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Calculating Strafe Angle Vector for Top Down Shooter? gridur 3 3687 Last post 2010-03-28 10:25:24
by gridur
Multiple pathfinders and memory usage appel 18 10314 Last post 2010-04-01 11:38:01
by ryanm
AI Sprite Change Zaroth 1 2963 Last post 2010-04-06 14:30:14
by zoto
collidesWith() method mizzy 9 8524 Last post 2010-04-26 11:22:52
by gouessej
RTS AI appel 21 8560 Last post 2010-07-12 23:32:59
by delt0r
Vektors and Angles Bananni 2 2882 Last post 2010-09-10 23:38:07
by Bananni
AI APIs? gouessej 23 7888 Last post 2011-01-11 12:58:55
by t_larkworthy
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 4450 Last post 2011-01-11 13:36:38
by t_larkworthy
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 9449 Last post 2011-01-31 13:47:08
by cylab
Is there a search algorithm for this? Orangy Tang 18 5619 Last post 2011-08-08 23:28:04
by Jono
AI Blackboards - anyone any experience with them? Orangy Tang 1 1815 Last post 2011-08-27 11:11:26
by delt0r
Visibility graph pathfinding theagentd 8 3782 Last post 2012-05-11 20:59:41
by krasse
Help making enemies more aware of walls. Pungsnigel 11 3531 Last post 2012-05-18 19:24:33
by Eli Delventhal
Getting started with A* :x StonePickaxes 5 2025 Last post 2012-05-23 20:00:09
by Mike
A* with different sized units counterp 13 3365 Last post 2012-07-08 13:41:48
by counterp
I need to fix my enemy's Xray vision.[solved] cubemaster21 2 1397 Last post 2012-08-06 04:45:42
by cubemaster21
Starting with Artifical Intelligence Tyb97 5 2282 Last post 2012-08-06 15:47:52
by ReBirth
Making a sprite jump? wreed12345 12 2205 Last post 2013-01-06 14:32:11
by PeterNicholson
A* with wall based tiles sproket 6 1168 Last post 2013-01-29 01:47:27
by Roquen
AI for 2D game like Flicky or Sonic Andre Lopes 5 2009 Last post 2013-03-24 03:53:51
by Andre Lopes
AI in a turn based strategy game Netherlords 13 5886 Last post 2013-04-12 18:51:31
by Netherlords
AI Combat novasharp 3 1076 Last post 2013-04-30 14:06:21
by novasharp
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 1595 Last post 2013-06-13 11:15:58
by heisenbergman
Enemy moving towards player with low friction TotalSpelNerd 13 1033 Last post 2013-07-09 16:27:46
by h3ckboy
AI FOR MY GAME ??? GNecro1 6 818 Last post 2013-07-31 13:41:36
by GNecro1
Is This Book Good To Learn AI ? Andre Lopes 8 1672 Last post 2013-09-08 00:19:42
by Andre Lopes
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 1133 Last post 2013-09-11 20:35:08
by ags1
Using genetic algorithms to 'train' my AI Netherlords 5 2191 Last post 2013-10-02 22:36:56
by EmanP
Active Time Battle AI :: Am I doing it right? Sethir 2 774 Last post 2014-01-10 20:14:27
by actual
Initial steps on navigation meshes jh62 0 266 Last post 2014-02-20 09:08:30
by jh62
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Add your game by posting it in the WIP section,
or publish it in Showcase.

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xsi3rr4x (25 views)
2014-04-15 18:08:23

BurntPizza (20 views)
2014-04-15 03:46:01

UprightPath (35 views)
2014-04-14 17:39:50

UprightPath (18 views)
2014-04-14 17:35:47

Porlus (34 views)
2014-04-14 15:48:38

tom_mai78101 (60 views)
2014-04-10 04:04:31

BurntPizza (118 views)
2014-04-08 23:06:04

tom_mai78101 (218 views)
2014-04-05 13:34:39

trollwarrior1 (185 views)
2014-04-04 12:06:45

CJLetsGame (192 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
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