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The Lion King and 8 Guests are viewing this board.
Per-pixel lighting (NO Shaders!) JonnyGingerKid 9 1637 Last post 2014-04-17 21:02:32
by Plutoniummatt
Straight line between two points (shader) seismic 9 1922 Last post 2014-02-14 07:41:27
by Roquen
Normal for glClearColor and glClear to be slower than the actual rendering? Dxu1994 9 1352 Last post 2014-01-10 18:25:01
by Dxu1994
Texture Bleeding. trollwarrior1 9 661 Last post 2014-01-10 09:41:53
by trollwarrior1
Difficulty Learning Troubleshoots 9 991 Last post 2013-12-25 06:03:56
by tom_mai78101
Totally Lost TickR 9 1347 Last post 2013-07-31 21:54:14
by gouessej
Object Management Harris6310 9 1513 Last post 2013-05-23 07:28:49
by Harris6310
Programmable pipeline steg90 9 1206 Last post 2013-05-12 18:46:50
by davedes
Artifact/Tearing Problem with LibGDX Bukky 9 3331 Last post 2013-05-11 22:33:59
by Bukky
3D polygon triangulation algorithm RobinB 9 1655 Last post 2013-04-23 10:52:49
by RobinB
Terrain gen lclc98 9 1464 Last post 2013-03-08 00:12:16
by GabrielBailey74
Drawing Blocks.... sci4me 9 1180 Last post 2013-02-24 11:10:19
by matheus23
: Getting mouse's 3D location Alectriciti 9 2684 Last post 2013-02-08 21:05:58
by theagentd
Recommended model file formats StrideColossus 9 1420 Last post 2013-01-25 13:10:42
by StrideColossus
Glsl and Shader-based Tutorials for Lwjgl / LibGDX davedes 9 9800 Last post 2013-01-28 07:57:17
by Danny02
: Bufferutil.createbytebuffer() vs. ByteBuffer.allocatedirect() deepthought 9 2180 Last post 2012-12-04 14:20:36
by Riven
Strange optical illusion when moving adjacent colours. Fixes? hvince95 9 2215 Last post 2012-11-23 12:06:36
by hvince95
blurry fonts ShadowGrimm 9 2460 Last post 2012-09-21 06:01:09
by Nate
Compressing vertex normals theagentd 9 2019 Last post 2012-07-30 15:58:54
by theagentd
How to start OpenGL 3 Development matheus23 9 3583 Last post 2012-05-20 08:32:31
by Roquen
TWL or Slick2D Development lethalwire 9 3202 Last post 2012-04-23 05:38:35
by lethalwire
Can't get Glsl per-pixel lighting to work. epicbo 9 3137 Last post 2012-04-23 04:08:27
by theagentd
Glsl: Force attribute to be used Orangy Tang 9 2759 Last post 2012-04-19 16:53:58
by Spasi
Fontexturer - make .png images from TTF fonts for OpenGL textures mlaux 9 6371 Last post 2012-03-10 22:02:19
by _Al3x
Holding down keys wookoouk 9 4195 Last post 2012-04-17 10:35:33
by wookoouk
How to smooth scroll text? iconocl4st 9 1845 Last post 2012-01-12 20:01:58
by sproingie
Drawing a transparent Image over another while using the depth buffer R.D. 9 2522 Last post 2011-11-20 19:40:15
by ra4king
Matrices (and some random OpenGL 3.x questions) theagentd 9 3228 Last post 2011-07-28 15:31:02
by theagentd
Debugging VBOs kaffiene 9 2411 Last post 2010-11-18 00:47:32
by princec
directx or software renderer similar to Lwjgl? deepthought 9 2716 Last post 2010-11-17 22:13:49
by zammbi
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CopyableCougar4 (8 views)
2015-01-26 04:47:56

Olo (13 views)
2015-01-25 21:26:00

Olo (14 views)
2015-01-25 18:44:22

Robo11 (24 views)
2015-01-25 06:14:26

basil_ (26 views)
2015-01-17 22:29:32

wxwsk8er (26 views)
2015-01-16 21:42:21

wxwsk8er (20 views)
2015-01-16 20:44:20

basil_ (25 views)
2015-01-14 09:46:59

basil_ (21 views)
2015-01-14 09:46:52

wxwsk8er (33 views)
2015-01-13 20:42:16
2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17
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