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collidesWith() method mizzy 9 8987 Last post 2010-04-26 09:22:52
by gouessej
procedural content generation mmcp 5 3724 Last post 2008-07-12 23:25:10
by mmcp
Pathfinding method: discussion mokopa 16 6524 Last post 2007-07-13 16:44:40
by t_larkworthy
AI in a turn based strategy game Netherlords 13 7480 Last post 2013-04-12 16:51:31
by Netherlords
Using genetic algorithms to 'train' my AI Netherlords 5 2909 Last post 2013-10-02 20:36:56
by EmanP
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2564 Last post 2007-05-25 13:03:00
by JAW
Determine Traffic in Real-Time? noblemaster 2 2657 Last post 2007-08-10 07:55:02
by keldon85
AI Scripting for Players? noblemaster 23 11138 Last post 2010-02-07 00:12:53
by noblemaster
AI Combat novasharp 3 1537 Last post 2013-04-30 12:06:21
by novasharp
AI Blackboards - anyone any experience with them? Orangy Tang 1 2055 Last post 2011-08-27 09:11:26
by delt0r
Is there a search algorithm for this? Orangy Tang 18 6490 Last post 2011-08-08 21:28:04
by Jono
Scripting languages (again!) Orangy Tang 15 9697 Last post 2008-01-24 13:28:16
by markus.borbely
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3137 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Help making enemies more aware of walls. Pungsnigel 11 4100 Last post 2012-05-18 17:24:33
by Eli Delventhal
jKılavuz - a guide in the polygon soup raft 3 3516 Last post 2007-10-01 22:31:31
by raft
Simple ai to generate lakes on a map rbervini 1 1963 Last post 2005-02-21 07:47:00
by digitprop
Car Driver AI rdcarvallo 6 4416 Last post 2006-11-30 04:12:17
by rdcarvallo
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 10380 Last post 2011-01-31 12:47:08
by cylab
A* Multiple paths to goal roland 8 880 Last post 2014-07-01 17:13:09
by roland
A* trouble Sabomoth 3 583 Last post 2014-03-16 13:58:20
by UprightPath
Seeded Generated Random Maps Sanxion 6 3475 Last post 2005-12-19 14:25:02
by appel
Active Time Battle AI :: Am I doing it right? Sethir 2 1313 Last post 2014-01-10 19:14:27
by actual
Lux AI developer kit sillysoft 1 2323 Last post 2006-04-09 12:43:19
by princec
An AI challenge « 1 2 » SimonH 39 13010 Last post 2008-07-23 15:25:27
by SimonH
A* with wall based tiles sproket 6 1585 Last post 2013-01-29 00:47:27
by Roquen
java area (outline) to polygon / array (x, y) sQ3rl 3 5718 Last post 2009-12-05 08:31:14
by sQ3rl
Guide stainer711 2 1850 Last post 2005-02-05 13:01:23
by Malohkan
Guide for DAN stainer711 4 2311 Last post 2005-08-15 15:08:31
by Matlu
Random Array Outline Patterns steveyO 7 6968 Last post 2009-12-08 22:39:22
by steveyO
Getting started with A* :x StonePickaxes 5 2390 Last post 2012-05-23 18:00:09
by Mike
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Add your game by posting it in the WIP section,
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rwatson462 (36 views)
2014-12-15 09:26:44

Mr.CodeIt (29 views)
2014-12-14 19:50:38

BurntPizza (61 views)
2014-12-09 22:41:13

BurntPizza (98 views)
2014-12-08 04:46:31

JscottyBieshaar (58 views)
2014-12-05 12:39:02

SHC (74 views)
2014-12-03 16:27:13

CopyableCougar4 (76 views)
2014-11-29 21:32:03

toopeicgaming1999 (136 views)
2014-11-26 15:22:04

toopeicgaming1999 (127 views)
2014-11-26 15:20:36

toopeicgaming1999 (37 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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