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procedural content generation mmcp 5 4856 Last post 2008-07-12 23:25:10
by mmcp
Pathfinding algorithms? appel 5 4964 Last post 2007-04-25 15:09:42
by JAW
Interesting Pathfinding Question dayrinni 7 4979 Last post 2007-07-12 16:01:04
by keldon85
how to create game board on java desktop for reversi games? dzar 1 5028 Last post 2010-02-21 22:37:00
by kaffiene
Pathfinding in buildings lhkbob 4 5032 Last post 2007-10-01 18:12:58
by raft
AI for 2D game like Flicky or Sonic Andre Lopes 5 5107 Last post 2013-03-24 02:53:51
by Andre Lopes
TileMap with animations Cero 2 5137 Last post 2009-07-16 20:04:27
by Cero
Simple AI zaphod` 8 5257 Last post 2006-05-16 13:39:40
by bert
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 5420 Last post 2005-09-11 19:26:49
by kevglass
A* Multiple paths to goal roland 8 5478 Last post 2014-07-01 17:13:09
by roland
LevelOfDetail AI darkprophet 13 5488 Last post 2004-10-29 03:11:24
by Malohkan
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 5491 Last post 2011-01-11 12:36:38
by t_larkworthy
Detect "going in circles" i 2D grid. jompe71 8 5512 Last post 2006-02-18 20:35:43
by ryanm
Chess AI library? appel 2 5541 Last post 2007-11-20 21:49:03
by thijs
Maximum inner box of a convex hull darkprophet 7 5567 Last post 2005-12-20 14:09:05
by t_larkworthy
AI API digitprop 5 5706 Last post 2005-09-12 17:41:29
by t_larkworthy
Tiny AI contest malberts 9 5707 Last post 2008-05-09 12:39:18
by SluX
Enemy moving towards player with low friction TotalSpelNerd 13 5754 Last post 2013-07-09 14:27:46
by h3ckboy
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 5764 Last post 2013-06-13 09:15:58
by heisenbergman
Gaming AI: The Art of Being Not Too Smart lifemakers 0 5822 Last post 2016-12-12 23:39:53
by lifemakers
AI detail level and scripting kevglass 7 5923 Last post 2007-02-15 19:34:26
by oNyx
Car Driver AI rdcarvallo 6 5950 Last post 2006-11-30 04:12:17
by rdcarvallo
How fast should A* run? appel 8 5991 Last post 2007-04-25 15:01:40
by JAW
Using genetic algorithms to 'train' my AI Netherlords 5 5995 Last post 2013-10-02 20:36:56
by EmanP
A* Pathfinding seems to give up before target CopyableCougar4 24 6122 Last post 2014-09-19 08:58:18
by richierich
Decision Making in Strategy Game theOne 11 6164 Last post 2015-07-22 05:21:50
by ddyer
artificial potential fields gideon 6 6204 Last post 2007-02-19 09:02:14
by gideon
A-star 101 jonask84 10 6248 Last post 2005-05-31 12:33:14
by Imxqm
Help making enemies more aware of walls. Pungsnigel 11 6257 Last post 2012-05-18 17:24:33
by Eli Delventhal
Back propagation algorithm JavaSnob77 6 6311 Last post 2005-12-21 06:51:28
by tkr
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