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[Material] Shiniess using 4 float values ? Mac_Systems 1 1261 Last post 2004-08-03 06:11:17
by cfmdobbie
Why should we call Display.destroy()? Vyoma 4 1578 Last post 2014-09-09 08:46:48
by Vyoma
Why are GL and GLU not singletons? cfmdobbie 3 3142 Last post 2003-02-09 20:33:48
by princec
Rendering to texture with framebuffer object Hanksha 1 2858 Last post 2014-04-23 23:56:23
by Hanksha
Problem with Viewport and Windows Aero vs. Basic greenOwl 5 1709 Last post 2013-03-30 21:13:11
by greenOwl
Partial transparent texture on Voxel don't render correctly (Solved) Akinesis 4 2052 Last post 2014-08-24 20:22:02
by basil_
Multi-layer (3+) blending in 2-d (separate VBOs) JaredBGreat 2 1376 Last post 2015-04-20 19:18:28
by JaredBGreat
Making The Camera Look At A Point Robo11 15 6834 Last post 2014-11-15 23:27:39
by DrZoidberg
Java 8 Dependency? Or is it just me? Ecumene 11 4990 Last post 2015-06-23 00:20:59
by Ecumene
isKeyReleased() method? Opiop 10 2553 Last post 2013-03-14 23:42:26
by cubus
Color problem when I load a Texture ... Cinem 11 5497 Last post 2013-03-08 18:38:38
by davedes
Cant Figure Out How To Do Frustum Culling Robo11 6 1882 Last post 2015-01-07 07:14:12
by ziozio
Binding multiple VBOs to a VAO Jervac 3 3292 Last post 2015-06-08 08:15:56
by KaiHH
Best way to notify user of OpenGL init error 20thCenturyBoy 6 2605 Last post 2013-03-12 16:26:04
by theagentd
Asynchronous batch renderer? Cyraxx 7 2407 Last post 2015-04-26 18:34:24
by Riven
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 590 Last post 2014-05-31 18:01:57
by quew8
2D overlay - changing y-axis direction cfmdobbie 5 5402 Last post 2003-02-02 21:13:32
by cfmdobbie
[Lwjgl3] Experiencing weird crash on glUseProgram when started in fullscreen SHC 8 2063 Last post 2015-07-16 03:54:49
by SHC
[texture][render][order?] *solved* GabrielBailey74 7 1911 Last post 2013-01-29 17:12:32
by theagentd
[texture][fail] GabrielBailey74 18 4217 Last post 2013-01-28 01:53:56
by davedes
[glu][not][found?] GabrielBailey74 2 1491 Last post 2013-01-29 03:21:55
by ra4king
Mesh.setVertices(short indices,offset, count) behavior on android teletubo 4 1980 Last post 2015-02-16 20:39:45
by basil_
Shader "camera" Cyraxx 2 6976 Last post 2014-09-19 01:00:02
by Ecumene
Real-time normal map generation Cyraxx 3 1258 Last post 2014-11-19 11:18:27
by basil_
How on earth do I limit drawing to a certain area of the screen? LiquidNitrogen 3 1843 Last post 2014-07-16 00:03:23
by pploco1996
GLSurfaceView NPE CptSpike 0 1198 Last post 2014-05-27 21:21:31
by CptSpike
Can't add multiple lights OmiCroh 0 512 Last post 2015-01-30 13:30:41
by OmiCroh
[Glsl] Terrain multitexturing shader is too slow roland 11 4022 Last post 2014-11-11 22:41:02
by thedanisaur
[Glsl] Making a Texture Atlas repeat. matheus23 16 8197 Last post 2012-12-17 06:25:20
by Roquen
[Glsl] 2D Illumination issues. matheus23 17 5297 Last post 2012-12-09 18:20:26
by matheus23
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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