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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
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Subject Started by Replies Views Last post
Graftwijgje, PaidGEEK and 3 Guests are viewing this board.
glTexCoord for images with many tiles? Glass 2 1025 Last post 2012-03-26 21:18:55
by Glass
Re-using VBOs | Several objects Giovanni 2 635 Last post 2012-03-29 00:28:02
by theagentd
Tracking down a native crash in glDrawArrays Orangy Tang 8 1522 Last post 2012-03-30 11:26:07
by Riven
What does this code in a textureloader do? Glass 2 1417 Last post 2012-03-30 11:44:06
by gimbal
Terrain Question JustinC 11 1795 Last post 2012-04-02 11:44:22
by Danny02
Textures JustinC 5 737 Last post 2012-04-04 05:46:24
by loom_weaver
releasing shaders after glEnd doesn't apply the shader? Tommassino 3 769 Last post 2012-04-04 16:37:53
by davedes
Texture co-ords JESTERRRRRR 14 1912 Last post 2012-04-04 19:22:41
by theagentd
Out of Texture Fragment Shader R.D. 11 1682 Last post 2012-04-08 21:59:34
by R.D.
Drawing On Textures sgthale 5 1775 Last post 2012-04-10 07:09:15
by sgthale
VBO, update vertices... dolphin3k 0 458 Last post 2012-04-12 07:19:55
by dolphin3k
Is it necessary to use the default projection mode? Mads 5 1565 Last post 2012-04-12 09:07:46
by pitbuller
Overlay problem! TideS 2 586 Last post 2012-04-16 19:10:52
by TideS
Holding down keys wookoouk 9 2003 Last post 2012-04-17 12:35:33
by wookoouk
[solved]glOrtho and window size JESTERRRRRR 5 1767 Last post 2012-04-18 01:55:18
by JESTERRRRRR
GLSL: Force attribute to be used Orangy Tang 9 1307 Last post 2012-04-19 18:53:58
by Spasi
Rendering multiply VBOs Giovanni 3 720 Last post 2012-04-20 17:30:50
by theagentd
Good tutorials deadteck 1 682 Last post 2012-04-21 17:11:15
by kappa
glGenVertexArrays(); DavidW 6 1283 Last post 2012-04-23 00:42:53
by DavidW
Can't get GLSL per-pixel lighting to work. epicbo 9 1765 Last post 2012-04-23 06:08:27
by theagentd
TWL or Slick2D Development lethalwire 9 1531 Last post 2012-04-23 07:38:35
by lethalwire
LWJGL Object Coordinates lethalwire 1 763 Last post 2012-04-24 08:39:23
by lethalwire
Green overlay when drawing textures on Quads [Solved] Zerali 8 867 Last post 2012-04-25 02:46:18
by Zerali
Java LWJGL Cant use allocateDirect(int) undefined for type ByteBuffer sgthale 5 1225 Last post 2012-04-26 23:32:40
by sgthale
Is this the correct way to do textures? DavidW 2 527 Last post 2012-04-27 03:07:18
by DavidW
Lighting in LWJGL and opengl 2 obsidian_golem 17 3106 Last post 2012-04-28 23:41:40
by obsidian_golem
Object Oriented OpenGL DavidW 13 1512 Last post 2012-04-29 05:25:27
by ReBirth
How to go from Texture Id to Texture object? sgthale 3 910 Last post 2012-04-29 07:34:31
by sproingie
projective texturing deepthought 12 1174 Last post 2012-05-04 15:33:12
by pitbuller
FBO for drawing / modify an image divxdede 12 1627 Last post 2012-05-05 09:51:27
by divxdede
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (67 views)
2013-05-17 21:29:12

alaslipknot (76 views)
2013-05-16 21:24:48

gouessej (109 views)
2013-05-16 00:53:38

gouessej (104 views)
2013-05-16 00:17:58

theagentd (115 views)
2013-05-15 15:01:13

theagentd (104 views)
2013-05-15 15:00:54

StreetDoggy (149 views)
2013-05-14 15:56:26

kutucuk (172 views)
2013-05-12 17:10:36

kutucuk (170 views)
2013-05-12 15:36:09

UnluckyDevil (179 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
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