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Vec4 Mathematics Oxen 11 6518 Last post 2016-05-12 13:59:03
by theagentd
Projection Matrix Resize Lwjgl3 Oxen 2 2047 Last post 2016-05-11 13:15:37
by Oxen
3 vs Jogl ThePhotonicPizza 25 17006 Last post 2016-05-03 08:21:10
by theagentd
Mutithreaded Lwjgl - Works... Sometimes Ecumene 8 4213 Last post 2016-05-01 11:19:35
by aldacron
Seeking advice 'bout mouse cursors... J0 2 1089 Last post 2016-04-30 17:22:03
by J0
3 instance in Javafx Oxen 3 2106 Last post 2016-04-29 19:25:27
by sgtrumbi
2.9.3 input issue. blobloblob 0 8007 Last post 2016-04-07 15:32:48
by blobloblob
Glfw now supports switching between windowed and fullscreen theagentd 7 10107 Last post 2016-03-23 10:20:26
by Kefwar
OpenGL ES 2 sprite batching (Android) TolikoL 0 756 Last post 2016-03-22 12:14:19
by TolikoL
2D depth sorting ThisIsJAVA 20 17588 Last post 2016-03-13 11:50:28
by elect
Culling faces « 1 2 » Hydroque 37 9802 Last post 2016-03-10 14:17:51
by princec
OpenGL Samples Hydroque 19 6193 Last post 2016-03-07 04:44:26
by Hydroque
UV of a LightMap. ThisIsJAVA 9 3146 Last post 2016-03-04 06:40:50
by ThisIsJAVA
Trying to render a 3d Model... renders 2d Hydroque 9 2147 Last post 2016-03-04 03:47:36
by Hydroque
Some depth buffer precision experiments theagentd 0 3337 Last post 2016-02-27 04:48:41
by theagentd
Switching from Lwjgl2 -> 3 Ed_RockStarGuy 9 2901 Last post 2016-02-26 17:43:19
by basil_
Rendering style for maps in a procedural way Hydroque 14 6660 Last post 2016-02-22 03:47:32
by Hydroque
OGL Debugging Hydroque 1 712 Last post 2016-02-21 07:38:43
by elect
Orthogonal Matrix using Vertex/Fragment shaders Problem Hydroque 1 3453 Last post 2016-02-14 21:24:02
by elect
Post-processing effects 101? ShadedVertex 5 4488 Last post 2016-02-13 09:19:55
by theagentd
What on earth am I doing wrong? BitShard 4 2177 Last post 2016-02-09 09:49:03
by KaiHH
Rendering SVG's and changing color? Ed_RockStarGuy 8 3992 Last post 2016-01-31 02:22:08
by jumpchess
Request for Simple Shader Based Lwjgl 3 code BitShard 2 3518 Last post 2016-01-22 12:52:26
by BitShard
Screen-space self-shadowing theagentd 0 4289 Last post 2016-01-19 03:18:40
by theagentd
Massive internal JEmalloc/Nvidia driver memory leak? theagentd 17 5347 Last post 2016-01-09 03:13:46
by HeroesGraveDev
Vulkan delayed to "early 2016" Q___Q theagentd 4 2222 Last post 2016-01-08 22:21:13
by deepthought
stb bindings Spasi 7 17123 Last post 2015-12-28 07:53:27
by zeejfps
Transparent Mesh Texture Making Another Covered Mesh Partly Transparent stuart6854 2 1371 Last post 2015-12-21 22:05:14
by stuart6854
jemalloc bindings Spasi 15 12602 Last post 2015-12-21 18:12:21
by Spasi
GL_MAX_Uniform_Block_Size meaning? theagentd 3 1441 Last post 2015-12-21 13:55:04
by theagentd
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