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Using genetic algorithms to 'train' my AI Netherlords 5 2729 Last post 2013-10-02 20:36:56
by EmanP
AI in a turn based strategy game Netherlords 13 6960 Last post 2013-04-12 16:51:31
by Netherlords
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2522 Last post 2007-05-25 13:03:00
by JAW
AI Scripting for Players? noblemaster 23 10918 Last post 2010-02-07 00:12:53
by noblemaster
Determine Traffic in Real-Time? noblemaster 2 2605 Last post 2007-08-10 07:55:02
by keldon85
AI Combat novasharp 3 1375 Last post 2013-04-30 12:06:21
by novasharp
Scripting languages (again!) Orangy Tang 15 9555 Last post 2008-01-24 13:28:16
by markus.borbely
AI Blackboards - anyone any experience with them? Orangy Tang 1 1999 Last post 2011-08-27 09:11:26
by delt0r
Is there a search algorithm for this? Orangy Tang 18 6225 Last post 2011-08-08 21:28:04
by Jono
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3041 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Help making enemies more aware of walls. Pungsnigel 11 3929 Last post 2012-05-18 17:24:33
by Eli Delventhal
jKılavuz - a guide in the polygon soup raft 3 3469 Last post 2007-10-01 22:31:31
by raft
Simple ai to generate lakes on a map rbervini 1 1908 Last post 2005-02-21 07:47:00
by digitprop
Car Driver AI rdcarvallo 6 4283 Last post 2006-11-30 04:12:17
by rdcarvallo
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 10117 Last post 2011-01-31 12:47:08
by cylab
A* Multiple paths to goal roland 8 739 Last post 2014-07-01 17:13:09
by roland
A* trouble Sabomoth 3 496 Last post 2014-03-16 13:58:20
by UprightPath
Seeded Generated Random Maps Sanxion 6 3400 Last post 2005-12-19 14:25:02
by appel
Active Time Battle AI :: Am I doing it right? Sethir 2 1154 Last post 2014-01-10 19:14:27
by actual
Lux AI developer kit sillysoft 1 2282 Last post 2006-04-09 12:43:19
by princec
An AI challenge « 1 2 » SimonH 39 12715 Last post 2008-07-23 15:25:27
by SimonH
A* with wall based tiles sproket 6 1427 Last post 2013-01-29 00:47:27
by Roquen
java area (outline) to polygon / array (x, y) sQ3rl 3 5421 Last post 2009-12-05 08:31:14
by sQ3rl
Guide stainer711 2 1800 Last post 2005-02-05 13:01:23
by Malohkan
Guide for DAN stainer711 4 2252 Last post 2005-08-15 15:08:31
by Matlu
Random Array Outline Patterns steveyO 7 6857 Last post 2009-12-08 22:39:22
by steveyO
Getting started with A* :x StonePickaxes 5 2267 Last post 2012-05-23 18:00:09
by Mike
Good book on AI? sunsett 18 7485 Last post 2006-10-31 09:12:25
by ravenger
Visibility graph pathfinding theagentd 8 4228 Last post 2012-05-11 18:59:41
by krasse
make my sprite jump thecodehunter 5 7598 Last post 2009-03-22 13:49:51
by fletchergames
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radar3301 (12 views)
2014-09-21 14:33:17

BurntPizza (30 views)
2014-09-20 17:42:18

BurntPizza (20 views)
2014-09-20 16:30:30

moogie (20 views)
2014-09-20 15:26:15

UprightPath (28 views)
2014-09-20 11:14:06

BurntPizza (32 views)
2014-09-18 18:14:18

Dwinin (48 views)
2014-09-12 00:08:26

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2014-09-10 04:57:51

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2014-09-09 21:39:09

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2014-09-08 17:24:56
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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