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VBOs in Lwjgl DrewLols 5 2306 Last post 2014-05-27 20:47:23
by Slyth2727
GLSurfaceView NPE CptSpike 0 1536 Last post 2014-05-27 21:21:31
by CptSpike
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 778 Last post 2014-05-31 18:01:57
by quew8
(through Slick2D): Fullscreen on Mac OSX with weird results maurice_t 0 979 Last post 2014-06-05 22:33:54
by maurice_t
and breaking awt/swing dependencies loom_weaver 3 1643 Last post 2014-06-08 21:29:49
by loom_weaver
Bitmap Font Brynn 3 1787 Last post 2014-06-09 18:32:47
by Nouht
Instancing, Passing Changing Data to be Instanced bogieman987 15 4985 Last post 2014-06-09 22:18:36
by bogieman987
Practical Post Processing Slyth2727 4 3695 Last post 2014-06-11 04:03:12
by Slyth2727
Motion Blur Woes Slyth2727 5 4414 Last post 2014-06-16 01:10:15
by theagentd
Signed-distance-field fonts look crappy at small pt sizes loom_weaver 9 13924 Last post 2014-06-25 01:24:49
by loom_weaver
Getting introduced to VBO AppleSauce 6 2157 Last post 2014-07-03 19:48:01
by AppleSauce
unified memory buffer shared with opencl, kaputt. basil_ 2 3449 Last post 2014-07-03 22:49:05
by basil_
Gles20.glUseProgram(0); ags1 6 2149 Last post 2014-07-08 21:26:30
by ags1
Regarding Shader Attributes fuzmeister 3 1024 Last post 2014-07-09 08:26:04
by basil_
Somehow using GL_Repeat on a sub-texture in a sprite-sheet? wessles 14 3564 Last post 2014-07-10 12:48:15
by Riven
glsl background is black TheGermanGuy 4 3002 Last post 2014-07-11 02:50:20
by thedanisaur
Understanding how render a 3d model AppleSauce 4 1779 Last post 2014-07-11 17:10:09
by ewg
VBO and Shaders « 1 2 » thedanisaur 32 8595 Last post 2014-07-11 23:14:35
by basil_
Lwjgl Opengl binding, binding only one texture! Dwinin 4 1626 Last post 2014-07-14 15:07:24
by Dwinin
Deleting and Detaching Shaders thedanisaur 2 1488 Last post 2014-07-14 16:41:42
by thedanisaur
How on earth do I limit drawing to a certain area of the screen? LiquidNitrogen 3 2430 Last post 2014-07-16 00:03:23
by pploco1996
Shader not rendering correctly ags1 5 4067 Last post 2014-07-18 16:47:47
by thedanisaur
Vertex Attribute Arrays aren't working Ecumene 9 4343 Last post 2014-07-24 18:28:31
by Ecumene
Vertex Shader not calculating matrices correctly Ecumene 2 1042 Last post 2014-07-26 19:16:46
by Ecumene
2D Dynamic Lighting and shadows for top down game roland 1 2422 Last post 2014-07-27 08:25:47
by LiquidNitrogen
Lwjgl Controller Advice [Getting false axis events] goblinJoel 7 3742 Last post 2014-07-27 20:51:04
by GNecro1
[Blending] Multi-shader pass over objects Ecumene 2 1281 Last post 2014-07-28 21:15:39
by Ecumene
VBO Multiple texture coords roland 7 3830 Last post 2014-07-30 09:02:34
by roland
VBOs thedanisaur 19 7974 Last post 2014-07-31 01:08:39
by thedanisaur
[texture UVs] How to get a box at a specific part of a texture? Ecumene 3 1768 Last post 2014-08-01 18:02:07
by Ecumene
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