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Pathfinding algorithms? appel 5 4047 Last post 2007-04-25 15:09:42
by JAW
AI detail level and scripting kevglass 7 4010 Last post 2007-02-15 19:34:26
by oNyx
Simple AI zaphod` 8 3982 Last post 2006-05-16 13:39:40
by bert
Interesting Pathfinding Question dayrinni 7 3903 Last post 2007-07-12 16:01:04
by keldon85
Making a sprite jump? wreed12345 12 3886 Last post 2013-01-06 13:32:11
by PeterNicholson
procedural content generation mmcp 5 3883 Last post 2008-07-12 23:25:10
by mmcp
LevelOfDetail AI darkprophet 13 3851 Last post 2004-10-29 03:11:24
by Malohkan
Maximum inner box of a convex hull darkprophet 7 3815 Last post 2005-12-20 14:09:05
by t_larkworthy
Tool for AI performance reporting jfelrod1960 2 3792 Last post 2008-10-30 16:04:59
by jfelrod1960
Passable terrain paths algorithm? appel 5 3630 Last post 2006-06-12 11:06:32
by darkprophet
Seeded Generated Random Maps Sanxion 6 3623 Last post 2005-12-19 14:25:02
by appel
jKılavuz - a guide in the polygon soup raft 3 3615 Last post 2007-10-01 22:31:31
by raft
Strange AWT related threding problem BBjam 2 3548 Last post 2008-09-12 21:53:28
by BBjam
TOS, open-source soccer simulation in Java yuz 0 3529 Last post 2005-01-21 05:41:46
by yuz
AI for a card game Bonbon-Chan 0 3412 Last post 2009-02-05 08:32:00
by Bonbon-Chan
Collision Detection problem dotabyss 3 3388 Last post 2010-03-15 20:16:47
by Eli Delventhal
Pathfinding efficiency Gibbo3771 18 3373 Last post 2014-03-21 08:58:46
by Roquen
AI Sprite Change Zaroth 1 3358 Last post 2010-04-06 12:30:14
by zoto
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3290 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Using genetic algorithms to 'train' my AI Netherlords 5 3273 Last post 2013-10-02 20:36:56
by EmanP
Simple AI logic with (J)CSP? broumbroum 4 3256 Last post 2007-03-27 23:56:52
by broumbroum
the AI contest is here misterX 6 3213 Last post 2005-01-13 18:48:48
by misterX
Vektors and Angles Bananni 2 3154 Last post 2010-09-10 21:38:07
by Bananni
Is This Book Good To Learn AI ? Andre Lopes 8 3147 Last post 2013-09-07 22:19:42
by Andre Lopes
Context pooling feasability AI Guy 4 3114 Last post 2007-10-30 16:00:24
by SimonH
AI for 2D game like Flicky or Sonic Andre Lopes 5 3062 Last post 2013-03-24 02:53:51
by Andre Lopes
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 2954 Last post 2013-06-13 09:15:58
by heisenbergman
Starting with Artifical Intelligence Tyb97 5 2942 Last post 2012-08-06 13:47:52
by ReBirth
Determing player/objects within a certain radius of "self" Jannick 5 2920 Last post 2006-02-18 18:33:37
by t_larkworthy
AI and Kohonen Networks JavaSnob77 4 2831 Last post 2005-01-26 09:21:21
by digitprop
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