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Am I blind? gl.rotate missing? Captain-Goatse 12 3560 Last post 2003-04-15 08:51:39
by Captain-Goatse
Vulkan ETA late 2015, Android support, Apple NOT supported theagentd 10 3564 Last post 2015-08-17 00:19:13
by Abuse
Shadow mapping thedanisaur 2 3570 Last post 2015-03-26 06:21:19
by thedanisaur
Glsl: Force attribute to be used Orangy Tang 9 3592 Last post 2012-04-19 16:53:58
by Spasi
cant get a 2D Camera in Lwjgl working (beginner) MonsieurBlutbad 3 3595 Last post 2013-07-19 10:10:20
by MonsieurBlutbad
Which texture format to use? anarchotron 10 3613 Last post 2004-08-16 18:36:40
by cohnen
jni similiar to SWT jni? Captain-Goatse 10 3615 Last post 2003-04-09 23:32:40
by Morin
clicking on sphere Middy 18 3620 Last post 2003-12-13 12:00:24
by tom
Learning the ways of OpenGL Mads 4 3622 Last post 2011-11-06 13:31:17
by pitbuller
games on the galaxy tab deepthought 11 3622 Last post 2011-02-16 11:02:07
by princec
Do I need to Keyboard.poll()? Alan_W 6 3638 Last post 2005-06-03 20:08:16
by Alan_W
Shadows kevglass 18 3648 Last post 2005-12-19 15:27:04
by Riven
Normals get messed up RobinB 1 3656 Last post 2013-06-19 22:20:44
by RobinB
Particle System question sgthale 8 3657 Last post 2012-03-20 00:42:18
by sgthale
problem with Frame Buffer Objects roland 8 3659 Last post 2012-10-01 00:55:06
by hvince95
Someone explain me DisplayMode in lwjgl... Themroc 5 3660 Last post 2003-02-07 09:36:14
by princec
[Glsl] Terrain multitexturing shader is too slow roland 11 3671 Last post 2014-11-11 22:41:02
by thedanisaur
glReadPixels Issue StumpyStrust 15 3677 Last post 2013-04-26 23:22:52
by StumpyStrust
MD3 Models rham12 7 3687 Last post 2014-02-11 19:37:46
by gouessej
How to get SLI (and Crossfire?) working with framebuffer objects theagentd 4 3688 Last post 2013-01-31 16:59:06
by theagentd
GL.glGetError Mac_Systems 6 3691 Last post 2003-10-15 08:55:07
by Mac_Systems
problem using Lwjgl with slick image support MasterOfDisaster 9 3693 Last post 2008-11-17 12:08:43
by MasterOfDisaster
Depth problems in 2d roland 12 3695 Last post 2012-05-24 11:28:42
by theagentd
Tracking down a native crash in glDrawArrays Orangy Tang 8 3699 Last post 2012-03-30 09:26:07
by Riven
2D - Restricted to appying sprite textures to shapes? Glass 8 3701 Last post 2012-02-27 11:44:39
by aldacron
Simple lwjgl applet starsolaris 3 3713 Last post 2009-02-24 16:21:44
by starsolaris
Frame rate capping (aka predictable drawing time) cfmdobbie 13 3729 Last post 2003-04-01 02:00:05
by jbanes
limiting FPS vrm 5 3729 Last post 2003-02-22 09:46:56
by vrm
Modern OpenGL ES 3.0 / 3.1 compute shaders for Java with Android 5.0 Catharsis 3 3731 Last post 2014-12-15 10:01:40
by gouessej
newbie:what is the differece between java3d wqhhust 14 3746 Last post 2003-05-26 08:46:06
by princec
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