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How to use VAOs and VBOs with Entities Islidius 2 1119 Last post 2015-03-09 15:38:22
by boxsmith
/lwjgl jerkiness rendering meshes / texture regions teletubo 2 1252 Last post 2015-03-02 23:08:36
by teletubo
Get XY coordinates from Matrix44f vuforia android amanni82 2 1437 Last post 2015-01-21 12:26:41
by amanni82
Glsl is defying all mathematical logic with simple lighting Slyth2727 2 3470 Last post 2014-12-11 21:49:34
by Slyth2727
Things about glMapBufferRange noodleBowl 2 2971 Last post 2014-11-17 03:57:33
by noodleBowl
Texturing : Max number of uniform sampler2d glsl thedanisaur 2 1119 Last post 2014-11-03 03:15:31
by thedanisaur
[3D models] Why calculate tangents? Ecumene 2 1398 Last post 2014-10-10 07:10:57
by Roquen
Water reflection - Skydome dolphin3k 2 5409 Last post 2014-09-14 15:36:50
by dolphin3k
Shader "camera" Cyraxx 2 10164 Last post 2014-09-19 01:00:02
by Ecumene
(Lwjgl) Objects don't load CogWheelz 2 1949 Last post 2014-08-14 02:59:48
by CogWheelz
[Blending] Multi-shader pass over objects Ecumene 2 1150 Last post 2014-07-28 21:15:39
by Ecumene
Vertex Shader not calculating matrices correctly Ecumene 2 944 Last post 2014-07-26 19:16:46
by Ecumene
Deleting and Detaching Shaders thedanisaur 2 1374 Last post 2014-07-14 16:41:42
by thedanisaur
unified memory buffer shared with opencl, kaputt. basil_ 2 3111 Last post 2014-07-03 22:49:05
by basil_
Modifying Textures during runtime (possibly using FBOs) wessles 2 878 Last post 2014-05-04 02:40:00
by wessles
Issues with FBO for Post Processing bogieman987 2 3217 Last post 2014-05-11 19:19:46
by bogieman987
A note on OpenGL ES 2.0 shaders and floating point nerb 2 1189 Last post 2014-01-26 07:47:45
by nerb
Managing Multiple Shader Programs DavidW 2 1231 Last post 2014-01-19 04:43:53
by DavidW
[Solved, mostly] Texture binding not updating current texture goblinJoel 2 3733 Last post 2013-12-30 16:21:21
by goblinJoel
Implementing gestures in OpenGL Krijger005 2 1302 Last post 2013-12-16 21:45:43
by Krijger005
: Padding on a game board is not consistent Achri 2 2286 Last post 2013-11-28 23:35:53
by Achri
Detect context loss (libGDX on Android) KevinWorkman 2 2289 Last post 2013-11-24 16:51:29
by KevinWorkman
OpenGL/Lwjgl program structure nerb 2 2932 Last post 2013-11-08 04:11:23
by nerb
canvas and Swing components. lukasz1985 2 3164 Last post 2013-10-16 11:04:33
by nsigma
Wireframe shader. lukasz1985 2 2755 Last post 2013-10-08 01:23:03
by SHC
performance dropping when camera move / rotate with frustum test oldteen 2 1898 Last post 2013-07-12 17:28:38
by Redocdam
Pixel / Scaling Error sjk 2 1807 Last post 2013-07-05 12:14:34
by sjk
Scaling display contents when resized (lwjgl) crastyrs 2 3275 Last post 2013-06-29 20:11:31
by crastyrs
Sprite Batching Harris6310 2 1947 Last post 2013-06-28 21:18:06
by Harris6310
OpenGL method to get the renderer name? ags1 2 1842 Last post 2013-05-29 21:56:01
by ags1
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