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OpenGL method to get the renderer name? ags1 2 1525 Last post 2013-05-29 21:56:01
by ags1
Texturing a sphere, creating a cube map - the proper way? Kerai 2 3289 Last post 2013-05-18 15:02:01
by Roquen
How do normal maps work? ags1 2 1247 Last post 2013-04-22 21:17:56
by ags1
Question regarding interaction between VAO bindings and sperate VBO bindings greenOwl 2 878 Last post 2013-03-25 18:54:58
by greenOwl
Can't compile example! (Solved) Cruithne3753 2 1031 Last post 2013-03-21 18:48:11
by Cruithne3753
Basic problem - heightmap generator ernest210 2 1451 Last post 2013-02-05 19:41:29
by ernest210
[glu][not][found?] GabrielBailey74 2 1308 Last post 2013-01-29 03:21:55
by ra4king
(Lwjgl) Subdivision of the Display greenOwl 2 1095 Last post 2013-01-23 09:26:42
by StrideColossus
- TileMap-rendering- Huge performance problems Phibedy 2 3225 Last post 2013-01-22 23:16:41
by Phibedy
2D world camera best approach? GiraffeTap222 2 1451 Last post 2013-01-07 07:51:46
by orogamo
Texture atlas for 2D game GiraffeTap222 2 1007 Last post 2013-01-04 01:04:48
by GiraffeTap222
Animation and transformation order greenOwl 2 1008 Last post 2012-12-29 19:22:06
by greenOwl
Key masteryoom 2 1170 Last post 2012-11-18 08:18:30
by matheus23
2.8.5 Matzon 2 2494 Last post 2013-01-13 20:49:07
by TorakTu
UV mapping a mesh Zerali 2 2912 Last post 2012-10-27 22:18:34
by Zerali
Drawing Order for correct Transparency - Alternatives? (and related stuff) RongoMatane 2 1371 Last post 2012-10-04 08:11:42
by RongoMatane
Getting screen-to-world coordinates Dotson 2 1966 Last post 2012-08-24 19:13:03
by Ultroman
Experiencing random colours when rendering GL_Quads and Slick's UnicodeFont Suds 2 1558 Last post 2012-08-19 02:03:45
by Suds
Finding 2D point on screen from 3D perspective PaidGEEK 2 1735 Last post 2012-07-29 23:24:49
by theagentd
Tesselation vs geometry shaders ags1 2 4444 Last post 2012-06-26 04:13:32
by theagentd
Turning a 2D array of points into a mesh (or Wireframe) xXShadowCowXx 2 3116 Last post 2012-06-12 05:54:00
by xXShadowCowXx
Is this the correct way to do textures? DavidW 2 1123 Last post 2012-04-27 01:07:18
by DavidW
Overlay problem! TideS 2 1313 Last post 2012-04-16 17:10:52
by TideS
Re-using VBOs | Several objects Giovanni 2 1307 Last post 2012-03-28 22:28:02
by theagentd
glTexCoord for images with many tiles? Glass 2 1921 Last post 2012-03-26 19:18:55
by Glass
What does this code in a textureloader do? Glass 2 2787 Last post 2012-03-30 09:44:06
by gimbal
An error has occured while loading the applet RylandAlmanza 2 2833 Last post 2012-03-08 10:09:53
by kappa
Trying 3d for the first time - How should I initGL()? RylandAlmanza 2 2082 Last post 2012-02-29 19:15:32
by RylandAlmanza
Good for 2D game development? Glass 2 1242 Last post 2012-02-21 22:44:28
by Glass
VertexArray and FloatBuffer modification (beginner question) ernest210 2 1612 Last post 2012-02-13 10:19:57
by ernest210
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