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Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 4785 Last post 2005-09-11 19:26:49
by kevglass
TileMap with animations Cero 2 4710 Last post 2009-07-16 20:04:27
by Cero
AI detail level and scripting kevglass 7 4638 Last post 2007-02-15 19:34:26
by oNyx
Detect "going in circles" i 2D grid. jompe71 8 4615 Last post 2006-02-18 20:35:43
by ryanm
Is This Book Good To Learn AI ? Andre Lopes 8 4568 Last post 2013-09-07 22:19:42
by Andre Lopes
how to create game board on java desktop for reversi games? dzar 1 4564 Last post 2010-02-21 22:37:00
by kaffiene
Pathfinding in buildings lhkbob 4 4499 Last post 2007-10-01 18:12:58
by raft
Maximum inner box of a convex hull darkprophet 7 4462 Last post 2005-12-20 14:09:05
by t_larkworthy
Simple AI zaphod` 8 4423 Last post 2006-05-16 13:39:40
by bert
Pathfinding algorithms? appel 5 4363 Last post 2007-04-25 15:09:42
by JAW
LevelOfDetail AI darkprophet 13 4310 Last post 2004-10-29 03:11:24
by Malohkan
procedural content generation mmcp 5 4233 Last post 2008-07-12 23:25:10
by mmcp
Using genetic algorithms to 'train' my AI Netherlords 5 4221 Last post 2013-10-02 20:36:56
by EmanP
Interesting Pathfinding Question dayrinni 7 4219 Last post 2007-07-12 16:01:04
by keldon85
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 4215 Last post 2013-06-13 09:15:58
by heisenbergman
AI for 2D game like Flicky or Sonic Andre Lopes 5 4048 Last post 2013-03-24 02:53:51
by Andre Lopes
TOS, open-source soccer simulation in Java yuz 0 4001 Last post 2005-01-21 05:41:46
by yuz
Tool for AI performance reporting jfelrod1960 2 3992 Last post 2008-10-30 16:04:59
by jfelrod1960
Passable terrain paths algorithm? appel 5 3984 Last post 2006-06-12 11:06:32
by darkprophet
Strange AWT related threding problem BBjam 2 3952 Last post 2008-09-12 21:53:28
by BBjam
Seeded Generated Random Maps Sanxion 6 3934 Last post 2005-12-19 14:25:02
by appel
jKılavuz - a guide in the polygon soup raft 3 3810 Last post 2007-10-01 22:31:31
by raft
AI for a card game Bonbon-Chan 0 3747 Last post 2009-02-05 08:32:00
by Bonbon-Chan
Collision Detection problem dotabyss 3 3742 Last post 2010-03-15 20:16:47
by Eli Delventhal
AI Sprite Change Zaroth 1 3682 Last post 2010-04-06 12:30:14
by zoto
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3681 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
A* Pathfinding seems to give up before target CopyableCougar4 24 3591 Last post 2014-09-19 08:58:18
by richierich
Enemy moving towards player with low friction TotalSpelNerd 13 3574 Last post 2013-07-09 14:27:46
by h3ckboy
the AI contest is here misterX 6 3573 Last post 2005-01-13 18:48:48
by misterX
Simple AI logic with (J)CSP? broumbroum 4 3570 Last post 2007-03-27 23:56:52
by broumbroum
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