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string based conversation MickeyB 1 2560 Last post 2009-02-27 16:45:59
by zammbi
What do you think of an AI contest? « 1 2 » misterX 39 12614 Last post 2006-01-27 12:48:15
by misterX
the AI contest is here misterX 6 3536 Last post 2005-01-13 18:48:48
by misterX
...AI programming contest starting on the 15t misterX 4 2873 Last post 2004-11-14 14:12:35
by z.e.r.o
collidesWith() method mizzy 9 9871 Last post 2010-04-26 09:22:52
by gouessej
procedural content generation mmcp 5 4211 Last post 2008-07-12 23:25:10
by mmcp
Pathfinding method: discussion mokopa 16 8190 Last post 2007-07-13 16:44:40
by t_larkworthy
Using genetic algorithms to 'train' my AI Netherlords 5 4151 Last post 2013-10-02 20:36:56
by EmanP
AI in a turn based strategy game Netherlords 13 10858 Last post 2013-04-12 16:51:31
by Netherlords
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2810 Last post 2007-05-25 13:03:00
by JAW
Determine Traffic in Real-Time? noblemaster 2 2924 Last post 2007-08-10 07:55:02
by keldon85
AI Scripting for Players? noblemaster 23 12594 Last post 2010-02-07 00:12:53
by noblemaster
AI Combat novasharp 3 2349 Last post 2013-04-30 12:06:21
by novasharp
AI Blackboards - anyone any experience with them? Orangy Tang 1 2343 Last post 2011-08-27 09:11:26
by delt0r
Is there a search algorithm for this? Orangy Tang 18 8310 Last post 2011-08-08 21:28:04
by Jono
Scripting languages (again!) Orangy Tang 15 10589 Last post 2008-01-24 13:28:16
by markus.borbely
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3650 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Help making enemies more aware of walls. Pungsnigel 11 5020 Last post 2012-05-18 17:24:33
by Eli Delventhal
jKılavuz - a guide in the polygon soup raft 3 3796 Last post 2007-10-01 22:31:31
by raft
Simple ai to generate lakes on a map rbervini 1 2210 Last post 2005-02-21 07:47:00
by digitprop
Car Driver AI rdcarvallo 6 5139 Last post 2006-11-30 04:12:17
by rdcarvallo
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 12125 Last post 2011-01-31 12:47:08
by cylab
A* Multiple paths to goal roland 8 2980 Last post 2014-07-01 17:13:09
by roland
A* trouble Sabomoth 3 1333 Last post 2014-03-16 13:58:20
by UprightPath
Seeded Generated Random Maps Sanxion 6 3899 Last post 2005-12-19 14:25:02
by appel
Active Time Battle AI :: Am I doing it right? Sethir 2 2461 Last post 2014-01-10 19:14:27
by actual
Lux AI developer kit sillysoft 1 2565 Last post 2006-04-09 12:43:19
by princec
An AI challenge « 1 2 » SimonH 39 15542 Last post 2008-07-23 15:25:27
by SimonH
A* with wall based tiles sproket 6 2442 Last post 2013-01-29 00:47:27
by Roquen
java area (outline) to polygon / array (x, y) sQ3rl 3 7190 Last post 2009-12-05 08:31:14
by sQ3rl
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