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java area (outline) to polygon / array (x, y) sQ3rl 3 5457 Last post 2009-12-05 08:31:14
by sQ3rl
Java AI programmers wanted VeaR 0 1529 Last post 2005-09-02 16:13:22
by VeaR
Is This Book Good To Learn AI ? Andre Lopes 8 2270 Last post 2013-09-07 22:19:42
by Andre Lopes
Is there a search algorithm for this? Orangy Tang 18 6274 Last post 2011-08-08 21:28:04
by Jono
Interesting Pathfinding Question dayrinni 7 3748 Last post 2007-07-12 16:01:04
by keldon85
Initial steps on navigation meshes jh62 0 451 Last post 2014-02-20 08:08:30
by jh62
I need to fix my enemy's Xray vision. cubemaster21 2 1635 Last post 2012-08-06 02:45:42
by cubemaster21
How's my basic AI? K.I.L.E.R 0 1742 Last post 2005-03-08 08:22:57
by K.I.L.E.R
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 4597 Last post 2011-01-11 12:36:38
by t_larkworthy
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 691 Last post 2014-06-23 05:21:09
by Roquen
how to create game board on java desktop for reversi games? dzar 1 3910 Last post 2010-02-21 22:37:00
by kaffiene
How fast should A* run? appel 8 4631 Last post 2007-04-25 15:01:40
by JAW
Help with RPGĀ“s Eatserbeam 2 2534 Last post 2008-06-12 03:20:16
by Eatserbeam
Help making enemies more aware of walls. Pungsnigel 11 3955 Last post 2012-05-18 17:24:33
by Eli Delventhal
Guide for DAN stainer711 4 2258 Last post 2005-08-15 15:08:31
by Matlu
Guide stainer711 2 1807 Last post 2005-02-05 13:01:23
by Malohkan
Good book on AI? sunsett 18 7509 Last post 2006-10-31 09:12:25
by ravenger
Getting started with A* :x StonePickaxes 5 2276 Last post 2012-05-23 18:00:09
by Mike
Game Structure Review Darrin 2 2578 Last post 2009-03-06 17:20:07
by Darrin
Fuzzy logic operations JavaSnob77 1 2089 Last post 2005-01-22 06:55:16
by JavaSnob77
First post ChrisM 0 2490 Last post 2004-09-10 18:28:39
by ChrisM
Faster A* Pathfinding CopyableCougar4 13 632 Last post 2014-09-25 09:49:26
by richierich
Enemy moving towards player with low friction TotalSpelNerd 13 1538 Last post 2013-07-09 14:27:46
by h3ckboy
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 3992 Last post 2005-09-11 19:26:49
by kevglass
Does anyone know how to modified AI in Tao Soccer Client??? jhonxjhon 0 2042 Last post 2009-06-06 11:03:30
by jhonxjhon
Difficulty effects on AI Malohkan 13 4607 Last post 2004-09-20 15:09:15
by darkprophet
Determing player/objects within a certain radius of "self" Jannick 5 2701 Last post 2006-02-18 18:33:37
by t_larkworthy
Determine Traffic in Real-Time? noblemaster 2 2616 Last post 2007-08-10 07:55:02
by keldon85
Detect "going in circles" i 2D grid. jompe71 8 3983 Last post 2006-02-18 20:35:43
by ryanm
Context pooling feasability AI Guy 4 2998 Last post 2007-10-30 16:00:24
by SimonH
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Add your game by posting it in the WIP section,
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Riven (10 views)
2014-10-02 14:36:20

Pippogeek (41 views)
2014-09-24 16:13:29

Pippogeek (32 views)
2014-09-24 16:12:22

Pippogeek (22 views)
2014-09-24 16:12:06

Grunnt (48 views)
2014-09-23 14:38:19

radar3301 (30 views)
2014-09-21 23:33:17

BurntPizza (65 views)
2014-09-21 02:42:18

BurntPizza (37 views)
2014-09-21 01:30:30

moogie (44 views)
2014-09-21 00:26:15

UprightPath (53 views)
2014-09-20 20:14:06
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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