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AI for 2D game like Flicky or Sonic Andre Lopes 5 4026 Last post 2013-03-24 02:53:51
by Andre Lopes
Using genetic algorithms to 'train' my AI Netherlords 5 4203 Last post 2013-10-02 20:36:56
by EmanP
make my sprite jump thecodehunter 5 9048 Last post 2009-03-22 13:49:51
by fletchergames
RTS AI lhkbob 5 5584 Last post 2008-05-12 04:02:01
by lhkbob
AI API digitprop 5 4789 Last post 2005-09-12 17:41:29
by t_larkworthy
Determing player/objects within a certain radius of "self" Jannick 5 3221 Last post 2006-02-18 18:33:37
by t_larkworthy
Poker hand evaluation appel 5 8659 Last post 2007-08-31 11:05:07
by appel
Passable terrain paths algorithm? appel 5 3973 Last post 2006-06-12 11:06:32
by darkprophet
Programming Game AI by Example - Book recommendation zparticle 5 6316 Last post 2006-05-26 18:58:59
by Malohkan
Pathfinding algorithms? appel 5 4352 Last post 2007-04-25 15:09:42
by JAW
Tile puzzles... appel 5 5352 Last post 2008-02-01 15:39:20
by jojoh
Back propagation algorithm JavaSnob77 6 5565 Last post 2005-12-21 06:51:28
by tkr
Seeded Generated Random Maps Sanxion 6 3925 Last post 2005-12-19 14:25:02
by appel
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 3014 Last post 2013-09-11 18:35:08
by ags1
artificial potential fields gideon 6 5093 Last post 2007-02-19 09:02:14
by gideon
AI FOR MY Game ??? GNecro1 6 2630 Last post 2013-07-31 11:41:36
by GNecro1
the AI contest is here misterX 6 3563 Last post 2005-01-13 18:48:48
by misterX
Resources for generating a navmesh? CopyableCougar4 6 1289 Last post 2015-10-14 09:50:59
by Roquen
Car Driver AI rdcarvallo 6 5166 Last post 2006-11-30 04:12:17
by rdcarvallo
A* with wall based tiles sproket 6 2459 Last post 2013-01-29 00:47:27
by Roquen
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 2450 Last post 2014-06-23 05:21:09
by Roquen
Random Array Outline Patterns steveyO 7 7652 Last post 2009-12-08 22:39:22
by steveyO
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 4201 Last post 2013-06-13 09:15:58
by heisenbergman
Pocket Tanks ground bert 7 6597 Last post 2006-08-01 17:46:59
by Kova
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3665 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Maximum inner box of a convex hull darkprophet 7 4449 Last post 2005-12-20 14:09:05
by t_larkworthy
AI detail level and scripting kevglass 7 4622 Last post 2007-02-15 19:34:26
by oNyx
Interesting Pathfinding Question dayrinni 7 4211 Last post 2007-07-12 16:01:04
by keldon85
Visibility graph pathfinding theagentd 8 5351 Last post 2012-05-11 18:59:41
by krasse
A* Multiple paths to goal roland 8 3021 Last post 2014-07-01 17:13:09
by roland
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