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change texture on the fly teletubo 2 1805 Last post 2011-06-25 20:36:07
by theagentd
vbo/vertex array performance : one high poly or lots of low poly models? teletubo 3 2858 Last post 2011-06-10 17:34:03
by teletubo
dual monitors problems in Display.create() teletubo 1 2203 Last post 2011-06-07 18:13:04
by Matzon
opengl - black borders sometimes showing on a texture region teletubo 1 4315 Last post 2015-04-07 13:36:40
by KudoDEV
Ssao Problem TestCode 0 1637 Last post 2017-04-08 12:43:43
by TestCode
Models don't render properly TGStudiosDE 6 2117 Last post 2017-04-02 19:11:28
by TGStudiosDE
problems creating textures thalador 10 2984 Last post 2004-08-31 19:39:58
by thalador
Learning Lwjgl/Jogl to C++ with OpenGL ThatProgrammer 7 5096 Last post 2013-11-14 19:23:41
by ThatProgrammer
Macs are up to OGL 3.3 now theagentd 3 2361 Last post 2014-05-23 09:37:03
by Herjan
Vertex cache shenanigans « 1 2 » theagentd 32 9816 Last post 2016-12-13 22:34:12
by Wolftein
Vulkan and Spir-V Presentation theagentd 2 3031 Last post 2015-04-04 21:59:21
by theagentd
Fixing saturation with additive blending by faking HDR theagentd 0 2230 Last post 2014-05-13 15:50:21
by theagentd
Improving normal map precision using texture compression?! Yep! theagentd 2 4048 Last post 2016-08-25 21:43:19
by theagentd
Proper GPU profiling with Lwjgl theagentd 11 13731 Last post 2014-11-10 00:51:49
by theagentd
Possible to manually "start X" instead of -XstartOnFirstThread? theagentd 5 2561 Last post 2016-08-23 12:05:02
by theagentd
Need help testing a graphics engine theagentd 5 2548 Last post 2013-03-28 18:50:34
by theagentd
Multiple OpenGL device contexts theagentd 15 8133 Last post 2012-01-25 03:43:40
by theagentd
Glfw now supports switching between windowed and fullscreen theagentd 7 11753 Last post 2016-03-23 10:20:26
by Kefwar
Temporal Subpixel Reconstruction Anti-Aliasing theagentd 15 42677 Last post 2014-11-04 22:00:46
by pitbuller
Compressing vertex normals theagentd 9 3715 Last post 2012-07-30 15:58:54
by theagentd
Matrices (and some random OpenGL 3.x questions) theagentd 9 5121 Last post 2011-07-28 15:31:02
by theagentd
16-bit float conversion Java code? theagentd 2 2922 Last post 2015-10-01 18:52:16
by basil_
Skeletal animation theagentd 6 7601 Last post 2012-01-11 14:12:15
by theagentd
Vulkan multi-GPU support is out! + other features theagentd 0 1308 Last post 2017-04-01 21:15:27
by theagentd
Vulkan ETA late 2015, Android support, Apple NOT supported theagentd 10 7856 Last post 2015-08-17 00:19:13
by Abuse
Discussion: The mother of all shading languages theagentd 14 8766 Last post 2016-06-22 12:20:08
by princec
Some depth buffer precision experiments theagentd 0 3770 Last post 2016-02-27 04:48:41
by theagentd
Slides: Reducing OpenGL driver overhead theagentd 3 6757 Last post 2014-01-27 10:02:55
by princec
How to get SLI (and Crossfire?) working with framebuffer objects theagentd 4 5577 Last post 2013-01-31 16:59:06
by theagentd
Parallel/concurrent shader program loading theagentd 0 1521 Last post 2016-12-26 02:19:32
by theagentd
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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