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  New Phone - maybe try some J2ME again  (Read 1255 times)
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Offline Alan_W

JGO Knight


Medals: 8
Projects: 3


Java tames rock!


« Posted 2005-06-22 21:37:30 »

I wrote a MIDP1.0 CLDC 1.0 programme a couple of years ago for my Siemens S55.  It was so slow Sad  However I've just slashed out on a shiny sony ericsson k750i.  My old program loads at least 5 times faster, maybe even 10 times.  Maybe it's time for a return to J2ME.

However things have moved on. The new phone has MIDP2.0, CLDC 1.1 & also Java3D (JSR184), as well as something called Mascot Capsule v3 (whatever that is). Also does JSR-82 (Bluetooth) & JSR-75 (Something to do with the phone capabilities I think)

I assume I need a new J2ME download & a set of add-ons from sony-ericsson (hopefully includes emulator).  Can I use Netbeans for development?  Can I use Netbeans for both J2ME & J2SE development on the same computer?

Any suggestions for good reads/websites for the MIDP2.0 platform.  I assume the Java3D is a subset of the desktop Java3D (guessing again).

I feel this phone is fast enough to host some decent java (shame I dont write any Wink ).  Any tips gratefully received.

Alan

NB. It takes great pics too.

Time flies like a bird. Fruit flies like a banana.
Offline nonnus29

Senior Member




Giving Java a second chance after ludumdare fiasco


« Reply #1 - Posted 2005-06-23 01:43:51 »

Hey Alan! There's a J2ME forum on this site too!!!   Grin

All you need to do is download the 'wtk 2.2' and it has an emulator and all the jars you need.  It doesn't have the jsr 184 docs however.  I haven't taken the time to track them down yet.

Offline shmoove

Junior Member




Doh!


« Reply #2 - Posted 2005-06-23 08:26:27 »

I'd recommend getting the Sony Ericsson version of the Wireless Toolkit for that phone. It's almost the same as the regular Wireless Toolkit, except with skins for the SE phones, and on-device debugging!

Netbeans along with it's mobility pack integrates fine with the Sony Toolkit.

shmoove
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Offline Alan_W

JGO Knight


Medals: 8
Projects: 3


Java tames rock!


« Reply #3 - Posted 2005-06-23 16:57:41 »

Thanks chaps.

The Content thread in J2ME has got some good stuff.

Will look for the SE version of the wtk

Alan

/Edit All installed & working. Grin
That was much easier than installing the MIDP1.0 stuff two years ago.

Time flies like a bird. Fruit flies like a banana.
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2005-06-26 23:55:55 »

Btw there is soem confusio nwith regard to JSR184.

JSR184 is NOT Java3D,  though I think some marketing foks at soem of the phone companies have muddied that in their addvertising.  JSR184 is a scene graph API for J2ME but it is not the Java3D scenegraph API, which predates JSR184 by many years.

JK

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Sonic_Alpha

Innocent Bystander




Why do it simple? When you can do it complicated!


« Reply #5 - Posted 2005-06-29 18:36:01 »

as well as something called Mascot Capsule v3 (whatever that is).

It's a 3D rendering engine

You can find more information on it (and download the toolkit), here http://hicorp.co.jp/english/products/mc_top.html

~Sonic Alpha
-----
I've been broken apart so many times, that the shards have turned to dust, and blown away.
Offline Alan_W

JGO Knight


Medals: 8
Projects: 3


Java tames rock!


« Reply #6 - Posted 2005-06-30 22:22:33 »

Thanks for the additional info guys.

Time flies like a bird. Fruit flies like a banana.
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