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  LWJGL 0.6 OSX  (Read 775 times)
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Offline gregorypierce

Senior Member




I come upon thee like the blue screen of death....


« Posted 2003-05-08 03:16:22 »

So things have finally slowed down long enough for me to look at the huge amounts of changes to LWJGL since the 0.4 codebase I started with so I tossed everything I had, chunked the AGL interfaces that Apple used and moved over to the Core Graphics Library system (CGL) that I discovered in their porting guide. The code is simpler, input is supported and as soon as I finish binding all of the CGL functions the OSX release will be complete.

Anyone with any OSX and OpenGL knowledge please contact me at me@gregorypierce.com. You can keep track of the progress at http://www.gregorypierce.com. Much of the changed source is already in CVS.

http://www.gregorypierce.com

She builds, she builds oh man
When she links, she links I go crazy
Cause she looks like good code but she's really a hack
I think I'll run upstairs and grab a snack!
Offline Mojomonkey

Senior Member




ooh ooh eee eeee


« Reply #1 - Posted 2003-05-08 13:18:27 »

Thank God for you.

Don't send a man to do a monkey's work.
Offline princec
« League of Dukes »

JGO Kernel


Medals: 196
Projects: 3


Eh? Who? What? ... Me?


« Reply #2 - Posted 2003-05-08 14:01:20 »

Hurry up Greg! I want to release A.F. in June for MacOS!

Cas Smiley

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