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Why are GL and GLU not singletons? cfmdobbie 3 2966 Last post 2003-02-09 20:33:48
by princec
Rendering to texture with framebuffer object Hanksha 1 2055 Last post 2014-04-23 23:56:23
by Hanksha
Problem with Viewport and Windows Aero vs. Basic greenOwl 5 1486 Last post 2013-03-30 21:13:11
by greenOwl
Partial transparent texture on Voxel don't render correctly (Solved) Akinesis 4 1662 Last post 2014-08-24 20:22:02
by basil_
Multi-layer (3+) blending in 2-d (separate VBOs) JaredBGreat 2 1081 Last post 2015-04-20 19:18:28
by JaredBGreat
Making The Camera Look At A Point Robo11 15 4884 Last post 2014-11-15 23:27:39
by DrZoidberg
Java 8 Dependency? Or is it just me? Ecumene 11 3258 Last post 2015-06-23 00:20:59
by Ecumene
isKeyReleased() method? Opiop 10 2117 Last post 2013-03-14 23:42:26
by cubus
Color problem when I load a Texture ... Cinem 11 4902 Last post 2013-03-08 18:38:38
by davedes
Cant Figure Out How To Do Frustum Culling Robo11 6 1454 Last post 2015-01-07 07:14:12
by ziozio
Binding multiple VBOs to a VAO Jervac 3 1879 Last post 2015-06-08 08:15:56
by KaiHH
Best way to notify user of OpenGL init error 20thCenturyBoy 6 2117 Last post 2013-03-12 16:26:04
by theagentd
Asynchronous batch renderer? Cyraxx 7 1629 Last post 2015-04-26 18:34:24
by Riven
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 433 Last post 2014-05-31 18:01:57
by quew8
2D overlay - changing y-axis direction cfmdobbie 5 5087 Last post 2003-02-02 21:13:32
by cfmdobbie
[Lwjgl3] Experiencing weird crash on glUseProgram when started in fullscreen SHC 8 1406 Last post 2015-07-16 03:54:49
by SHC
[texture][render][order?] *solved* GabrielBailey74 7 1615 Last post 2013-01-29 17:12:32
by theagentd
[texture][fail] GabrielBailey74 18 3493 Last post 2013-01-28 01:53:56
by davedes
[glu][not][found?] GabrielBailey74 2 1240 Last post 2013-01-29 03:21:55
by ra4king
Mesh.setVertices(short indices,offset, count) behavior on android teletubo 4 1334 Last post 2015-02-16 20:39:45
by basil_
Shader "camera" Cyraxx 2 4351 Last post 2014-09-19 01:00:02
by Ecumene
Real-time normal map generation Cyraxx 3 1002 Last post 2014-11-19 11:18:27
by basil_
How on earth do I limit drawing to a certain area of the screen? LiquidNitrogen 3 1406 Last post 2014-07-16 00:03:23
by pploco1996
GLSurfaceView NPE CptSpike 0 869 Last post 2014-05-27 21:21:31
by CptSpike
Can't add multiple lights OmiCroh 0 440 Last post 2015-01-30 13:30:41
by OmiCroh
[Glsl] Terrain multitexturing shader is too slow roland 11 2903 Last post 2014-11-11 22:41:02
by thedanisaur
[Glsl] Making a Texture Atlas repeat. matheus23 16 7032 Last post 2012-12-17 06:25:20
by Roquen
[Glsl] 2D Illumination issues. matheus23 17 4162 Last post 2012-12-09 18:20:26
by matheus23
[Glfw] Detect X-box controller or PS controller? matanui159 10 11089 Last post 2015-05-08 02:54:00
by zobelogne
[framebuffers] Rendering after another framebuffer was bound Ecumene 3 763 Last post 2014-12-08 04:43:57
by Catharsis
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Website offering 3D Models specifically for games for free
by vusman
2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
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2015-11-13 14:36:58

Math: Resources
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