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Seeded Generated Random Maps Sanxion 6 3657 Last post 2005-12-19 14:25:02
by appel
artificial potential fields gideon 6 4527 Last post 2007-02-19 09:02:14
by gideon
Car Driver AI rdcarvallo 6 4659 Last post 2006-11-30 04:12:17
by rdcarvallo
the AI contest is here misterX 6 3243 Last post 2005-01-13 18:48:48
by misterX
Back propagation algorithm JavaSnob77 6 5200 Last post 2005-12-21 06:51:28
by tkr
A* with wall based tiles sproket 6 1956 Last post 2013-01-29 00:47:27
by Roquen
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 2280 Last post 2013-09-11 18:35:08
by ags1
make my sprite jump thecodehunter 5 8236 Last post 2009-03-22 13:49:51
by fletchergames
Starting with Artifical Intelligence Tyb97 5 3005 Last post 2012-08-06 13:47:52
by ReBirth
Getting started with A* :x StonePickaxes 5 2665 Last post 2012-05-23 18:00:09
by Mike
AI API digitprop 5 4490 Last post 2005-09-12 17:41:29
by t_larkworthy
Using genetic algorithms to 'train' my AI Netherlords 5 3359 Last post 2013-10-02 20:36:56
by EmanP
procedural content generation mmcp 5 3924 Last post 2008-07-12 23:25:10
by mmcp
Pathfinding algorithms? appel 5 4080 Last post 2007-04-25 15:09:42
by JAW
Determing player/objects within a certain radius of "self" Jannick 5 2957 Last post 2006-02-18 18:33:37
by t_larkworthy
Tile puzzles... appel 5 4860 Last post 2008-02-01 15:39:20
by jojoh
Programming Game AI by Example - Book recommendation zparticle 5 5684 Last post 2006-05-26 18:58:59
by Malohkan
RTS AI lhkbob 5 5210 Last post 2008-05-12 04:02:01
by lhkbob
Passable terrain paths algorithm? appel 5 3671 Last post 2006-06-12 11:06:32
by darkprophet
AI for 2D game like Flicky or Sonic Andre Lopes 5 3210 Last post 2013-03-24 02:53:51
by Andre Lopes
Poker hand evaluation appel 5 7089 Last post 2007-08-31 11:05:07
by appel
...AI programming contest starting on the 15t misterX 4 2626 Last post 2004-11-14 14:12:35
by z.e.r.o
Simple AI logic with (J)CSP? broumbroum 4 3279 Last post 2007-03-27 23:56:52
by broumbroum
Combined State Machines darkprophet 4 2536 Last post 2004-09-25 16:04:38
by darkprophet
Pathfinding in buildings lhkbob 4 4294 Last post 2007-10-01 18:12:58
by raft
Guide for DAN stainer711 4 2419 Last post 2005-08-15 15:08:31
by Matlu
Context pooling feasability AI Guy 4 3133 Last post 2007-10-30 16:00:24
by SimonH
Scripting technologies markus.borbely 4 5030 Last post 2009-04-05 09:49:49
by Roquen
AI and Kohonen Networks JavaSnob77 4 2856 Last post 2005-01-26 09:21:21
by digitprop
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 4807 Last post 2011-01-11 12:36:38
by t_larkworthy
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