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VBO and Shaders « 1 2 » thedanisaur 32 3612 Last post 2014-07-11 23:14:35
by basil_
Understanding how render a 3d model AppleSauce 4 903 Last post 2014-07-11 17:10:09
by ewg
glsl background is black TheGermanGuy 4 1459 Last post 2014-07-11 02:50:20
by thedanisaur
Somehow using GL_Repeat on a sub-texture in a sprite-sheet? wessles 14 1776 Last post 2014-07-10 12:48:15
by Riven
Regarding Shader Attributes fuzmeister 3 503 Last post 2014-07-09 08:26:04
by basil_
Gles20.glUseProgram(0); ags1 6 737 Last post 2014-07-08 21:26:30
by ags1
unified memory buffer shared with opencl, kaputt. basil_ 2 1232 Last post 2014-07-03 22:49:05
by basil_
Getting introduced to VBO AppleSauce 6 991 Last post 2014-07-03 19:48:01
by AppleSauce
Signed-distance-field fonts look crappy at small pt sizes loom_weaver 9 4514 Last post 2014-06-25 01:24:49
by loom_weaver
Motion Blur Woes Slyth2727 5 1540 Last post 2014-06-16 01:10:15
by theagentd
Practical Post Processing Slyth2727 4 1460 Last post 2014-06-11 04:03:12
by Slyth2727
Instancing, Passing Changing Data to be Instanced bogieman987 15 2266 Last post 2014-06-09 22:18:36
by bogieman987
Bitmap Font SwordsMiner 3 775 Last post 2014-06-09 18:32:47
by Nouht
and breaking awt/swing dependencies loom_weaver 3 621 Last post 2014-06-08 21:29:49
by loom_weaver
(through Slick2D): Fullscreen on Mac OSX with weird results maurice_t 0 429 Last post 2014-06-05 22:33:54
by maurice_t
An Exception_Access_Violation on glDrawElements that really has me. quew8 0 283 Last post 2014-05-31 18:01:57
by quew8
GLSurfaceView NPE CptSpike 0 591 Last post 2014-05-27 21:21:31
by CptSpike
VBOs in Lwjgl DrewLols 5 742 Last post 2014-05-27 20:47:23
by Slyth2727
Problem in Array of Quads death_angel 11 1635 Last post 2014-05-27 20:18:40
by death_angel
AWT Frame and Canvas parented to Lwjgl Display is resizing on creation goblinJoel 3 608 Last post 2014-05-26 19:30:21
by goblinJoel
Macs are up to OGL 3.3 now theagentd 3 729 Last post 2014-05-23 09:37:03
by Herjan
Problems with Modern OpenGL lighting Nouht 14 4188 Last post 2014-05-15 13:44:30
by Nouht
Design or pattern for handling background consumer/producer tasks StrideColossus 7 1525 Last post 2014-05-14 20:19:49
by Nate
Fixing saturation with additive blending by faking HDR theagentd 0 559 Last post 2014-05-13 15:50:21
by theagentd
Issues with FBO for Post Processing bogieman987 2 1073 Last post 2014-05-11 19:19:46
by bogieman987
How can I improve my rendering? (VAO/VBO) BloodShura 11 1911 Last post 2014-05-05 10:24:37
by princec
Spritesheets by dividing texture coordinates? JonnyGingerKid 6 786 Last post 2014-05-04 21:33:58
by JonnyGingerKid
Passing vertex attributes to vertex shaders JonnyGingerKid 3 581 Last post 2014-05-04 08:43:08
by SHC
Modifying Textures during runtime (possibly using FBOs) wessles 2 377 Last post 2014-05-04 02:40:00
by wessles
Alpha blending causing transparency through window (Lwjgl) nenofite 3 909 Last post 2014-05-03 02:28:18
by nenofite
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List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00
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