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make my sprite jump thecodehunter 5 7771 Last post 2009-03-22 13:49:51
by fletchergames
Pathfinding algorithms? appel 5 3925 Last post 2007-04-25 15:09:42
by JAW
AI API digitprop 5 4303 Last post 2005-09-12 17:41:29
by t_larkworthy
Using genetic algorithms to 'train' my AI Netherlords 5 2907 Last post 2013-10-02 20:36:56
by EmanP
Tile puzzles... appel 5 4600 Last post 2008-02-01 15:39:20
by jojoh
AI for 2D game like Flicky or Sonic Andre Lopes 5 2621 Last post 2013-03-24 02:53:51
by Andre Lopes
Getting started with A* :x StonePickaxes 5 2389 Last post 2012-05-23 18:00:09
by Mike
Poker hand evaluation appel 5 6305 Last post 2007-08-31 11:05:07
by appel
Starting with Artifical Intelligence Tyb97 5 2658 Last post 2012-08-06 13:47:52
by ReBirth
AI FOR MY Game ??? GNecro1 6 1389 Last post 2013-07-31 11:41:36
by GNecro1
Seeded Generated Random Maps Sanxion 6 3470 Last post 2005-12-19 14:25:02
by appel
artificial potential fields gideon 6 4267 Last post 2007-02-19 09:02:14
by gideon
Back propagation algorithm JavaSnob77 6 4991 Last post 2005-12-21 06:51:28
by tkr
the AI contest is here misterX 6 3078 Last post 2005-01-13 18:48:48
by misterX
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 785 Last post 2014-06-23 05:21:09
by Roquen
A* with wall based tiles sproket 6 1578 Last post 2013-01-29 00:47:27
by Roquen
Car Driver AI rdcarvallo 6 4415 Last post 2006-11-30 04:12:17
by rdcarvallo
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 1731 Last post 2013-09-11 18:35:08
by ags1
Random Array Outline Patterns steveyO 7 6964 Last post 2009-12-08 22:39:22
by steveyO
Interesting Pathfinding Question dayrinni 7 3810 Last post 2007-07-12 16:01:04
by keldon85
AI detail level and scripting kevglass 7 3848 Last post 2007-02-15 19:34:26
by oNyx
Pocket Tanks ground bert 7 5527 Last post 2006-08-01 17:46:59
by Kova
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 2431 Last post 2013-06-13 09:15:58
by heisenbergman
Maximum inner box of a convex hull darkprophet 7 3586 Last post 2005-12-20 14:09:05
by t_larkworthy
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3129 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
A* Multiple paths to goal roland 8 877 Last post 2014-07-01 17:13:09
by roland
Simple but efficient pathfinding AI assasinDN 8 2654 Last post 2014-02-24 17:00:26
by assasinDN
Is This Book Good To Learn AI ? Andre Lopes 8 2570 Last post 2013-09-07 22:19:42
by Andre Lopes
How fast should A* run? appel 8 4696 Last post 2007-04-25 15:01:40
by JAW
pathfinding for multiple objects? kappa 8 4211 Last post 2006-05-05 22:06:22
by appel
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rwatson462 (30 views)
2014-12-15 09:26:44

Mr.CodeIt (23 views)
2014-12-14 19:50:38

BurntPizza (50 views)
2014-12-09 22:41:13

BurntPizza (84 views)
2014-12-08 04:46:31

JscottyBieshaar (45 views)
2014-12-05 12:39:02

SHC (59 views)
2014-12-03 16:27:13

CopyableCougar4 (57 views)
2014-11-29 21:32:03

toopeicgaming1999 (123 views)
2014-11-26 15:22:04

toopeicgaming1999 (114 views)
2014-11-26 15:20:36

toopeicgaming1999 (32 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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