Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (686)
Games in Android Showcase (198)
games submitted by our members
Games in WIP (758)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  
Subject Started by Replies Views Last post
0 Members and 1 Guest are viewing this board.
Minecraft/voxel - performance Archibald 1 3925 Last post 2012-03-27 20:23:13
by Damocles
Merging triangle faces! PaidGEEK 6 4019 Last post 2013-01-07 01:53:58
by Orangy Tang
BlockWorld « 1 2 ... 6 7 » Vermeer 193 68189 Last post 2014-01-10 12:35:34
by trollwarrior1
- Voxel Engine « 1 2 ... 5 6 » Pauler 150 44194 Last post 2013-07-25 20:15:43
by drang
- Pre-Loaded Display lists Ikaron 3 2122 Last post 2012-11-16 14:04:36
by Ikaron
Low fps problems with many objects in OpenGL Phyyl 10 4194 Last post 2013-03-18 14:32:41
by Phyyl
Logic behind texturing a VBO cube Suds 11 5017 Last post 2011-10-18 15:55:00
by theagentd
Let's Play With Cubes! Slyth2727 12 6069 Last post 2013-08-16 23:21:36
by Opiop
Issues Drawing a Cube Eli Delventhal 17 7012 Last post 2005-10-05 03:40:18
by Eli Delventhal
Interesting results of manual face culling ic5y 1 1440 Last post 2013-03-25 18:53:35
by Vermeer
Infinite world architecture, how do you do it? ahottev 8 8685 Last post 2010-12-12 12:23:33
by Mike
How to add noise Ging3rtoby 7 2686 Last post 2014-01-09 20:29:01
by Sabomoth
Greensandbox. Voxel tarrain engine dd2012 1 1817 Last post 2015-04-27 08:40:11
by Lucasmontec
First ever 3D Game zFollette 25 6483 Last post 2014-02-04 02:56:42
by zFollette
fastest way of rendering lots of textured cubes ? teletubo 14 6769 Last post 2010-12-22 20:11:30
by deepthought
Elevox [a0.7_2] - A Multiplayer Voxel Game Amryu 20 4756 Last post 2016-03-11 17:34:55
by Amryu
Deathsiege « 1 2 3 » Agro 78 24847 Last post 2013-07-16 01:09:23
by kpars
Craftia - The Game of Crafting [Updates_Paused] « 1 2 » rv3392 48 14014 Last post 2013-10-28 09:16:29
by rv3392
Block Game with Lwjgl _james_h 6 2262 Last post 2014-03-06 15:52:42
by Longor1996
Best way to render chunks around player? sunsunsunsunsun 0 973 Last post 2014-06-14 14:10:43
by sunsunsunsunsun
Asynchronous Chunk Loading and Calculating? LaakeS-G 1 1857 Last post 2014-06-10 00:00:27
by Jacob Pickens
A different Cube World Quarry 17 6161 Last post 2013-07-30 05:16:29
by Jama
3D Turnbased Roguelike (Lwjgl) « 1 2 » Vermeer 43 22141 Last post 2013-08-08 13:02:00
by Vermeer
Pages: 1 [2]
  ignore  
Topic you have posted in
Normal Topic
Hot Topic (More than 15 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
:  
 
roseslayer (462 views)
2016-08-06 11:43:29

roseslayer (421 views)
2016-08-06 09:43:11

xTheGamerCodes (497 views)
2016-08-04 15:40:59

xTheGamerCodes (488 views)
2016-08-04 15:40:24

orrenravid (838 views)
2016-07-16 03:57:23

theagentd (915 views)
2016-07-11 14:28:54

Hydroque (1011 views)
2016-07-06 05:56:57

Hydroque (1013 views)
2016-07-03 08:52:54

GrandCastle (826 views)
2016-07-01 09:13:47

GrandCastle (640 views)
2016-07-01 09:09:45
Rendering resources
by Roquen
2016-08-08 05:55:21

Rendering resources
by Roquen
2016-08-08 05:52:42

Rendering resources
by Roquen
2016-08-08 05:50:38

Rendering resources
by Roquen
2016-08-08 05:49:53

Rendering resources
by Roquen
2016-08-08 05:32:39

Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!