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Pathfinding efficiency Gibbo3771 18 2124 Last post 2014-03-21 09:58:46
by Roquen
Guide for DAN stainer711 4 2135 Last post 2005-08-15 17:08:31
by Matlu
string based conversation MickeyB 1 2158 Last post 2009-02-27 17:45:59
by zammbi
Using genetic algorithms to 'train' my AI Netherlords 5 2188 Last post 2013-10-02 22:36:56
by EmanP
Making a sprite jump? wreed12345 12 2205 Last post 2013-01-06 14:32:11
by PeterNicholson
Lux AI developer kit sillysoft 1 2211 Last post 2006-04-09 14:43:19
by princec
Combined State Machines darkprophet 4 2214 Last post 2004-09-25 18:04:38
by darkprophet
Starting with Artifical Intelligence Tyb97 5 2281 Last post 2012-08-06 15:47:52
by ReBirth
...AI programming contest starting on the 15t misterX 4 2303 Last post 2004-11-14 15:12:35
by z.e.r.o
updating octree's or similar data structures lhkbob 0 2308 Last post 2007-05-07 00:35:10
by lhkbob
Java Graphics After Images? CyanPrime 1 2371 Last post 2009-03-19 07:46:08
by Eli Delventhal
First post ChrisM 0 2410 Last post 2004-09-10 20:28:39
by ChrisM
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2426 Last post 2007-05-25 15:03:00
by JAW
Help with RPGĀ“s Eatserbeam 2 2455 Last post 2008-06-12 05:20:16
by Eatserbeam
AI and Kohonen Networks JavaSnob77 4 2459 Last post 2005-01-26 10:21:21
by digitprop
Game Structure Review Darrin 2 2460 Last post 2009-03-06 18:20:07
by Darrin
Determine Traffic in Real-Time? noblemaster 2 2507 Last post 2007-08-10 09:55:02
by keldon85
Rimscape Combat AI Here Malohkan 1 2559 Last post 2004-12-20 04:38:00
by Malohkan
Determing player/objects within a certain radius of "self" Jannick 5 2577 Last post 2006-02-18 19:33:37
by t_larkworthy
the AI contest is here misterX 6 2815 Last post 2005-01-13 19:48:48
by misterX
TOS, open-source soccer simulation in Java yuz 0 2861 Last post 2005-01-21 06:41:46
by yuz
Spell effects: (Damage-Over-Time) Threading? Oryan 7 2876 Last post 2005-12-06 04:08:48
by Ask_Hjorth_Larsen
Vektors and Angles Bananni 2 2881 Last post 2010-09-10 23:38:07
by Bananni
Context pooling feasability AI Guy 4 2906 Last post 2007-10-30 17:00:24
by SimonH
Simple AI logic with (J)CSP? broumbroum 4 2956 Last post 2007-03-28 01:56:52
by broumbroum
AI Sprite Change Zaroth 1 2963 Last post 2010-04-06 14:30:14
by zoto
AI for a card game Bonbon-Chan 0 2991 Last post 2009-02-05 09:32:00
by Bonbon-Chan
Collision Detection problem dotabyss 3 2994 Last post 2010-03-15 21:16:47
by Eli Delventhal
Seeded Generated Random Maps Sanxion 6 3233 Last post 2005-12-19 15:25:02
by appel
Passable terrain paths algorithm? appel 5 3244 Last post 2006-06-12 13:06:32
by darkprophet
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Add your game by posting it in the WIP section,
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xsi3rr4x (23 views)
2014-04-15 18:08:23

BurntPizza (18 views)
2014-04-15 03:46:01

UprightPath (32 views)
2014-04-14 17:39:50

UprightPath (16 views)
2014-04-14 17:35:47

Porlus (32 views)
2014-04-14 15:48:38

tom_mai78101 (58 views)
2014-04-10 04:04:31

BurntPizza (116 views)
2014-04-08 23:06:04

tom_mai78101 (216 views)
2014-04-05 13:34:39

trollwarrior1 (183 views)
2014-04-04 12:06:45

CJLetsGame (190 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
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