Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (407)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  invalid operation for locked space (ode/src/collision_space.cpp:55)  (Read 1007 times)
0 Members and 1 Guest are viewing this topic.
Offline shawnkendall

Senior Member




Apathy Error: Don't bother striking any key.


« Posted 2005-06-22 02:32:22 »

Anybody get this error?
It pops up "randomly" in a dialog and ends my application.
I get it alot, so much that now I have to fix it to go on :-)

Shawn Kendall
Full Sail Real World Education
Immediate Mode Interactive, LLC
<A HREF="http://cosmic-game-engine.blogspot.com/">Cosmic Game Engine Dev Journal</a>
Offline shawnkendall

Senior Member




Apathy Error: Don't bother striking any key.


« Reply #1 - Posted 2005-06-23 20:35:55 »

So after examining the code I can see this is an assert on a lock for data access.
That sounded like a possible threading problem, so I made sure that my object accesses were all on the same thread (pain, stupid C code :-)), and the error seems to have stopped.

We need ODE in pure Java.  Jeff find us some funding ;-)

Shawn Kendall
Full Sail Real World Education
Immediate Mode Interactive, LLC
<A HREF="http://cosmic-game-engine.blogspot.com/">Cosmic Game Engine Dev Journal</a>
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (98 views)
2013-05-17 21:29:12

alaslipknot (106 views)
2013-05-16 21:24:48

gouessej (136 views)
2013-05-16 00:53:38

gouessej (131 views)
2013-05-16 00:17:58

theagentd (143 views)
2013-05-15 15:01:13

theagentd (129 views)
2013-05-15 15:00:54

StreetDoggy (172 views)
2013-05-14 15:56:26

kutucuk (194 views)
2013-05-12 17:10:36

kutucuk (196 views)
2013-05-12 15:36:09

UnluckyDevil (202 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.059 seconds with 20 queries.