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Steering behaviors.  We need a Java version! darrinps 8 6683 Last post 2005-05-18 11:57:44
by Conflux
Game Structure Review Darrin 2 2568 Last post 2009-03-06 17:20:07
by Darrin
Moved: developing 3d games darkprophet 0 1788 Last post 2006-06-12 14:58:00
by darkprophet
Moved: Boss AI darkprophet 0 1639 Last post 2006-06-10 10:32:42
by darkprophet
Moved: KeyPressed darkprophet 0 1601 Last post 2006-05-17 09:28:31
by darkprophet
LevelOfDetail AI darkprophet 13 3577 Last post 2004-10-29 03:11:24
by Malohkan
Combined State Machines darkprophet 4 2344 Last post 2004-09-25 16:04:38
by darkprophet
Maximum inner box of a convex hull darkprophet 7 3471 Last post 2005-12-20 14:09:05
by t_larkworthy
Java Graphics After Images? CyanPrime 1 2477 Last post 2009-03-19 06:46:08
by Eli Delventhal
I need to fix my enemy's Xray vision. cubemaster21 2 1616 Last post 2012-08-06 02:45:42
by cubemaster21
A* with different sized units counterp 13 3805 Last post 2012-07-08 11:41:48
by counterp
A* Pathfinding seems to give up before target CopyableCougar4 24 655 Last post 2014-09-19 08:58:18
by richierich
First post ChrisM 0 2483 Last post 2004-09-10 18:28:39
by ChrisM
TileMap with animations Cero 2 4202 Last post 2009-07-16 20:04:27
by Cero
Projection Matrix cborders 19 4961 Last post 2005-12-05 15:21:25
by cborders
Simple AI logic with (J)CSP? broumbroum 4 3070 Last post 2007-03-27 23:56:52
by broumbroum
AI for a card game Bonbon-Chan 0 3165 Last post 2009-02-05 08:32:00
by Bonbon-Chan
[AI] Java Rules engines - especially Rete-based blahblahblahh 25 8946 Last post 2005-03-28 02:29:47
by greg_barton
Pocket Tanks ground bert 7 5354 Last post 2006-08-01 17:46:59
by Kova
The History of AI bert 23 8137 Last post 2006-10-30 00:53:05
by ENC
Strange AWT related threding problem BBjam 2 3367 Last post 2008-09-12 21:53:28
by BBjam
Vektors and Angles Bananni 2 2990 Last post 2010-09-10 21:38:07
by Bananni
Simple but efficient pathfinding AI assasinDN 8 2063 Last post 2014-02-24 17:00:26
by assasinDN
AI project arne 13 4238 Last post 2005-04-25 22:19:19
by Malohkan
How fast should A* run? appel 8 4613 Last post 2007-04-25 15:01:40
by JAW
Pathfinding algorithms? appel 5 3860 Last post 2007-04-25 15:09:42
by JAW
RTS AI appel 21 9047 Last post 2010-07-12 21:32:59
by delt0r
Tile puzzles... appel 5 4448 Last post 2008-02-01 15:39:20
by jojoh
Any tips for obstacle avoidance etc.? appel 16 7317 Last post 2007-12-31 02:33:34
by t_larkworthy
Passable terrain paths algorithm? appel 5 3438 Last post 2006-06-12 11:06:32
by darkprophet
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Grunnt (17 views)
2014-09-23 14:38:19

radar3301 (14 views)
2014-09-21 23:33:17

BurntPizza (31 views)
2014-09-21 02:42:18

BurntPizza (22 views)
2014-09-21 01:30:30

moogie (20 views)
2014-09-21 00:26:15

UprightPath (29 views)
2014-09-20 20:14:06

BurntPizza (33 views)
2014-09-19 03:14:18

Dwinin (48 views)
2014-09-12 09:08:26

Norakomi (75 views)
2014-09-10 13:57:51

TehJavaDev (105 views)
2014-09-10 06:39:09
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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