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How to achieve those pretty effects teletubo 2 1562 Last post 2015-09-30 19:38:52
by princec
16-bit float conversion Java code? theagentd 2 2573 Last post 2015-10-01 18:52:16
by basil_
texture problems deepthought 2 1340 Last post 2015-05-22 19:58:32
by deepthought
Multi-layer (3+) blending in 2-d (separate VBOs) JaredBGreat 2 2046 Last post 2015-04-20 19:18:28
by JaredBGreat
Vulkan and Spir-V Presentation theagentd 2 2854 Last post 2015-04-04 21:59:21
by theagentd
Shadow mapping thedanisaur 2 7061 Last post 2015-03-26 06:21:19
by thedanisaur
(Lwjgl) Not finding natives on Linux Fairy Tailz 2 3651 Last post 2015-03-11 06:04:30
by Fairy Tailz
How to use VAOs and VBOs with Entities Islidius 2 1224 Last post 2015-03-09 15:38:22
by boxsmith
/lwjgl jerkiness rendering meshes / texture regions teletubo 2 1441 Last post 2015-03-02 23:08:36
by teletubo
Get XY coordinates from Matrix44f vuforia android amanni82 2 1618 Last post 2015-01-21 12:26:41
by amanni82
Glsl is defying all mathematical logic with simple lighting Slyth2727 2 4320 Last post 2014-12-11 21:49:34
by Slyth2727
Things about glMapBufferRange noodleBowl 2 3578 Last post 2014-11-17 03:57:33
by noodleBowl
Texturing : Max number of uniform sampler2d glsl thedanisaur 2 1386 Last post 2014-11-03 03:15:31
by thedanisaur
[3D models] Why calculate tangents? Ecumene 2 1742 Last post 2014-10-10 07:10:57
by Roquen
Water reflection - Skydome dolphin3k 2 6395 Last post 2014-09-14 15:36:50
by dolphin3k
Shader "camera" Cyraxx 2 13915 Last post 2014-09-19 01:00:02
by Ecumene
(Lwjgl) Objects don't load CogWheelz 2 2284 Last post 2014-08-14 02:59:48
by CogWheelz
[Blending] Multi-shader pass over objects Ecumene 2 1430 Last post 2014-07-28 21:15:39
by Ecumene
Vertex Shader not calculating matrices correctly Ecumene 2 1176 Last post 2014-07-26 19:16:46
by Ecumene
Deleting and Detaching Shaders thedanisaur 2 1612 Last post 2014-07-14 16:41:42
by thedanisaur
unified memory buffer shared with opencl, kaputt. basil_ 2 3825 Last post 2014-07-03 22:49:05
by basil_
Modifying Textures during runtime (possibly using FBOs) wessles 2 1077 Last post 2014-05-04 02:40:00
by wessles
Issues with FBO for Post Processing bogieman987 2 4009 Last post 2014-05-11 19:19:46
by bogieman987
A note on OpenGL ES 2.0 shaders and floating point nerb 2 1443 Last post 2014-01-26 07:47:45
by nerb
Managing Multiple Shader Programs DavidW 2 1524 Last post 2014-01-19 04:43:53
by DavidW
[Solved, mostly] Texture binding not updating current texture goblinJoel 2 4628 Last post 2013-12-30 16:21:21
by goblinJoel
Implementing gestures in OpenGL Krijger005 2 1591 Last post 2013-12-16 21:45:43
by Krijger005
: Padding on a game board is not consistent Achri 2 2735 Last post 2013-11-28 23:35:53
by Achri
Detect context loss (libGDX on Android) KevinWorkman 2 2922 Last post 2013-11-24 16:51:29
by KevinWorkman
OpenGL/Lwjgl program structure nerb 2 3684 Last post 2013-11-08 04:11:23
by nerb
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xxMrPHDxx (106 views)
2017-12-31 17:17:51

xxMrPHDxx (41 views)
2017-12-31 17:15:51

xxMrPHDxx (49 views)
2017-12-28 18:11:33

Ecumene (215 views)
2017-09-30 02:57:34

theagentd (324 views)
2017-09-26 18:23:31

cybrmynd (370 views)
2017-08-02 12:28:51

cybrmynd (406 views)
2017-08-02 12:19:43

cybrmynd (374 views)
2017-08-02 12:18:09

Sralse (345 views)
2017-07-25 17:13:48

Archive (1104 views)
2017-04-27 17:45:51
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05
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