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VBO and Shaders « 1 2 » thedanisaur 32 11009 Last post 2014-07-11 23:14:35
by basil_
Vertex Shader not calculating matrices correctly Ecumene 2 1260 Last post 2014-07-26 19:16:46
by Ecumene
Z order best practise Mike 3 2956 Last post 2009-08-02 19:44:35
by Mike
[batching] How to transform drawing primitives Ecumene 4 4618 Last post 2014-09-26 20:17:01
by Ecumene
[help] mouse 2D coords to 3D coordinates, with a twist Graftwijgje 4 3376 Last post 2013-05-26 09:40:59
by Graftwijgje
[super][bible] Basic shader and point drawing isn't working? Ecumene 7 3604 Last post 2014-08-02 20:56:45
by Ecumene
Blend two textures for one vbo Alexvice24 7 6620 Last post 2014-11-28 17:51:38
by Alexvice24
Calculating Depth Values JESTERRRRRR 4 2320 Last post 2017-02-01 06:25:43
by JESTERRRRRR
Cube is rendering faces out of order! wessles 7 3319 Last post 2013-09-02 10:18:59
by Opiop
glOrtho and window size JESTERRRRRR 5 5753 Last post 2012-04-17 23:55:18
by JESTERRRRRR
Having problems with Jogl cupcakey 3 2480 Last post 2012-10-21 22:06:19
by cupcakey
Instancing, Passing Changing Data to be Instanced bogieman987 15 6041 Last post 2014-06-09 22:18:36
by bogieman987
libdgx - Mesh -> Matrix math curious result Phibedy 5 2157 Last post 2013-01-04 02:14:16
by Phibedy
libGDX resources problem masteryoom 13 14280 Last post 2013-01-04 04:43:55
by Jimmt
Lwjgl Error: Failed to load the native library: lwjgl gzuzboey 18 16916 Last post 2015-01-09 20:00:24
by MrPizzaCake
Transparent Mesh Texture Making Another Covered Mesh Partly Transparent stuart6854 2 2024 Last post 2015-12-21 22:05:14
by stuart6854
FBO stencil buffer not working on intel card roland 1 4105 Last post 2014-10-11 11:16:49
by roland
Issues with FBO for Post Processing bogieman987 2 4324 Last post 2014-05-11 19:19:46
by bogieman987
[texture UVs] How to get a box at a specific part of a texture? Ecumene 3 2120 Last post 2014-08-01 18:02:07
by Ecumene
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Java Gaming Resources
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SF/X Libraries
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