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| package soul2d.engine.graphic;
import java.awt.*; import java.awt.event.*; import javax.swing.*;
import soul2d.GameEngine; import soul2d.engine.BGraphic;
import net.java.games.jogl.GL; import net.java.games.jogl.GLCanvas; import net.java.games.jogl.GLCapabilities; import net.java.games.jogl.GLDrawable; import net.java.games.jogl.GLDrawableFactory; import net.java.games.jogl.GLU;
public class FullscreenMode extends GLEventListener {
private GraphicsDevice device;
private volatile GLCanvas glcanvas;
private int height;
private GameEngine parent;
private int width;
public FullscreenMode(int WIDTH, int HEIGHT) { GraphicsEnvironment enviroment = GraphicsEnvironment.getLocalGraphicsEnvironment(); device = enviroment.getDefaultScreenDevice(); width = WIDTH; height = HEIGHT; }
public void display(GLDrawable gld) { GL gl = gld.getGL(); GLU glu = gld.getGLU(); parent.display(gl, glu); }
public void displayChanged(GLDrawable arg0, boolean arg1, boolean arg2) { parent.displayChanged(arg0, arg1, arg2); }
public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); }
public JFrame getFrame() { return (JFrame) device.getFullScreenWindow(); }
public GLCanvas getGLCanvas() { return glcanvas; }
public int getHeight() { return glcanvas.getHeight(); }
public int getWidth() { return glcanvas.getWidth(); }
public void init(GameEngine ge) { parent = ge; setFullscreen(); }
public void init(GLDrawable gld) { GL gl = gld.getGL(); GLU glu = gld.getGLU(); gl.glClear(GL.GL_COLOR_BUFFER_BIT);
gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0.0, (double) width, 0.0, (double) height); gl.glEnable(GL.GL_ALPHA_TEST); gl.glAlphaFunc(GL.GL_GREATER, 0.0f); parent.init(gl, glu); }
public void removeFullscreen() { Window fenster = getFrame(); if (fenster != null) fenster.dispose(); device.setFullScreenWindow(null); }
public void reshape(GLDrawable arg0, int arg1, int arg2, int arg3, int arg4) { parent.reshape(arg0, arg1, arg2, arg3, arg4); }
public void setDisplayMode(int width, int height, int color, int freq) { if (width != 0 && height != 0 && color != 0 && freq != 0 && device.isDisplayChangeSupported()) { try { device.setDisplayMode(new DisplayMode(width, height, color, freq)); } catch (IllegalArgumentException ex) { }
getFrame().setSize(width, height); } }
public void setFullscreen() { final JFrame frame = new JFrame(); frame.setSize(width, height); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(false);
frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { GameEngine.getFPSAnimator().stop(); System.exit(0); } });
glcanvas = GLDrawableFactory.getFactory().createGLCanvas(new GLCapabilities()); glcanvas.addGLEventListener(this); frame.add(glcanvas);
device.setFullScreenWindow(frame); setDisplayMode(width, height, 32, 60); glcanvas.requestFocusInWindow();
} } |