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Parallel/concurrent shader program loading theagentd 0 1602 Last post 2016-12-26 02:19:32
by theagentd
Vertex cache shenanigans « 1 2 » theagentd 32 10509 Last post 2016-12-13 22:34:12
by Wolftein
Strategy for drawing text ziozio 3 3460 Last post 2016-12-05 19:49:21
by ndnwarrior15
Vertex cache shenanigans 2 - WTF, Nvidia??? theagentd 3 11039 Last post 2016-10-27 21:26:09
by Riven
Rectangle Collision Jakibah 5 3664 Last post 2016-10-19 23:09:38
by bmanmcfly
Texture artifacting/bleeding Open GL ES 1.X ndnwarrior15 10 6799 Last post 2016-10-16 17:28:03
by ndnwarrior15
OpenGL ES 2 (Android) batch drawing ndnwarrior15 0 903 Last post 2016-10-15 16:49:22
by ndnwarrior15
Issues with batching meshes ShadedVertex 10 3470 Last post 2016-10-14 22:07:53
by theagentd
Tilemap NullPointerException Jakibah 10 3603 Last post 2016-10-14 12:24:44
by Jakibah
2.93 begginer asaf 4 2380 Last post 2016-10-06 07:13:44
by ShadedVertex
Gaussian Blur Blobs? ShadedVertex 18 10356 Last post 2016-10-05 06:09:39
by Hydroque
2d Camera problem Jakibah 20 13129 Last post 2016-10-05 01:54:36
by Hydroque
problem making MVP and passing to shader josephdoss 8 3507 Last post 2016-09-30 13:01:06
by josephdoss
Problem: Black screen on some computers pixinator 1 1532 Last post 2016-09-26 20:31:54
by pixinator
glGetBufferSubData only spits out zeroes Mads 2 1339 Last post 2016-09-26 14:36:40
by Mads
Weird Ssao halo ShadedVertex 4 2307 Last post 2016-09-20 22:33:47
by ShadedVertex
Ssao not working as expected (Solved) ShadedVertex 4 4800 Last post 2016-09-05 05:00:02
by orange451
Improving normal map precision using texture compression?! Yep! theagentd 2 4215 Last post 2016-08-25 21:43:19
by theagentd
Possible to manually "start X" instead of -XstartOnFirstThread? theagentd 5 2683 Last post 2016-08-23 12:05:02
by theagentd
Problem: Delete texture doesn't affect RAM pixinator 3 1808 Last post 2016-08-19 16:00:19
by pixinator
Problem: Draw Framebuffer on Framebuffer pixinator 7 2613 Last post 2016-08-17 19:53:02
by pixinator
Global Illumination via Voxel Cone Tracing in Lwjgl « 1 2 » openvisiongames 45 53597 Last post 2016-08-10 16:57:35
by orange451
Skeletal animation problem(s) ShadedVertex 5 3322 Last post 2016-07-16 13:32:50
by KudoDEV
VAO Index Buffer + GL_Triangles: Avoiding flipped textured? + Bleeding Textures? shadowstryker 19 32542 Last post 2016-07-07 22:29:45
by Hydroque
Major (3d) render rewrite - need pointers Mac70 3 4355 Last post 2016-07-04 21:47:31
by basil_
glBufferSubData Hydroque 7 4199 Last post 2016-06-23 19:11:36
by Hydroque
Discussion: The mother of all shading languages theagentd 14 9025 Last post 2016-06-22 12:20:08
by princec
Mouse Picking Hydroque 4 5146 Last post 2016-06-16 10:35:36
by ShadedVertex
Texture Loading Hydroque 13 7846 Last post 2016-06-16 03:39:21
by NegativeZero
Things to try out in OpenGL ShadedVertex 5 2173 Last post 2016-06-13 13:40:54
by cylab
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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