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Calculating Strafe Angle Vector for Top Down Shooter? gridur 3 6349 Last post 2010-03-28 08:25:24
by gridur
Multiple pathfinders and memory usage appel 18 13647 Last post 2010-04-01 09:38:01
by ryanm
AI Sprite Change Zaroth 1 4092 Last post 2010-04-06 12:30:14
by zoto
collidesWith() method mizzy 9 10973 Last post 2010-04-26 09:22:52
by gouessej
RTS AI appel 21 13806 Last post 2010-07-12 21:32:59
by delt0r
Vektors and Angles Bananni 2 3716 Last post 2010-09-10 21:38:07
by Bananni
AI APIs? gouessej 23 13809 Last post 2011-01-11 11:58:55
by t_larkworthy
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 5442 Last post 2011-01-11 12:36:38
by t_larkworthy
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 14550 Last post 2011-01-31 12:47:08
by cylab
Is there a search algorithm for this? Orangy Tang 18 10722 Last post 2011-08-08 21:28:04
by Jono
AI Blackboards - anyone any experience with them? Orangy Tang 1 2629 Last post 2011-08-27 09:11:26
by delt0r
Visibility graph pathfinding theagentd 8 6509 Last post 2012-05-11 18:59:41
by krasse
Help making enemies more aware of walls. Pungsnigel 11 6112 Last post 2012-05-18 17:24:33
by Eli Delventhal
Getting started with A* :x StonePickaxes 5 3588 Last post 2012-05-23 18:00:09
by Mike
A* with different sized units counterp 13 6442 Last post 2012-07-08 11:41:48
by counterp
I need to fix my enemy's Xray vision. cubemaster21 2 2730 Last post 2012-08-06 02:45:42
by cubemaster21
Starting with Artifical Intelligence Tyb97 5 3856 Last post 2012-08-06 13:47:52
by ReBirth
Making a sprite jump? wreed12345 12 7017 Last post 2013-01-06 13:32:11
by PeterNicholson
A* with wall based tiles sproket 6 3276 Last post 2013-01-29 00:47:27
by Roquen
AI for 2D game like Flicky or Sonic Andre Lopes 5 4982 Last post 2013-03-24 02:53:51
by Andre Lopes
AI in a turn based strategy game Netherlords 13 13949 Last post 2013-04-12 16:51:31
by Netherlords
AI Combat novasharp 3 2979 Last post 2013-04-30 12:06:21
by novasharp
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 5571 Last post 2013-06-13 09:15:58
by heisenbergman
Enemy moving towards player with low friction TotalSpelNerd 13 5458 Last post 2013-07-09 14:27:46
by h3ckboy
AI FOR MY Game ??? GNecro1 6 3706 Last post 2013-07-31 11:41:36
by GNecro1
Is This Book Good To Learn AI ? Andre Lopes 8 6225 Last post 2013-09-07 22:19:42
by Andre Lopes
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 4112 Last post 2013-09-11 18:35:08
by ags1
Using genetic algorithms to 'train' my AI Netherlords 5 5796 Last post 2013-10-02 20:36:56
by EmanP
Active Time Battle AI :: Am I doing it right? Sethir 2 4420 Last post 2014-01-10 19:14:27
by actual
Initial steps on navigation meshes jh62 0 1637 Last post 2014-02-20 08:08:30
by jh62
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