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Game Structure Review Darrin 2 2464 Last post 2009-03-06 18:20:07
by Darrin
MOVED: developing 3d games darkprophet 0 1727 Last post 2006-06-12 16:58:00
by darkprophet
MOVED: Boss AI darkprophet 0 1577 Last post 2006-06-10 12:32:42
by darkprophet
MOVED: KeyPressed darkprophet 0 1538 Last post 2006-05-17 11:28:31
by darkprophet
LevelOfDetail AI darkprophet 13 3370 Last post 2004-10-29 05:11:24
by Malohkan
Combined State Machines darkprophet 4 2218 Last post 2004-09-25 18:04:38
by darkprophet
Maximum inner box of a convex hull darkprophet 7 3279 Last post 2005-12-20 15:09:05
by t_larkworthy
Java Graphics After Images? CyanPrime 1 2372 Last post 2009-03-19 07:46:08
by Eli Delventhal
I need to fix my enemy's Xray vision.[solved] cubemaster21 2 1400 Last post 2012-08-06 04:45:42
by cubemaster21
A* with different sized units counterp 13 3386 Last post 2012-07-08 13:41:48
by counterp
First post ChrisM 0 2410 Last post 2004-09-10 20:28:39
by ChrisM
TileMap with animations Cero 2 4021 Last post 2009-07-16 22:04:27
by Cero
Projection Matrix cborders 19 4745 Last post 2005-12-05 16:21:25
by cborders
Simple AI logic with (J)CSP? broumbroum 4 2961 Last post 2007-03-28 01:56:52
by broumbroum
AI for a card game Bonbon-Chan 0 2994 Last post 2009-02-05 09:32:00
by Bonbon-Chan
[AI] Java Rules engines - especially Rete-based blahblahblahh 25 8410 Last post 2005-03-28 04:29:47
by greg_barton
Pocket Tanks ground bert 7 5158 Last post 2006-08-01 19:46:59
by Kova
The History of AI bert 23 7827 Last post 2006-10-30 01:53:05
by ENC
Strange AWT related threding problem BBjam 2 3278 Last post 2008-09-12 23:53:28
by BBjam
Vektors and Angles Bananni 2 2886 Last post 2010-09-10 23:38:07
by Bananni
Simple but efficient pathfinding AI assasinDN 8 1066 Last post 2014-02-24 18:00:26
by assasinDN
AI project arne 13 3938 Last post 2005-04-26 00:19:19
by Malohkan
How fast should A* run? appel 8 4505 Last post 2007-04-25 17:01:40
by JAW
Pathfinding algorithms? appel 5 3758 Last post 2007-04-25 17:09:42
by JAW
RTS AI appel 21 8583 Last post 2010-07-12 23:32:59
by delt0r
Tile puzzles... appel 5 4270 Last post 2008-02-01 16:39:20
by jojoh
Any tips for obstacle avoidance etc.? appel 16 7072 Last post 2007-12-31 03:33:34
by t_larkworthy
Passable terrain paths algorithm? appel 5 3246 Last post 2006-06-12 13:06:32
by darkprophet
Multiple pathfinders and memory usage appel 18 10328 Last post 2010-04-01 11:38:01
by ryanm
Chess AI library? appel 2 4115 Last post 2007-11-20 22:49:03
by thijs
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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xsi3rr4x (55 views)
2014-04-15 18:08:23

BurntPizza (53 views)
2014-04-15 03:46:01

UprightPath (66 views)
2014-04-14 17:39:50

UprightPath (49 views)
2014-04-14 17:35:47

Porlus (66 views)
2014-04-14 15:48:38

tom_mai78101 (90 views)
2014-04-10 04:04:31

BurntPizza (151 views)
2014-04-08 23:06:04

tom_mai78101 (246 views)
2014-04-05 13:34:39

trollwarrior1 (204 views)
2014-04-04 12:06:45

CJLetsGame (211 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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