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glTexCoord for images with many tiles? Glass 2 1668 Last post 2012-03-26 19:18:55
by Glass
Re-using VBOs | Several objects Giovanni 2 1059 Last post 2012-03-28 22:28:02
by theagentd
Tracking down a native crash in glDrawArrays Orangy Tang 8 2919 Last post 2012-03-30 09:26:07
by Riven
What does this code in a textureloader do? Glass 2 2314 Last post 2012-03-30 09:44:06
by gimbal
Terrain Question JustinC 11 3316 Last post 2012-04-02 09:44:22
by Danny02
Textures JustinC 5 1510 Last post 2012-04-04 03:46:24
by loom_weaver
releasing shaders after glEnd doesn't apply the shader? Tommassino 3 1515 Last post 2012-04-04 14:37:53
by davedes
Texture co-ords JESTERRRRRR 14 3897 Last post 2012-04-04 17:22:41
by theagentd
Out of Texture Fragment Shader R.D. 11 3298 Last post 2012-04-08 19:59:34
by R.D.
Drawing On Textures sgthale 5 2478 Last post 2012-04-10 05:09:15
by sgthale
VBO, update vertices... dolphin3k 0 806 Last post 2012-04-12 05:19:55
by dolphin3k
Is it necessary to use the default projection mode? Mads 5 2469 Last post 2012-04-12 07:07:46
by pitbuller
Overlay problem! TideS 2 1069 Last post 2012-04-16 17:10:52
by TideS
Holding down keys wookoouk 9 4142 Last post 2012-04-17 10:35:33
by wookoouk
glOrtho and window size JESTERRRRRR 5 3442 Last post 2012-04-17 23:55:18
by JESTERRRRRR
Glsl: Force attribute to be used Orangy Tang 9 2733 Last post 2012-04-19 16:53:58
by Spasi
Rendering multiply VBOs Giovanni 3 1286 Last post 2012-04-20 15:30:50
by theagentd
Good tutorials deadteck 1 1061 Last post 2012-04-21 15:11:15
by kappa
glGenVertexArrays(); DavidW 6 2719 Last post 2012-04-22 22:42:53
by DavidW
Can't get Glsl per-pixel lighting to work. epicbo 9 3106 Last post 2012-04-23 04:08:27
by theagentd
TWL or Slick2D Development lethalwire 9 3144 Last post 2012-04-23 05:38:35
by lethalwire
Object Coordinates lethalwire 1 1232 Last post 2012-04-24 06:39:23
by lethalwire
Green overlay when drawing textures on Quads Zerali 8 1468 Last post 2012-04-25 00:46:18
by Zerali
Java Lwjgl Cant use allocateDirect(int) undefined for type ByteBuffer sgthale 5 1714 Last post 2012-04-26 21:32:40
by sgthale
Is this the correct way to do textures? DavidW 2 851 Last post 2012-04-27 01:07:18
by DavidW
Lighting in Lwjgl and opengl 2 obsidian_golem 17 5025 Last post 2012-04-28 21:41:40
by obsidian_golem
Object Oriented OpenGL DavidW 13 2011 Last post 2012-04-29 03:25:27
by ReBirth
How to go from Texture Id to Texture object? sgthale 3 1321 Last post 2012-04-29 05:34:31
by sproingie
projective texturing deepthought 12 2373 Last post 2012-05-04 13:33:12
by pitbuller
FBO for drawing / modify an image divxdede 12 3457 Last post 2012-05-05 07:51:27
by divxdede
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (6 views)
2014-12-27 04:03:04

TheDudeFromCI (12 views)
2014-12-27 02:14:49

Mr.CodeIt (25 views)
2014-12-23 03:34:11

rwatson462 (56 views)
2014-12-15 09:26:44

Mr.CodeIt (46 views)
2014-12-14 19:50:38

BurntPizza (92 views)
2014-12-09 22:41:13

BurntPizza (113 views)
2014-12-08 04:46:31

JscottyBieshaar (83 views)
2014-12-05 12:39:02

SHC (94 views)
2014-12-03 16:27:13

CopyableCougar4 (102 views)
2014-11-29 21:32:03
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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