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Using genetic algorithms to 'train' my AI Netherlords 5 6021 Last post 2013-10-02 20:36:56
by EmanP
How fast should A* run? appel 8 6000 Last post 2007-04-25 15:01:40
by JAW
Car Driver AI rdcarvallo 6 5955 Last post 2006-11-30 04:12:17
by rdcarvallo
Gaming AI: The Art of Being Not Too Smart lifemakers 0 5952 Last post 2016-12-12 23:39:53
by lifemakers
AI detail level and scripting kevglass 7 5935 Last post 2007-02-15 19:34:26
by oNyx
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 5783 Last post 2013-06-13 09:15:58
by heisenbergman
Enemy moving towards player with low friction TotalSpelNerd 13 5777 Last post 2013-07-09 14:27:46
by h3ckboy
AI API digitprop 5 5720 Last post 2005-09-12 17:41:29
by t_larkworthy
Tiny AI contest malberts 9 5718 Last post 2008-05-09 12:39:18
by SluX
Maximum inner box of a convex hull darkprophet 7 5581 Last post 2005-12-20 14:09:05
by t_larkworthy
Chess AI library? appel 2 5548 Last post 2007-11-20 21:49:03
by thijs
A* Multiple paths to goal roland 8 5540 Last post 2014-07-01 17:13:09
by roland
Detect "going in circles" i 2D grid. jompe71 8 5524 Last post 2006-02-18 20:35:43
by ryanm
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 5498 Last post 2011-01-11 12:36:38
by t_larkworthy
LevelOfDetail AI darkprophet 13 5496 Last post 2004-10-29 03:11:24
by Malohkan
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 5428 Last post 2005-09-11 19:26:49
by kevglass
Simple AI zaphod` 8 5266 Last post 2006-05-16 13:39:40
by bert
TileMap with animations Cero 2 5143 Last post 2009-07-16 20:04:27
by Cero
AI for 2D game like Flicky or Sonic Andre Lopes 5 5118 Last post 2013-03-24 02:53:51
by Andre Lopes
Pathfinding in buildings lhkbob 4 5035 Last post 2007-10-01 18:12:58
by raft
how to create game board on java desktop for reversi games? dzar 1 5035 Last post 2010-02-21 22:37:00
by kaffiene
Interesting Pathfinding Question dayrinni 7 4988 Last post 2007-07-12 16:01:04
by keldon85
Pathfinding algorithms? appel 5 4971 Last post 2007-04-25 15:09:42
by JAW
procedural content generation mmcp 5 4864 Last post 2008-07-12 23:25:10
by mmcp
Strange AWT related threding problem BBjam 2 4813 Last post 2008-09-12 21:53:28
by BBjam
Tutorial or example on a* pathfinding without Slick Ed_RockStarGuy 16 4811 Last post 2015-01-12 15:30:36
by pixeduck
Active Time Battle AI :: Am I doing it right? Sethir 2 4691 Last post 2014-01-10 19:14:27
by actual
Passable terrain paths algorithm? appel 5 4690 Last post 2006-06-12 11:06:32
by darkprophet
Faster A* Pathfinding CopyableCougar4 13 4660 Last post 2014-09-25 09:49:26
by richierich
Spell effects: (Damage-Over-Time) Threading? Oryan 7 4617 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
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