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Gles20.glUseProgram(0); ags1 6 1234 Last post 2014-07-08 21:26:30
by ags1
unified memory buffer shared with opencl, kaputt. basil_ 2 1674 Last post 2014-07-03 22:49:05
by basil_
Getting introduced to VBO AppleSauce 6 1366 Last post 2014-07-03 19:48:01
by AppleSauce
Signed-distance-field fonts look crappy at small pt sizes loom_weaver 9 7552 Last post 2014-06-25 01:24:49
by loom_weaver
Motion Blur Woes Slyth2727 5 2167 Last post 2014-06-16 01:10:15
by theagentd
Practical Post Processing Slyth2727 4 2004 Last post 2014-06-11 04:03:12
by Slyth2727
Instancing, Passing Changing Data to be Instanced bogieman987 15 3088 Last post 2014-06-09 22:18:36
by bogieman987
Bitmap Font Brynn 3 1176 Last post 2014-06-09 18:32:47
by Nouht
and breaking awt/swing dependencies loom_weaver 3 1000 Last post 2014-06-08 21:29:49
by loom_weaver
(through Slick2D): Fullscreen on Mac OSX with weird results maurice_t 0 617 Last post 2014-06-05 22:33:54
by maurice_t
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 429 Last post 2014-05-31 18:01:57
by quew8
GLSurfaceView NPE CptSpike 0 868 Last post 2014-05-27 21:21:31
by CptSpike
VBOs in Lwjgl DrewLols 5 1232 Last post 2014-05-27 20:47:23
by Slyth2727
Problem in Array of Quads death_angel 11 2416 Last post 2014-05-27 20:18:40
by death_angel
AWT Frame and Canvas parented to Lwjgl Display is resizing on creation goblinJoel 3 1013 Last post 2014-05-26 19:30:21
by goblinJoel
Macs are up to OGL 3.3 now theagentd 3 1048 Last post 2014-05-23 09:37:03
by Herjan
Problems with Modern OpenGL lighting Nouht 14 5678 Last post 2014-05-15 13:44:30
by Nouht
Design or pattern for handling background consumer/producer tasks StrideColossus 7 2253 Last post 2014-05-14 20:19:49
by Nate
Fixing saturation with additive blending by faking HDR theagentd 0 991 Last post 2014-05-13 15:50:21
by theagentd
Issues with FBO for Post Processing bogieman987 2 1711 Last post 2014-05-11 19:19:46
by bogieman987
How can I improve my rendering? (VAO/VBO) BloodShura 11 2654 Last post 2014-05-05 10:24:37
by princec
Spritesheets by dividing texture coordinates? JonnyGingerKid 6 1159 Last post 2014-05-04 21:33:58
by JonnyGingerKid
Passing vertex attributes to vertex shaders JonnyGingerKid 3 891 Last post 2014-05-04 08:43:08
by SHC
Modifying Textures during runtime (possibly using FBOs) wessles 2 568 Last post 2014-05-04 02:40:00
by wessles
Alpha blending causing transparency through window (Lwjgl) nenofite 3 1488 Last post 2014-05-03 02:28:18
by nenofite
Cannot use offsets when Pixel Unpack Buffer Object is disabled? JonnyGingerKid 6 1760 Last post 2014-04-30 04:57:18
by JonnyGingerKid
glDrawElements throws 1282 (GL_Invalid_Operation) SHC 1 1495 Last post 2014-04-27 11:15:04
by SHC
Rendering to texture with framebuffer object Hanksha 1 2047 Last post 2014-04-23 23:56:23
by Hanksha
Screen deformation with shaders? wessles 5 940 Last post 2014-04-22 01:19:47
by BurntPizza
Tile based terrain lighting Plutoniummatt 10 3135 Last post 2014-04-18 10:12:42
by Plutoniummatt
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IanParcs (45 views)
2016-04-18 14:18:53

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2016-04-18 08:35:41

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IanParcs (48 views)
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Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30
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