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Lighting in Lwjgl and opengl 2 obsidian_golem 17 8648 Last post 2012-04-28 21:41:40
by obsidian_golem
question going2futureReleases Olaf 20 4671 Last post 2003-11-17 17:08:04
by Olaf
sphere called earth Olaf 4 1693 Last post 2003-10-11 09:23:01
by Olaf
texturemapping / shading Olaf 6 1955 Last post 2003-10-08 09:00:04
by princec
devil: BufferedImage olaf7 1 1098 Last post 2005-05-28 20:29:53
by Matzon
fmod: streaming ? olaf7 1 1360 Last post 2005-05-28 20:26:17
by Matzon
LinkageError: Unsupported platform olaf7 2 1313 Last post 2005-05-21 20:21:54
by olaf7
performance dropping when camera move / rotate with frustum test oldteen 2 2156 Last post 2013-07-12 17:28:38
by Redocdam
Can't add multiple lights OmiCroh 0 662 Last post 2015-01-30 13:30:41
by OmiCroh
ported kev's TextureLoader oNyx 20 4246 Last post 2004-05-13 16:37:28
by MickeyB
ByteBuffers oNyx 2 1197 Last post 2004-10-06 12:33:17
by oNyx
[2d]fake antialiasing for free oNyx 2 1719 Last post 2004-06-03 08:10:23
by oNyx
@Ch*man GT10 bug oNyx 5 2562 Last post 2003-04-19 14:51:00
by Chman
glDeleteTextures oNyx 4 2243 Last post 2004-05-27 19:20:07
by elias
Controller doesnt work oNyx 4 1993 Last post 2003-05-08 19:35:01
by Matzon
something new every day oNyx 2 1333 Last post 2004-05-09 03:43:46
by oNyx
howto... scanlines? :> oNyx 7 2567 Last post 2003-05-21 03:19:46
by TheRedRabbit
Jogl Tesselator port oNyx 3 1371 Last post 2004-05-20 02:28:49
by oNyx
Re: Is there some good IDE? oNyx 3 1447 Last post 2004-08-09 14:36:58
by Mac_Systems
hmm... vsync oNyx 16 2741 Last post 2004-06-18 16:22:37
by oNyx
typo in GLU.java oNyx 3 1398 Last post 2004-05-01 23:25:06
by oNyx
Global Illumination via Voxel Cone Tracing in Lwjgl « 1 2 » openvisiongames 45 44049 Last post 2016-08-10 16:57:35
by orange451
Texture not binding sometimes Opiop 0 792 Last post 2014-01-08 01:31:22
by Opiop
isKeyReleased() method? Opiop 10 3779 Last post 2013-03-14 23:42:26
by cubus
Windowed + Swing = Weirdness Orangy Tang 1 1290 Last post 2004-06-13 16:51:50
by darkprophet
Dynamic class loading Orangy Tang 5 3836 Last post 2003-02-15 16:15:26
by Orangy Tang
Tracking down a native crash in glDrawArrays Orangy Tang 8 4806 Last post 2012-03-30 09:26:07
by Riven
Reliable antialiasing techniques Orangy Tang 7 3161 Last post 2011-06-09 22:09:48
by Orangy Tang
Getting out of the stone age - baseline OpenGL functionality « 1 2 » Orangy Tang 48 16007 Last post 2011-12-06 12:30:48
by Cero
Swappable renderer without C++ 'friend' Orangy Tang 4 2233 Last post 2003-04-26 19:46:54
by princec
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Java Gaming Resources
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Java Gaming Resources
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SF/X Libraries
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