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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
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What does this mean ags1 4 495 Last post 2013-02-16 11:25:08
by gouessej
How to get SLI (and Crossfire?) working with framebuffer objects theagentd 4 496 Last post 2013-01-31 17:59:06
by theagentd
[LWJGL Texture render order?] *solved* GabrielBailey74 7 500 Last post 2013-01-29 18:12:32
by theagentd
rendering arc paulo.carabuena 1 504 Last post 2012-03-04 18:31:18
by Roquen
[SOLVED] OpenGL not rendering properly SaycoDevils 6 508 Last post 2013-01-19 16:38:46
by SaycoDevils
LWJGL Nearest Neighbor filter has artifacts without scaling? DrewLols 3 511 Last post 2013-04-19 06:42:00
by DrewLols
How to Control the "Button is pressed" ? Andre Lopes 14 511 Last post 2013-05-12 03:53:23
by Andre Lopes
problem with Gamma.setDisplayGamma() in JOGL msiggy 0 515 Last post 2012-03-13 19:56:57
by msiggy
LWJGL Rectangle Textures (new to openGl) zidsal 1 519 Last post 2012-12-29 23:11:29
by davedes
Artifact/Tearing Problem with LibGDX Bukky 9 522 Last post 2013-05-12 00:33:59
by Bukky
[SOLVED] Strange error - LWJGL game working on one computer but not on another Mac70 10 524 Last post 2013-03-03 04:53:48
by deepthought
[Solved by myself -_-] Exporting with the LWJGL natives and jar StonePickaxes 0 525 Last post 2012-06-29 01:39:57
by StonePickaxes
OpenGL learning W/O internet access lithos 6 530 Last post 2013-02-13 02:13:22
by lithos
[LWJGL] Problem with Viewport and Windows Aero vs. Basic greenOwl 5 532 Last post 2013-03-30 22:13:11
by greenOwl
Altering an already bound texture Mads 4 538 Last post 2013-01-04 21:52:36
by Mads
Migrating from fixed-function to shader but getting 'flat' texture colour StrideColossus 3 541 Last post 2012-11-22 16:59:47
by StrideColossus
Is this the correct way to do textures? DavidW 2 552 Last post 2012-04-27 03:07:18
by DavidW
Drawing Blocks.... sci4me 9 555 Last post 2013-02-24 12:10:19
by matheus23
Open gl es descending frame rate ~Spaceaholic 8 556 Last post 2013-01-16 19:27:22
by ~Spaceaholic
Problem with FloatBuffer Array PinHead 0 557 Last post 2011-11-17 21:07:00
by PinHead
Very small sets of data and VAOs greenOwl 4 557 Last post 2013-03-06 21:01:30
by greenOwl
Shot in the Lighting KittenKoder 3 565 Last post 2012-12-04 14:12:54
by theagentd
[solved] Horrible performance with GL_UNSIGNED_BYTE Kerai 5 565 Last post 2013-04-28 23:12:47
by Kerai
What version of OpenGL to use? Axeman 6 572 Last post 2013-02-23 09:57:18
by Alan_W
Basic problem - heightmap generator ernest210 2 577 Last post 2013-02-05 20:41:29
by ernest210
Different shader(programs) for different animations greenOwl 6 581 Last post 2012-12-31 16:13:56
by greenOwl
Post-Processing Effects HeroesGraveDev 3 581 Last post 2013-04-20 00:52:47
by davedes
UV mapping a mesh Zerali 2 586 Last post 2012-10-28 00:18:34
by Zerali
[LWJGL] isKeyReleased() method? opiop65 10 589 Last post 2013-03-15 00:42:26
by cubus
[LWJGL] Best way to notify user of OpenGL init error 20thCenturyBoy 6 592 Last post 2013-03-12 17:26:04
by theagentd
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
mrbenebob (14 views)
2013-06-19 14:55:23

BrassApparatus (22 views)
2013-06-19 08:52:37

NegativeZero (25 views)
2013-06-19 03:31:52

NegativeZero (28 views)
2013-06-19 03:24:09

Jesse_Attard (32 views)
2013-06-18 22:03:02

HeroesGraveDev (68 views)
2013-06-15 23:35:23

Vermeer (67 views)
2013-06-14 20:08:06

davedes (69 views)
2013-06-14 16:03:55

alaslipknot (61 views)
2013-06-13 07:56:31

Roquen (86 views)
2013-06-12 04:12:32
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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