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AI in a turn based strategy game Netherlords 13 6529 Last post 2013-04-12 18:51:31
by Netherlords
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2489 Last post 2007-05-25 15:03:00
by JAW
Determine Traffic in Real-Time? noblemaster 2 2562 Last post 2007-08-10 09:55:02
by keldon85
AI Scripting for Players? noblemaster 23 10753 Last post 2010-02-07 01:12:53
by noblemaster
AI Combat novasharp 3 1229 Last post 2013-04-30 14:06:21
by novasharp
AI Blackboards - anyone any experience with them? Orangy Tang 1 1928 Last post 2011-08-27 11:11:26
by delt0r
Is there a search algorithm for this? Orangy Tang 18 5951 Last post 2011-08-08 23:28:04
by Jono
Scripting languages (again!) Orangy Tang 15 9457 Last post 2008-01-24 14:28:16
by markus.borbely
Spell effects: (Damage-Over-Time) Threading? Oryan 7 2955 Last post 2005-12-06 04:08:48
by Ask_Hjorth_Larsen
Help making enemies more aware of walls. Pungsnigel 11 3738 Last post 2012-05-18 19:24:33
by Eli Delventhal
jKılavuz - a guide in the polygon soup raft 3 3433 Last post 2007-10-02 00:31:31
by raft
Simple ai to generate lakes on a map rbervini 1 1861 Last post 2005-02-21 08:47:00
by digitprop
Car Driver AI rdcarvallo 6 4192 Last post 2006-11-30 05:12:17
by rdcarvallo
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 9850 Last post 2011-01-31 13:47:08
by cylab
A* Multiple paths to goal roland 8 554 Last post 2014-07-01 19:13:09
by roland
A* trouble Sabomoth 3 418 Last post 2014-03-16 14:58:20
by UprightPath
Seeded Generated Random Maps Sanxion 6 3316 Last post 2005-12-19 15:25:02
by appel
Active Time Battle AI :: Am I doing it right? Sethir 2 1034 Last post 2014-01-10 20:14:27
by actual
Lux AI developer kit sillysoft 1 2251 Last post 2006-04-09 14:43:19
by princec
An AI challenge « 1 2 » SimonH 39 12421 Last post 2008-07-23 17:25:27
by SimonH
A* with wall based tiles sproket 6 1294 Last post 2013-01-29 01:47:27
by Roquen
java area (outline) to polygon / array (x, y) sQ3rl 3 5252 Last post 2009-12-05 09:31:14
by sQ3rl
Guide stainer711 2 1749 Last post 2005-02-05 14:01:23
by Malohkan
Guide for DAN stainer711 4 2183 Last post 2005-08-15 17:08:31
by Matlu
Random Array Outline Patterns steveyO 7 6769 Last post 2009-12-08 23:39:22
by steveyO
Getting started with A* :x StonePickaxes 5 2154 Last post 2012-05-23 20:00:09
by Mike
Good book on AI? sunsett 18 7355 Last post 2006-10-31 10:12:25
by ravenger
Visibility graph pathfinding theagentd 8 4048 Last post 2012-05-11 20:59:41
by krasse
make my sprite jump thecodehunter 5 7458 Last post 2009-03-22 14:49:51
by fletchergames
Enemy moving towards player with low friction TotalSpelNerd 13 1293 Last post 2013-07-09 16:27:46
by h3ckboy
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ctomni231 (34 views)
2014-07-18 06:55:21

Zero Volt (30 views)
2014-07-17 23:47:54

danieldean (25 views)
2014-07-17 23:41:23

MustardPeter (27 views)
2014-07-16 23:30:00

Cero (42 views)
2014-07-16 00:42:17

Riven (44 views)
2014-07-14 18:02:53

OpenGLShaders (32 views)
2014-07-14 16:23:47

Riven (34 views)
2014-07-14 11:51:35

quew8 (30 views)
2014-07-13 13:57:52

SHC (66 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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