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AI for 2D game like Flicky or Sonic Andre Lopes 5 4090 Last post 2013-03-24 02:53:51
by Andre Lopes
Programming Game AI by Example - Book recommendation zparticle 5 6389 Last post 2006-05-26 18:58:59
by Malohkan
make my sprite jump thecodehunter 5 9108 Last post 2009-03-22 13:49:51
by fletchergames
Passable terrain paths algorithm? appel 5 4012 Last post 2006-06-12 11:06:32
by darkprophet
Getting started with A* :x StonePickaxes 5 3016 Last post 2012-05-23 18:00:09
by Mike
RTS AI lhkbob 5 5647 Last post 2008-05-12 04:02:01
by lhkbob
Starting with Artifical Intelligence Tyb97 5 3386 Last post 2012-08-06 13:47:52
by ReBirth
Pathfinding algorithms? appel 5 4389 Last post 2007-04-25 15:09:42
by JAW
AI API digitprop 5 4814 Last post 2005-09-12 17:41:29
by t_larkworthy
Poker hand evaluation appel 5 8796 Last post 2007-08-31 11:05:07
by appel
procedural content generation mmcp 5 4261 Last post 2008-07-12 23:25:10
by mmcp
Tile puzzles... appel 5 5402 Last post 2008-02-01 15:39:20
by jojoh
A* with wall based tiles sproket 6 2508 Last post 2013-01-29 00:47:27
by Roquen
Seeded Generated Random Maps Sanxion 6 3954 Last post 2005-12-19 14:25:02
by appel
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 3083 Last post 2013-09-11 18:35:08
by ags1
Back propagation algorithm JavaSnob77 6 5612 Last post 2005-12-21 06:51:28
by tkr
Resources for generating a navmesh? CopyableCougar4 6 1391 Last post 2015-10-14 09:50:59
by Roquen
AI FOR MY Game ??? GNecro1 6 2698 Last post 2013-07-31 11:41:36
by GNecro1
Car Driver AI rdcarvallo 6 5218 Last post 2006-11-30 04:12:17
by rdcarvallo
artificial potential fields gideon 6 5169 Last post 2007-02-19 09:02:14
by gideon
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 2558 Last post 2014-06-23 05:21:09
by Roquen
the AI contest is here misterX 6 3602 Last post 2005-01-13 18:48:48
by misterX
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 4271 Last post 2013-06-13 09:15:58
by heisenbergman
Interesting Pathfinding Question dayrinni 7 4236 Last post 2007-07-12 16:01:04
by keldon85
Random Array Outline Patterns steveyO 7 7722 Last post 2009-12-08 22:39:22
by steveyO
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3702 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Maximum inner box of a convex hull darkprophet 7 4509 Last post 2005-12-20 14:09:05
by t_larkworthy
AI detail level and scripting kevglass 7 4712 Last post 2007-02-15 19:34:26
by oNyx
Pocket Tanks ground bert 7 6685 Last post 2006-08-01 17:46:59
by Kova
Simple but efficient pathfinding AI assasinDN 8 9913 Last post 2014-02-24 17:00:26
by assasinDN
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