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Rimscape Combat AI Here Malohkan 1 3227 Last post 2004-12-20 03:38:00
by Malohkan
Difficulty effects on AI Malohkan 13 6904 Last post 2004-09-20 15:09:15
by darkprophet
Scripting technologies markus.borbely 4 6225 Last post 2009-04-05 09:49:49
by Roquen
string based conversation MickeyB 1 2769 Last post 2009-02-27 16:45:59
by zammbi
the AI contest is here misterX 6 3959 Last post 2005-01-13 18:48:48
by misterX
...AI programming contest starting on the 15t misterX 4 3211 Last post 2004-11-14 14:12:35
by z.e.r.o
What do you think of an AI contest? « 1 2 » misterX 39 15340 Last post 2006-01-27 12:48:15
by misterX
collidesWith() method mizzy 9 10585 Last post 2010-04-26 09:22:52
by gouessej
procedural content generation mmcp 5 4595 Last post 2008-07-12 23:25:10
by mmcp
Pathfinding method: discussion mokopa 16 10016 Last post 2007-07-13 16:44:40
by t_larkworthy
Using genetic algorithms to 'train' my AI Netherlords 5 5194 Last post 2013-10-02 20:36:56
by EmanP
AI in a turn based strategy game Netherlords 13 12895 Last post 2013-04-12 16:51:31
by Netherlords
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 3021 Last post 2007-05-25 13:03:00
by JAW
Determine Traffic in Real-Time? noblemaster 2 3196 Last post 2007-08-10 07:55:02
by keldon85
AI Scripting for Players? noblemaster 23 14345 Last post 2010-02-07 00:12:53
by noblemaster
AI Combat novasharp 3 2778 Last post 2013-04-30 12:06:21
by novasharp
Scripting languages (again!) Orangy Tang 15 11633 Last post 2008-01-24 13:28:16
by markus.borbely
AI Blackboards - anyone any experience with them? Orangy Tang 1 2544 Last post 2011-08-27 09:11:26
by delt0r
Is there a search algorithm for this? Orangy Tang 18 9919 Last post 2011-08-08 21:28:04
by Jono
Spell effects: (Damage-Over-Time) Threading? Oryan 7 4282 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Help making enemies more aware of walls. Pungsnigel 11 5704 Last post 2012-05-18 17:24:33
by Eli Delventhal
jKılavuz - a guide in the polygon soup raft 3 4101 Last post 2007-10-01 22:31:31
by raft
Simple ai to generate lakes on a map rbervini 1 2435 Last post 2005-02-21 07:47:00
by digitprop
Car Driver AI rdcarvallo 6 5647 Last post 2006-11-30 04:12:17
by rdcarvallo
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 13757 Last post 2011-01-31 12:47:08
by cylab
A* Multiple paths to goal roland 8 4272 Last post 2014-07-01 17:13:09
by roland
A* trouble Sabomoth 3 1750 Last post 2014-03-16 13:58:20
by UprightPath
Seeded Generated Random Maps Sanxion 6 4278 Last post 2005-12-19 14:25:02
by appel
Active Time Battle AI :: Am I doing it right? Sethir 2 3786 Last post 2014-01-10 19:14:27
by actual
Lux AI developer kit sillysoft 1 2765 Last post 2006-04-09 12:43:19
by princec
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