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Fill Ellipse from a fragment shader divxdede 28 8675 Last post 2015-01-26 23:34:38
by pitbuller
Get XY coordinates from Matrix44f vuforia android amanni82 2 1105 Last post 2015-01-21 12:26:41
by amanni82
2.9.3 Spasi 0 1198 Last post 2015-01-19 00:49:17
by Spasi
Per-Texture Unit Parameters Ecumene 4 1414 Last post 2015-01-15 19:01:43
by Ecumene
OpenGL multiple shaders nonsense! DrewLols 15 4699 Last post 2015-01-14 21:14:36
by KaiHH
modern OpenGL discussion divxdede 14 3680 Last post 2015-01-12 12:29:37
by quew8
Is it ok to use OpenGL 1.1? matanui159 20 4283 Last post 2015-01-12 10:52:16
by trollwarrior1
Cube-Map Shadow Mapping Ecumene 4 1749 Last post 2015-01-10 01:53:25
by KaiHH
Lwjgl Error: Failed to load the native library: lwjgl gzuzboey 18 7547 Last post 2015-01-09 20:00:24
by MrPizzaCake
Cant Figure Out How To Do Frustum Culling Robo11 6 1541 Last post 2015-01-07 07:14:12
by ziozio
+ sprite sheet minigame 1 892 Last post 2015-01-06 04:16:43
by Jimmt
glVertex3f doesn't care about z axis??? DrewLols 14 2524 Last post 2015-01-05 20:19:09
by gouessej
2d transparency not working minigame 6 1039 Last post 2015-01-05 19:27:03
by KudoDEV
Streaming to VBOs or ??? Quarry 3 1043 Last post 2015-01-03 20:45:53
by lcass
Vertices shake/stutter with camera further away from origin Mike 3 2399 Last post 2014-12-31 01:30:17
by Mike
Shaders issue joaogl 9 18831 Last post 2014-12-26 20:54:25
by pitbuller
Modern OpenGL ES 3.0 / 3.1 compute shaders for Java with Android 5.0 Catharsis 3 3040 Last post 2014-12-15 10:01:40
by gouessej
Glsl is defying all mathematical logic with simple lighting Slyth2727 2 1924 Last post 2014-12-11 21:49:34
by Slyth2727
[framebuffers] Rendering after another framebuffer was bound Ecumene 3 828 Last post 2014-12-08 04:43:57
by Catharsis
Off-screen famebuffers & Shadow Maps Ecumene 0 375 Last post 2014-12-07 17:34:36
by Ecumene
Shader Crash Zarkonnen 4 2211 Last post 2014-12-05 21:54:04
by quew8
Problem with Deferred Rendering and FBO's mbl111 0 365 Last post 2014-12-03 12:56:39
by mbl111
Collision with ray picking problem. Akinesis 6 6681 Last post 2014-12-02 19:56:20
by Akinesis
OpenGL Shaders not working MrPizzaCake 20 3854 Last post 2014-12-01 15:48:11
by MrPizzaCake
Blend two textures for one vbo Alexvice24 7 3177 Last post 2014-11-28 17:51:38
by Alexvice24
2D Map Scrolling Fringnut 1 661 Last post 2014-11-24 08:42:53
by NegativeZero
Jogl: Lighting the Inside of a Cube « 1 2 » KevinWorkman 40 15132 Last post 2014-11-23 16:28:35
by gouessej
Real-time normal map generation Cyraxx 3 1101 Last post 2014-11-19 11:18:27
by basil_
Things about glMapBufferRange noodleBowl 2 1711 Last post 2014-11-17 03:57:33
by noodleBowl
Making The Camera Look At A Point Robo11 15 5485 Last post 2014-11-15 23:27:39
by DrZoidberg
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