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Wireframe shader. lukasz1985 2 3616 Last post 2013-10-08 01:23:03
by SHC
performance dropping when camera move / rotate with frustum test oldteen 2 2187 Last post 2013-07-12 17:28:38
by Redocdam
Pixel / Scaling Error sjk 2 2210 Last post 2013-07-05 12:14:34
by sjk
Scaling display contents when resized (lwjgl) crastyrs 2 3850 Last post 2013-06-29 20:11:31
by crastyrs
Sprite Batching Harris6310 2 2273 Last post 2013-06-28 21:18:06
by Harris6310
OpenGL method to get the renderer name? ags1 2 2207 Last post 2013-05-29 21:56:01
by ags1
Texturing a sphere, creating a cube map - the proper way? Kerai 2 3991 Last post 2013-05-18 15:02:01
by Roquen
How do normal maps work? ags1 2 1752 Last post 2013-04-22 21:17:56
by ags1
Question regarding interaction between VAO bindings and sperate VBO bindings greenOwl 2 1310 Last post 2013-03-25 18:54:58
by greenOwl
Can't compile example! (Solved) Cruithne3753 2 1512 Last post 2013-03-21 18:48:11
by Cruithne3753
Basic problem - heightmap generator ernest210 2 1898 Last post 2013-02-05 19:41:29
by ernest210
[glu][not][found?] GabrielBailey74 2 1928 Last post 2013-01-29 03:21:55
by ra4king
(Lwjgl) Subdivision of the Display greenOwl 2 1619 Last post 2013-01-23 09:26:42
by StrideColossus
- TileMap-rendering- Huge performance problems Phibedy 2 3995 Last post 2013-01-22 23:16:41
by Phibedy
2D world camera best approach? GiraffeTap222 2 2004 Last post 2013-01-07 07:51:46
by orogamo
Texture atlas for 2D game GiraffeTap222 2 1374 Last post 2013-01-04 01:04:48
by GiraffeTap222
Animation and transformation order greenOwl 2 1501 Last post 2012-12-29 19:22:06
by greenOwl
Key masteryoom 2 1677 Last post 2012-11-18 08:18:30
by matheus23
2.8.5 Matzon 2 3291 Last post 2013-01-13 20:49:07
by TorakTu
UV mapping a mesh Zerali 2 3527 Last post 2012-10-27 22:18:34
by Zerali
Drawing Order for correct Transparency - Alternatives? (and related stuff) RongoMatane 2 1653 Last post 2012-10-04 08:11:42
by RongoMatane
Getting screen-to-world coordinates Dotson 2 2779 Last post 2012-08-24 19:13:03
by Ultroman
Experiencing random colours when rendering GL_Quads and Slick's UnicodeFont Suds 2 1958 Last post 2012-08-19 02:03:45
by Suds
Finding 2D point on screen from 3D perspective PaidGEEK 2 2279 Last post 2012-07-29 23:24:49
by theagentd
Tesselation vs geometry shaders ags1 2 5681 Last post 2012-06-26 04:13:32
by theagentd
Turning a 2D array of points into a mesh (or Wireframe) xXShadowCowXx 2 3738 Last post 2012-06-12 05:54:00
by xXShadowCowXx
Is this the correct way to do textures? DavidW 2 1619 Last post 2012-04-27 01:07:18
by DavidW
Overlay problem! TideS 2 1701 Last post 2012-04-16 17:10:52
by TideS
Re-using VBOs | Several objects Giovanni 2 1710 Last post 2012-03-28 22:28:02
by theagentd
glTexCoord for images with many tiles? Glass 2 2371 Last post 2012-03-26 19:18:55
by Glass
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Archive (1342 views)
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
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2017-03-13 14:05:44

List of Learning Resources
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SF/X Libraries
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2017-03-02 08:45:19

SF/X Libraries
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