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AI detail level and scripting kevglass 7 3848 Last post 2007-02-15 19:34:26
by oNyx
Interesting Pathfinding Question dayrinni 7 3810 Last post 2007-07-12 16:01:04
by keldon85
AI path finding on non tile based game? FewCode 27 3788 Last post 2014-03-25 10:05:34
by dezzroy
procedural content generation mmcp 5 3722 Last post 2008-07-12 23:25:10
by mmcp
Tool for AI performance reporting jfelrod1960 2 3701 Last post 2008-10-30 16:04:59
by jfelrod1960
LevelOfDetail AI darkprophet 13 3673 Last post 2004-10-29 03:11:24
by Malohkan
Maximum inner box of a convex hull darkprophet 7 3589 Last post 2005-12-20 14:09:05
by t_larkworthy
Passable terrain paths algorithm? appel 5 3518 Last post 2006-06-12 11:06:32
by darkprophet
jKılavuz - a guide in the polygon soup raft 3 3516 Last post 2007-10-01 22:31:31
by raft
Seeded Generated Random Maps Sanxion 6 3471 Last post 2005-12-19 14:25:02
by appel
Strange AWT related threding problem BBjam 2 3436 Last post 2008-09-12 21:53:28
by BBjam
TOS, open-source soccer simulation in Java yuz 0 3314 Last post 2005-01-21 05:41:46
by yuz
AI for a card game Bonbon-Chan 0 3296 Last post 2009-02-05 08:32:00
by Bonbon-Chan
AI Sprite Change Zaroth 1 3218 Last post 2010-04-06 12:30:14
by zoto
Collision Detection problem dotabyss 3 3210 Last post 2010-03-15 20:16:47
by Eli Delventhal
Simple AI logic with (J)CSP? broumbroum 4 3134 Last post 2007-03-27 23:56:52
by broumbroum
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3133 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
the AI contest is here misterX 6 3079 Last post 2005-01-13 18:48:48
by misterX
Vektors and Angles Bananni 2 3046 Last post 2010-09-10 21:38:07
by Bananni
Making a sprite jump? wreed12345 12 3035 Last post 2013-01-06 13:32:11
by PeterNicholson
Context pooling feasability AI Guy 4 3034 Last post 2007-10-30 16:00:24
by SimonH
Using genetic algorithms to 'train' my AI Netherlords 5 2907 Last post 2013-10-02 20:36:56
by EmanP
Pathfinding efficiency Gibbo3771 18 2784 Last post 2014-03-21 08:58:46
by Roquen
Determing player/objects within a certain radius of "self" Jannick 5 2760 Last post 2006-02-18 18:33:37
by t_larkworthy
Rimscape Combat AI Here Malohkan 1 2716 Last post 2004-12-20 03:38:00
by Malohkan
AI and Kohonen Networks JavaSnob77 4 2681 Last post 2005-01-26 09:21:21
by digitprop
Starting with Artifical Intelligence Tyb97 5 2659 Last post 2012-08-06 13:47:52
by ReBirth
Simple but efficient pathfinding AI assasinDN 8 2656 Last post 2014-02-24 17:00:26
by assasinDN
Determine Traffic in Real-Time? noblemaster 2 2656 Last post 2007-08-10 07:55:02
by keldon85
Game Structure Review Darrin 2 2636 Last post 2009-03-06 17:20:07
by Darrin
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Add your game by posting it in the WIP section,
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rwatson462 (31 views)
2014-12-15 09:26:44

Mr.CodeIt (23 views)
2014-12-14 19:50:38

BurntPizza (50 views)
2014-12-09 22:41:13

BurntPizza (84 views)
2014-12-08 04:46:31

JscottyBieshaar (45 views)
2014-12-05 12:39:02

SHC (59 views)
2014-12-03 16:27:13

CopyableCougar4 (57 views)
2014-11-29 21:32:03

toopeicgaming1999 (123 views)
2014-11-26 15:22:04

toopeicgaming1999 (114 views)
2014-11-26 15:20:36

toopeicgaming1999 (32 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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