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Problem with Viewport and Windows Aero vs. Basic greenOwl 5 1205 Last post 2013-03-30 21:13:11
by greenOwl
Partial transparent texture on Voxel don't render correctly (Solved) Akinesis 4 1000 Last post 2014-08-24 20:22:02
by basil_
Multi-layer (3+) blending in 2-d (separate VBOs) JaredBGreat 2 679 Last post 2015-04-20 19:18:28
by JaredBGreat
Making The Camera Look At A Point Robo11 15 2424 Last post 2014-11-15 23:27:39
by DrZoidberg
isKeyReleased() method? opiop65 10 1455 Last post 2013-03-14 23:42:26
by cubus
Color problem when I load a Texture ... Cinem 11 3036 Last post 2013-03-08 18:38:38
by davedes
Cant Figure Out How To Do Frustum Culling Robo11 6 734 Last post 2015-01-07 07:14:12
by ziozio
Best way to notify user of OpenGL init error 20thCenturyBoy 6 1453 Last post 2013-03-12 16:26:04
by theagentd
Asynchronous batch renderer? Cyraxx 7 816 Last post 2015-04-26 18:34:24
by Riven
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 283 Last post 2014-05-31 18:01:57
by quew8
2D overlay - changing y-axis direction cfmdobbie 5 4594 Last post 2003-02-02 21:13:32
by cfmdobbie
[texture][render][order?] *solved* GabrielBailey74 7 1301 Last post 2013-01-29 17:12:32
by theagentd
[texture][fail] GabrielBailey74 18 2575 Last post 2013-01-28 01:53:56
by davedes
[glu][not][found?] GabrielBailey74 2 1012 Last post 2013-01-29 03:21:55
by ra4king
Mesh.setVertices(short indices,offset, count) behavior on android teletubo 4 709 Last post 2015-02-16 20:39:45
by basil_
Shader "camera" Cyraxx 2 2966 Last post 2014-09-19 01:00:02
by Ecumene
Real-time normal map generation Cyraxx 3 531 Last post 2014-11-19 11:18:27
by basil_
How on earth do I limit drawing to a certain area of the screen? LiquidNitrogen 3 987 Last post 2014-07-16 00:03:23
by pploco1996
GLSurfaceView NPE CptSpike 0 591 Last post 2014-05-27 21:21:31
by CptSpike
Can't add multiple lights OmiCroh 0 251 Last post 2015-01-30 13:30:41
by OmiCroh
[Glsl] Terrain multitexturing shader is too slow roland 11 1500 Last post 2014-11-11 22:41:02
by thedanisaur
[Glsl] Making a Texture Atlas repeat. matheus23 16 5339 Last post 2012-12-17 06:25:20
by Roquen
[Glsl] 2D Illumination issues. matheus23 17 3181 Last post 2012-12-09 18:20:26
by matheus23
[Glfw] Detect X-box controller or PS controller? matanui159 10 2908 Last post 2015-05-08 02:54:00
by zobelogne
[framebuffers] Rendering after another framebuffer was bound Ecumene 3 426 Last post 2014-12-08 04:43:57
by Catharsis
[Crosspost] Mac OS X port ready elias 1 885 Last post 2004-11-13 12:33:45
by aNt
[Bug report] Keyboad input not working without a graphical primitive Marvin Fröhlich 2 1631 Last post 2007-03-24 23:04:42
by Marvin Fröhlich
[Blending] Multi-shader pass over objects Ecumene 2 651 Last post 2014-07-28 21:15:39
by Ecumene
[Blending] glBlendEquation Constants ? Mac_Systems 1 1145 Last post 2004-08-20 11:49:01
by Matzon
[3D models] Why calculate tangents? Ecumene 2 564 Last post 2014-10-10 07:10:57
by Roquen
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List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
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2014-10-02 22:36:02

List of Learning Resources
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2014-08-16 10:40:00
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