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Basic rotation and Moving toward angle direction (car movement) alaslipknot 2 4350 Last post 2013-05-04 01:36:01
by alaslipknot
Robot Tutorial - Make a Simple Auto-Clicker BCoding 3 14431 Last post 2013-04-16 03:11:36
by tully
Using Grids for collisions SHC 9 3966 Last post 2013-04-10 12:28:54
by SHC
How to approach 2D side-scrolling platformer collisions easily Ultroman 14 19929 Last post 2013-04-10 08:07:53
by SHC
Writing a Java Plugin System Agro 10 5736 Last post 2013-03-24 07:05:45
by Roquen
Creating a 3D Camera Agro 6 7275 Last post 2013-03-08 14:32:37
by relminator
Basic libGDX tutorial? Crammer 7 18269 Last post 2013-02-24 19:42:44
by marcuiulian13
Playing Sound SHC 2 2584 Last post 2013-02-16 15:47:18
by SHC
- Packing Tile maps (.tmx) for use in code vbrain 1 6308 Last post 2013-02-15 04:50:26
by ra4king
Gravity masteryoom 4 3467 Last post 2013-01-02 14:30:25
by counterp
How to draw a 2D-bridge JFixby 3 6573 Last post 2012-11-29 16:15:18
by JFixby
OpenGL transform feedback theagentd 2 3971 Last post 2012-11-13 00:32:25
by theagentd
Basic SpriteBatcher With Lwjgl StumpyStrust 2 3045 Last post 2012-11-07 08:54:15
by StumpyStrust
Introduction to Vertex Arrays and Vertex Buffer Objects (OpenGL) Riven 15 27674 Last post 2012-11-03 22:36:04
by ra4king
State Based Particle System DrHalfway 0 4843 Last post 2012-09-14 10:48:49
by DrHalfway
Basic Collision Detection DrHalfway 5 9408 Last post 2012-09-08 07:43:03
by DrHalfway
Object Pooling DrHalfway 5 4058 Last post 2012-08-19 12:22:30
by Riven
Particles: Basics to Advanced part 2 StumpyStrust 0 2297 Last post 2012-07-22 22:10:02
by StumpyStrust
ArchTypes, composition and code is data Roquen 16 7461 Last post 2012-07-19 14:43:47
by Roquen
Particles: Basics to Advanced StumpyStrust 5 7782 Last post 2012-07-19 00:43:22
by sproingie
Looking for good game pixel art books/tutorials dector 2 4418 Last post 2012-05-18 22:11:13
by dector
Vectors...what's the point? Roquen 16 9902 Last post 2012-05-11 14:32:03
by Roquen
Basic Game « 1 2 » Gudradain 32 99442 Last post 2012-03-20 17:29:42
by Gudradain
Keep screen aspect ratio with different resolutions using libGDX yuma 7 29004 Last post 2012-02-22 15:24:22
by Nate
Laser FX [opengl] methius 7 11004 Last post 2012-01-02 15:50:30
by gimbal
PulpCore tutorial 1: Stages, Scenes, Sprites, and Hello World stemkoski 1 6913 Last post 2011-07-07 02:11:28
by stemkoski
Absolute Beginner's Guide - using PulpCore with BlueJ stemkoski 3 7595 Last post 2011-07-07 01:38:41
by stemkoski
Basic Applet in a web site Gudradain 3 5842 Last post 2010-12-18 15:31:06
by SimonH
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (29 views)
2014-12-15 09:26:44

Mr.CodeIt (20 views)
2014-12-14 19:50:38

BurntPizza (42 views)
2014-12-09 22:41:13

BurntPizza (76 views)
2014-12-08 04:46:31

JscottyBieshaar (37 views)
2014-12-05 12:39:02

SHC (50 views)
2014-12-03 16:27:13

CopyableCougar4 (47 views)
2014-11-29 21:32:03

toopeicgaming1999 (114 views)
2014-11-26 15:22:04

toopeicgaming1999 (102 views)
2014-11-26 15:20:36

toopeicgaming1999 (30 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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