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AI path finding on non tile based game? FewCode 27 6159 Last post 2014-03-25 10:05:34
by dezzroy
Pocket Tanks ground bert 7 5944 Last post 2006-08-01 17:46:59
by Kova
Programming Game AI by Example - Book recommendation zparticle 5 5746 Last post 2006-05-26 18:58:59
by Malohkan
Projection Matrix cborders 19 5446 Last post 2005-12-05 15:21:25
by cborders
A* Pathfinding question dayrinni 9 5353 Last post 2007-09-14 08:22:26
by JAW
Simple but efficient pathfinding AI assasinDN 8 5341 Last post 2014-02-24 17:00:26
by assasinDN
RTS AI lhkbob 5 5255 Last post 2008-05-12 04:02:01
by lhkbob
Back propagation algorithm JavaSnob77 6 5228 Last post 2005-12-21 06:51:28
by tkr
Difficulty effects on AI Malohkan 13 5165 Last post 2004-09-20 15:09:15
by darkprophet
Scripting technologies markus.borbely 4 5077 Last post 2009-04-05 09:49:49
by Roquen
Tile puzzles... appel 5 4916 Last post 2008-02-01 15:39:20
by jojoh
How fast should A* run? appel 8 4908 Last post 2007-04-25 15:01:40
by JAW
Visibility graph pathfinding theagentd 8 4880 Last post 2012-05-11 18:59:41
by krasse
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 4843 Last post 2011-01-11 12:36:38
by t_larkworthy
Calculating Strafe Angle Vector for Top Down Shooter? gridur 3 4838 Last post 2010-03-28 08:25:24
by gridur
AI project arne 13 4786 Last post 2005-04-25 22:19:19
by Malohkan
A-star 101 jonask84 10 4746 Last post 2005-05-31 12:33:14
by Imxqm
Car Driver AI rdcarvallo 6 4717 Last post 2006-11-30 04:12:17
by rdcarvallo
A* with different sized units counterp 13 4624 Last post 2012-07-08 11:41:48
by counterp
pathfinding for multiple objects? kappa 8 4615 Last post 2006-05-05 22:06:22
by appel
artificial potential fields gideon 6 4601 Last post 2007-02-19 09:02:14
by gideon
Chess AI library? appel 2 4599 Last post 2007-11-20 21:49:03
by thijs
Help making enemies more aware of walls. Pungsnigel 11 4577 Last post 2012-05-18 17:24:33
by Eli Delventhal
AI API digitprop 5 4532 Last post 2005-09-12 17:41:29
by t_larkworthy
Tiny AI contest malberts 9 4529 Last post 2008-05-09 12:39:18
by SluX
TileMap with animations Cero 2 4490 Last post 2009-07-16 20:04:27
by Cero
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 4405 Last post 2005-09-11 19:26:49
by kevglass
Pathfinding in buildings lhkbob 4 4313 Last post 2007-10-01 18:12:58
by raft
Detect "going in circles" i 2D grid. jompe71 8 4256 Last post 2006-02-18 20:35:43
by ryanm
Making a sprite jump? wreed12345 12 4235 Last post 2013-01-06 13:32:11
by PeterNicholson
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