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OpenGL Shaders not working MrPizzaCake 20 3520 Last post 2014-12-01 15:48:11
by MrPizzaCake
Blend two textures for one vbo Alexvice24 7 2938 Last post 2014-11-28 17:51:38
by Alexvice24
2D Map Scrolling Fringnut 1 607 Last post 2014-11-24 08:42:53
by NegativeZero
Jogl: Lighting the Inside of a Cube « 1 2 » KevinWorkman 40 13081 Last post 2014-11-23 16:28:35
by gouessej
Real-time normal map generation Cyraxx 3 998 Last post 2014-11-19 11:18:27
by basil_
Things about glMapBufferRange noodleBowl 2 1563 Last post 2014-11-17 03:57:33
by noodleBowl
Making The Camera Look At A Point Robo11 15 4871 Last post 2014-11-15 23:27:39
by DrZoidberg
Particle/Billboard rotation issues thedanisaur 4 1442 Last post 2014-11-12 21:08:22
by basil_
[Glsl] Terrain multitexturing shader is too slow roland 11 2896 Last post 2014-11-11 22:41:02
by thedanisaur
Proper GPU profiling with Lwjgl theagentd 11 5772 Last post 2014-11-10 00:51:49
by theagentd
VBO causes stuttering epicbo 12 2511 Last post 2014-11-05 14:47:42
by epicbo
Temporal Subpixel Reconstruction Anti-Aliasing theagentd 15 12301 Last post 2014-11-04 22:00:46
by pitbuller
Making 2D RPG game ZackLemanski 9 2567 Last post 2014-11-03 15:13:52
by Springrbua
Texturing : Max number of uniform sampler2d glsl thedanisaur 2 738 Last post 2014-11-03 03:15:31
by thedanisaur
Get rotation angle of JBullet RigidBody to render it using Lwjgl. tyty5949 1 965 Last post 2014-11-02 14:22:28
by Longor1996
OpenGL: Web Browser VS Desktop Applicaiotn noodleBowl 3 1518 Last post 2014-10-30 10:52:33
by gouessej
Shadow mapping offset daslee 3 1201 Last post 2014-10-27 22:17:49
by Nouht
glVertexPointer and glTexCoordPointer Parameters?(Fixed by Self) stuart6854 0 3733 Last post 2014-10-19 15:32:09
by stuart6854
Draw Order and Scene Graphs jmguillemette 4 2146 Last post 2014-10-15 19:17:33
by lcass
FBO stencil buffer not working on intel card roland 1 2004 Last post 2014-10-11 11:16:49
by roland
Glsl Link fails with no error on intel graphics roland 5 1333 Last post 2014-10-10 09:52:04
by roland
[3D models] Why calculate tangents? Ecumene 2 946 Last post 2014-10-10 07:10:57
by Roquen
Opengl design...multiple viewports or just a single view port ziozio 6 1983 Last post 2014-10-08 05:24:21
by ziozio
Rendering textures via VBO « 1 2 » JayManHall 43 6157 Last post 2014-10-05 21:08:44
by Ecumene
[batching] How to transform drawing primitives Ecumene 4 2172 Last post 2014-09-26 20:17:01
by Ecumene
Shader "camera" Cyraxx 2 4350 Last post 2014-09-19 01:00:02
by Ecumene
Water reflection - Skydome dolphin3k 2 3297 Last post 2014-09-14 15:36:50
by dolphin3k
Shader blend modes - glCopyTexSubImage or FBO bind? nsigma 5 2291 Last post 2014-09-12 09:27:09
by nsigma
How to structure texture loading? Ecumene 1 755 Last post 2014-09-10 12:45:07
by Longor1996
Why should we call Display.destroy()? Vyoma 4 1293 Last post 2014-09-09 08:46:48
by Vyoma
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Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
2016-02-05 09:38:38

List of Learning Resources
by SilverTiger
2016-02-05 09:35:50

Rendering resources
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2015-11-13 14:37:59

Rendering resources
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Math: Resources
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Networking Resources
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