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Revisiting CLKernel.setArg Subterfuge 10 1672 Last post 2011-12-04 18:12:35
by Subterfuge
Crash during java error reporting, happens at "J org.lwjgl.opengl.GL11.nglBind" Suds 6 2071 Last post 2012-03-05 19:02:47
by ra4king
Experiencing random colours when rendering GL_Quads and Slick's UnicodeFont Suds 2 1330 Last post 2012-08-19 02:03:45
by Suds
3D - Animation ?? supermango 3 1558 Last post 2005-10-12 11:53:43
by hvor2
loading an image with lwjgl devil Surgeon 10 2155 Last post 2005-03-09 10:32:13
by CaptainJester
Basic Lwjgl game structure Swattkidd7 5 3355 Last post 2010-08-01 07:06:44
by Swattkidd7
Loading cyinderical bitmap into cubemaps. Sword7 1 459 Last post 2013-03-19 11:50:19
by Roquen
Texturing ellipsoid and procedural planet Sword7 4 1382 Last post 2013-03-21 21:55:02
by relminator
Bitmap Font SwordsMiner 3 722 Last post 2014-06-09 18:32:47
by Nouht
Why doesn't Create take a Display? swpalmer 27 3560 Last post 2003-05-29 02:24:13
by gregorypierce
Mac Port swpalmer 14 2178 Last post 2004-06-10 05:26:27
by ribot
SWT binding Sylvie 5 1700 Last post 2004-09-17 16:11:17
by Sylvie
dual monitors problems in Display.create() teletubo 1 1527 Last post 2011-06-07 18:13:04
by Matzon
Mesh.setVertices(short indices,offset, count) behavior on android teletubo 4 494 Last post 2015-02-16 20:39:45
by basil_
Pixel format not accelerated (sometimes...) teletubo 2 2156 Last post 2012-01-28 18:17:05
by gouessej
Weird results on different machines/video cards teletubo 4 1894 Last post 2011-05-08 12:59:12
by teletubo
Performance when using more/less buffers teletubo 1 1059 Last post 2011-05-02 20:23:56
by lhkbob
Get translation and rotation based on a triangle teletubo 13 2817 Last post 2011-03-02 21:06:16
by teletubo
/lwjgl jerkiness rendering meshes / texture regions teletubo 2 364 Last post 2015-03-02 23:08:36
by teletubo
Simulate "glowing" in character teletubo 14 3221 Last post 2011-02-14 09:34:26
by bobjob
hide cube edges teletubo 10 2348 Last post 2011-01-13 21:10:36
by krasse
change texture on the fly teletubo 2 1312 Last post 2011-06-25 20:36:07
by theagentd
adequate/widely supported 3d model format teletubo 7 2433 Last post 2010-08-03 22:00:15
by lhkbob
vbo/vertex array performance : one high poly or lots of low poly models? teletubo 3 2032 Last post 2011-06-10 17:34:03
by teletubo
problems creating textures thalador 10 1700 Last post 2004-08-31 19:39:58
by thalador
Learning Lwjgl/Jogl to C++ with OpenGL ThatProgrammer 7 2251 Last post 2013-11-14 19:23:41
by ThatProgrammer
Slides: Reducing OpenGL driver overhead theagentd 3 1884 Last post 2014-01-27 10:02:55
by princec
Compressing vertex normals theagentd 9 2085 Last post 2012-07-30 15:58:54
by theagentd
Do I have to use VAOs? theagentd 15 4636 Last post 2011-08-30 17:00:56
by Eli Delventhal
Need help testing a graphics engine theagentd 5 1008 Last post 2013-03-28 18:50:34
by theagentd
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2D Dynamic Lighting
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How do I start Java Game Development?
by gouessej
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Resources for WIP games
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2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
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Definite guide to supporting multiple device resolutions on Android (2014)
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List of Learning Resources
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