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Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 4807 Last post 2005-09-11 19:26:49
by kevglass
TileMap with animations Cero 2 4731 Last post 2009-07-16 20:04:27
by Cero
AI detail level and scripting kevglass 7 4713 Last post 2007-02-15 19:34:26
by oNyx
Is This Book Good To Learn AI ? Andre Lopes 8 4655 Last post 2013-09-07 22:19:42
by Andre Lopes
Detect "going in circles" i 2D grid. jompe71 8 4640 Last post 2006-02-18 20:35:43
by ryanm
how to create game board on java desktop for reversi games? dzar 1 4593 Last post 2010-02-21 22:37:00
by kaffiene
Pathfinding in buildings lhkbob 4 4516 Last post 2007-10-01 18:12:58
by raft
Maximum inner box of a convex hull darkprophet 7 4512 Last post 2005-12-20 14:09:05
by t_larkworthy
Simple AI zaphod` 8 4459 Last post 2006-05-16 13:39:40
by bert
Pathfinding algorithms? appel 5 4391 Last post 2007-04-25 15:09:42
by JAW
LevelOfDetail AI darkprophet 13 4348 Last post 2004-10-29 03:11:24
by Malohkan
Using genetic algorithms to 'train' my AI Netherlords 5 4283 Last post 2013-10-02 20:36:56
by EmanP
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 4279 Last post 2013-06-13 09:15:58
by heisenbergman
procedural content generation mmcp 5 4262 Last post 2008-07-12 23:25:10
by mmcp
Interesting Pathfinding Question dayrinni 7 4237 Last post 2007-07-12 16:01:04
by keldon85
AI for 2D game like Flicky or Sonic Andre Lopes 5 4092 Last post 2013-03-24 02:53:51
by Andre Lopes
TOS, open-source soccer simulation in Java yuz 0 4041 Last post 2005-01-21 05:41:46
by yuz
Passable terrain paths algorithm? appel 5 4014 Last post 2006-06-12 11:06:32
by darkprophet
Tool for AI performance reporting jfelrod1960 2 3999 Last post 2008-10-30 16:04:59
by jfelrod1960
Strange AWT related threding problem BBjam 2 3990 Last post 2008-09-12 21:53:28
by BBjam
Seeded Generated Random Maps Sanxion 6 3956 Last post 2005-12-19 14:25:02
by appel
jKılavuz - a guide in the polygon soup raft 3 3828 Last post 2007-10-01 22:31:31
by raft
Collision Detection problem dotabyss 3 3784 Last post 2010-03-15 20:16:47
by Eli Delventhal
AI for a card game Bonbon-Chan 0 3772 Last post 2009-02-05 08:32:00
by Bonbon-Chan
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3710 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
AI Sprite Change Zaroth 1 3703 Last post 2010-04-06 12:30:14
by zoto
A* Pathfinding seems to give up before target CopyableCougar4 24 3679 Last post 2014-09-19 08:58:18
by richierich
Enemy moving towards player with low friction TotalSpelNerd 13 3656 Last post 2013-07-09 14:27:46
by h3ckboy
Hidden Markov Models, how to train using Baum-Welch? theagentd 3 3619 Last post 2015-10-19 19:45:36
by Jono
the AI contest is here misterX 6 3602 Last post 2005-01-13 18:48:48
by misterX
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