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now supports DirectX 10 Spasi 1 2279 Last post 2006-11-17 10:48:27
by darkprophet
now supports OpenCL Spasi 18 3998 Last post 2010-09-29 07:19:22
by Matzon
Can't get transparency working in lwjgl SpiritWolf 3 2135 Last post 2005-08-02 15:49:54
by anarchotron
60 fps normal? SpiritWolf 7 1904 Last post 2005-08-11 21:04:54
by princec
Transparent Sprite? SpuTTer 1 927 Last post 2003-11-17 17:01:43
by SpuTTer
c build files to cvs starlord 3 1396 Last post 2003-03-09 09:42:48
by princec
tabbing out problems starlord 1 1407 Last post 2003-03-01 07:44:19
by elias
cvs or not,c compiler starlord 7 2119 Last post 2003-03-01 08:32:30
by starlord
0.5 problems starlord 13 2303 Last post 2003-03-26 11:43:26
by starlord
Simple lwjgl applet starsolaris 3 3090 Last post 2009-02-24 16:21:44
by starsolaris
Eclipse Resource Monitor static_flashlight 2 1843 Last post 2011-07-26 09:30:26
by gouessej
Texture Raster using Java Primatives static_flashlight 5 1470 Last post 2011-07-15 21:52:28
by avm1979
using with GCJ SteffenKiefer 2 884 Last post 2004-10-19 04:57:09
by kevglass
Programmable pipeline steg90 9 1207 Last post 2013-05-12 18:46:50
by davedes
Triangles or quads steg90 8 1269 Last post 2013-04-26 18:53:14
by Vermeer
NT4 Problems sthorsen 8 1662 Last post 2004-07-08 09:22:53
by elias
accumulating javaw processes sthorsen 2 962 Last post 2004-10-15 12:24:44
by sthorsen
Does my game work on your machines? sthorsen 27 4547 Last post 2004-09-21 01:44:36
by eric_o_z
Superelvis sthorsen 12 1881 Last post 2004-10-20 16:18:25
by MickeyB
Texture not rendering StonePickaxes 19 3588 Last post 2012-07-06 12:35:05
by matheus23
Getting started with Lwjgl StonePickaxes 5 2207 Last post 2012-06-29 03:28:52
by StonePickaxes
[by][myself] [_] Exporting with the Lwjgl natives and jar StonePickaxes 0 790 Last post 2012-06-28 23:39:57
by StonePickaxes
FBO issues stramit 1 1057 Last post 2006-08-05 13:27:56
by stramit
ByteBuffer Question stramit 4 1418 Last post 2006-05-17 12:11:31
by Evil-Devil
Multi Platform Shader Issue stramit 0 1084 Last post 2006-04-25 21:37:40
by stramit
Probably a simple multi-threading issue with AWT and Display.setParent() StrideColossus 2 1700 Last post 2008-08-25 15:38:50
by StrideColossus
Nasty design constraints when using Awtglcanvas StrideColossus 7 3703 Last post 2008-08-22 16:44:40
by StrideColossus
OpenGL enumerations StrideColossus 7 1360 Last post 2014-03-26 15:35:11
by StrideColossus
Limitations on size of VBOs? StrideColossus 14 2932 Last post 2013-11-19 15:22:05
by gouessej
Optimisation of continuous terrain engine StrideColossus 5 1476 Last post 2013-05-04 12:23:13
by StrideColossus
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CopyableCougar4 (9 views)
2015-01-26 04:47:56

Olo (13 views)
2015-01-25 21:26:00

Olo (14 views)
2015-01-25 18:44:22

Robo11 (25 views)
2015-01-25 06:14:26

basil_ (26 views)
2015-01-17 22:29:32

wxwsk8er (26 views)
2015-01-16 21:42:21

wxwsk8er (20 views)
2015-01-16 20:44:20

basil_ (25 views)
2015-01-14 09:46:59

basil_ (21 views)
2015-01-14 09:46:52

wxwsk8er (33 views)
2015-01-13 20:42:16
2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17
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