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Masking Alpha with two 2D textures Lwjgl? edgar287 1 1841 Last post 2013-07-29 13:42:32
by davedes
stock with concept - game stage/scene edgar287 3 1479 Last post 2013-07-19 00:33:15
by edgar287
Off-screen famebuffers & Shadow Maps Ecumene 0 456 Last post 2014-12-07 17:34:36
by Ecumene
Mutithreaded Lwjgl - Works... Sometimes Ecumene 8 3521 Last post 2016-05-01 11:19:35
by aldacron
Post Processing OpenGL Framebuffer Practices Ecumene 3 2026 Last post 2015-02-28 17:55:35
by basil_
Tangent Calculation 'NaN' Ecumene 5 4728 Last post 2015-02-05 16:31:04
by Kefwar
Specular highlights aren't working Ecumene 27 8553 Last post 2014-08-12 21:24:49
by basil_
[super][bible] Basic shader and point drawing isn't working? Ecumene 7 2207 Last post 2014-08-02 20:56:45
by Ecumene
[texture UVs] How to get a box at a specific part of a texture? Ecumene 3 1407 Last post 2014-08-01 18:02:07
by Ecumene
Per-Texture Unit Parameters Ecumene 4 1943 Last post 2015-01-15 19:01:43
by Ecumene
[Blending] Multi-shader pass over objects Ecumene 2 1023 Last post 2014-07-28 21:15:39
by Ecumene
Java 8 Dependency? Or is it just me? Ecumene 11 5406 Last post 2015-06-23 00:20:59
by Ecumene
Cube-Map Shadow Mapping Ecumene 4 2211 Last post 2015-01-10 01:53:25
by KaiHH
Vertex Shader not calculating matrices correctly Ecumene 2 829 Last post 2014-07-26 19:16:46
by Ecumene
Vertex Attribute Arrays aren't working Ecumene 9 3683 Last post 2014-07-24 18:28:31
by Ecumene
[3D models] Why calculate tangents? Ecumene 2 1220 Last post 2014-10-10 07:10:57
by Roquen
[batching] How to transform drawing primitives Ecumene 4 3126 Last post 2014-09-26 20:17:01
by Ecumene
[framebuffers] Rendering after another framebuffer was bound Ecumene 3 982 Last post 2014-12-08 04:43:57
by Catharsis
How to structure texture loading? Ecumene 1 987 Last post 2014-09-10 12:45:07
by Longor1996
Jogl and card compatability dyamanoha 11 3618 Last post 2011-06-18 19:40:28
by JESTERRRRRR
Normal for glClearColor and glClear to be slower than the actual rendering? Dxu1994 9 3467 Last post 2014-01-10 18:25:01
by Dxu1994
Lwjgl Opengl binding, binding only one texture! Dwinin 4 1339 Last post 2014-07-14 15:07:24
by Dwinin
Cluebie lwjgl question dsellars 7 1494 Last post 2005-01-24 08:11:10
by dsellars
Textures failing with Threads dronus 3 1208 Last post 2005-03-14 06:30:19
by Orangy Tang
specular lightning broken? dronus 2 1158 Last post 2005-03-19 07:08:49
by dronus
Diplaylists & GLU primitives dronus 2 1285 Last post 2005-02-28 11:19:57
by Orangy Tang
tex.getTextureData() Is this a copy? DrewLols 3 1788 Last post 2013-09-04 15:23:05
by davedes
Tearing with fullscreen and VSync DrewLols 6 4776 Last post 2013-08-21 22:10:24
by Cero
VBOs in Lwjgl DrewLols 5 1823 Last post 2014-05-27 20:47:23
by Slyth2727
OpenGL multiple shaders nonsense! DrewLols 15 5974 Last post 2015-01-14 21:14:36
by KaiHH
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
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2016-09-08 09:46:27

List of Learning Resources
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2016-09-08 09:45:41

List of Learning Resources
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2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
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2016-08-08 05:55:21
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