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Combined State Machines darkprophet 4 2907 Last post 2004-09-25 16:04:38
by darkprophet
First post ChrisM 0 2937 Last post 2004-09-10 18:28:39
by ChrisM
Active Time Battle AI :: Am I doing it right? Sethir 2 2939 Last post 2014-01-10 19:14:27
by actual
...AI programming contest starting on the 15t misterX 4 2980 Last post 2004-11-14 14:12:35
by z.e.r.o
Java Graphics After Images? CyanPrime 1 3012 Last post 2009-03-19 06:46:08
by Eli Delventhal
Determine Traffic in Real-Time? noblemaster 2 3018 Last post 2007-08-10 07:55:02
by keldon85
Tutorial or example on a* pathfinding without Slick Ed_RockStarGuy 16 3022 Last post 2015-01-12 15:30:36
by pixeduck
Rimscape Combat AI Here Malohkan 1 3087 Last post 2004-12-20 03:38:00
by Malohkan
Getting started with A* :x StonePickaxes 5 3097 Last post 2012-05-23 18:00:09
by Mike
Faster A* Pathfinding CopyableCougar4 13 3142 Last post 2014-09-25 09:49:26
by richierich
Game Structure Review Darrin 2 3203 Last post 2009-03-06 17:20:07
by Darrin
AI and Kohonen Networks JavaSnob77 4 3248 Last post 2005-01-26 09:21:21
by digitprop
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 3270 Last post 2013-09-11 18:35:08
by ags1
Determing player/objects within a certain radius of "self" Jannick 5 3336 Last post 2006-02-18 18:33:37
by t_larkworthy
A* Multiple paths to goal roland 8 3362 Last post 2014-07-01 17:13:09
by roland
Decision Making in Strategy Game theOne 11 3417 Last post 2015-07-22 05:21:50
by ddyer
Context pooling feasability AI Guy 4 3423 Last post 2007-10-30 16:00:24
by SimonH
Vektors and Angles Bananni 2 3465 Last post 2010-09-10 21:38:07
by Bananni
Starting with Artifical Intelligence Tyb97 5 3468 Last post 2012-08-06 13:47:52
by ReBirth
Simple AI logic with (J)CSP? broumbroum 4 3698 Last post 2007-03-27 23:56:52
by broumbroum
the AI contest is here misterX 6 3703 Last post 2005-01-13 18:48:48
by misterX
AI Sprite Change Zaroth 1 3782 Last post 2010-04-06 12:30:14
by zoto
AI for a card game Bonbon-Chan 0 3832 Last post 2009-02-05 08:32:00
by Bonbon-Chan
jKılavuz - a guide in the polygon soup raft 3 3892 Last post 2007-10-01 22:31:31
by raft
Collision Detection problem dotabyss 3 3897 Last post 2010-03-15 20:16:47
by Eli Delventhal
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3898 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Enemy moving towards player with low friction TotalSpelNerd 13 3932 Last post 2013-07-09 14:27:46
by h3ckboy
A* Pathfinding seems to give up before target CopyableCougar4 24 3956 Last post 2014-09-19 08:58:18
by richierich
Seeded Generated Random Maps Sanxion 6 4048 Last post 2005-12-19 14:25:02
by appel
Tool for AI performance reporting jfelrod1960 2 4054 Last post 2008-10-30 16:04:59
by jfelrod1960
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List of Learning Resources
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Rendering resources
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