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Rendering text in lwjgl without slick « 1 2 » Ed_RockStarGuy 31 5157 Last post 2015-02-18 12:20:18
by lcass
Masking Alpha with two 2D textures Lwjgl? edgar287 1 1097 Last post 2013-07-29 13:42:32
by davedes
stock with concept - game stage/scene edgar287 3 936 Last post 2013-07-19 00:33:15
by edgar287
Tangent Calculation 'NaN' Ecumene 5 1964 Last post 2015-02-05 16:31:04
by Kefwar
Specular highlights aren't working Ecumene 27 5293 Last post 2014-08-12 21:24:49
by basil_
[super][bible] Basic shader and point drawing isn't working? Ecumene 7 993 Last post 2014-08-02 20:56:45
by Ecumene
[texture UVs] How to get a box at a specific part of a texture? Ecumene 3 789 Last post 2014-08-01 18:02:07
by Ecumene
Per-Texture Unit Parameters Ecumene 4 832 Last post 2015-01-15 19:01:43
by Ecumene
[Blending] Multi-shader pass over objects Ecumene 2 653 Last post 2014-07-28 21:15:39
by Ecumene
Cube-Map Shadow Mapping Ecumene 4 797 Last post 2015-01-10 01:53:25
by KaiHH
Vertex Shader not calculating matrices correctly Ecumene 2 499 Last post 2014-07-26 19:16:46
by Ecumene
Vertex Attribute Arrays aren't working Ecumene 9 2646 Last post 2014-07-24 18:28:31
by Ecumene
[3D models] Why calculate tangents? Ecumene 2 568 Last post 2014-10-10 07:10:57
by Roquen
[batching] How to transform drawing primitives Ecumene 4 1593 Last post 2014-09-26 20:17:01
by Ecumene
[framebuffers] Rendering after another framebuffer was bound Ecumene 3 428 Last post 2014-12-08 04:43:57
by Catharsis
How to structure texture loading? Ecumene 1 547 Last post 2014-09-10 12:45:07
by Longor1996
Off-screen famebuffers & Shadow Maps Ecumene 0 231 Last post 2014-12-07 17:34:36
by Ecumene
Post Processing OpenGL Framebuffer Practices Ecumene 3 986 Last post 2015-02-28 17:55:35
by basil_
Jogl and card compatability dyamanoha 11 2736 Last post 2011-06-18 19:40:28
by JESTERRRRRR
Normal for glClearColor and glClear to be slower than the actual rendering? Dxu1994 9 1729 Last post 2014-01-10 18:25:01
by Dxu1994
Lwjgl Opengl binding, binding only one texture! Dwinin 4 697 Last post 2014-07-14 15:07:24
by Dwinin
Cluebie lwjgl question dsellars 7 1216 Last post 2005-01-24 08:11:10
by dsellars
specular lightning broken? dronus 2 1001 Last post 2005-03-19 07:08:49
by dronus
Diplaylists & GLU primitives dronus 2 1030 Last post 2005-02-28 11:19:57
by Orangy Tang
Textures failing with Threads dronus 3 1024 Last post 2005-03-14 06:30:19
by Orangy Tang
OpenGL tinting textures DrewLols 12 2708 Last post 2013-04-05 15:27:39
by sproingie
VBOs in Lwjgl DrewLols 5 744 Last post 2014-05-27 20:47:23
by Slyth2727
OpenGL multiple shaders nonsense! DrewLols 15 1534 Last post 2015-01-14 21:14:36
by KaiHH
tex.getTextureData() Is this a copy? DrewLols 3 1218 Last post 2013-09-04 15:23:05
by davedes
Tearing with fullscreen and VSync DrewLols 6 2754 Last post 2013-08-21 22:10:24
by Cero
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List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
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2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
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List of Learning Resources
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