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string based conversation MickeyB 1 2344 Last post 2009-02-27 16:45:59
by zammbi
Guide for DAN stainer711 4 2345 Last post 2005-08-15 15:08:31
by Matlu
Lux AI developer kit sillysoft 1 2348 Last post 2006-04-09 12:43:19
by princec
Getting started with A* :x StonePickaxes 5 2451 Last post 2012-05-23 18:00:09
by Mike
Combined State Machines darkprophet 4 2455 Last post 2004-09-25 16:04:38
by darkprophet
Can anyone give me an easy ANN exercise? Andre Lopes 11 2460 Last post 2014-06-26 14:59:08
by KevinWorkman
updating octree's or similar data structures lhkbob 0 2461 Last post 2007-05-06 22:35:10
by lhkbob
...AI programming contest starting on the 15t misterX 4 2512 Last post 2004-11-14 14:12:35
by z.e.r.o
First post ChrisM 0 2553 Last post 2004-09-10 18:28:39
by ChrisM
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2591 Last post 2007-05-25 13:03:00
by JAW
Help with RPGĀ“s Eatserbeam 2 2596 Last post 2008-06-12 03:20:16
by Eatserbeam
Java Graphics After Images? CyanPrime 1 2598 Last post 2009-03-19 06:46:08
by Eli Delventhal
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 2610 Last post 2013-06-13 09:15:58
by heisenbergman
Game Structure Review Darrin 2 2674 Last post 2009-03-06 17:20:07
by Darrin
Determine Traffic in Real-Time? noblemaster 2 2682 Last post 2007-08-10 07:55:02
by keldon85
AI for 2D game like Flicky or Sonic Andre Lopes 5 2747 Last post 2013-03-24 02:53:51
by Andre Lopes
AI and Kohonen Networks JavaSnob77 4 2749 Last post 2005-01-26 09:21:21
by digitprop
Rimscape Combat AI Here Malohkan 1 2751 Last post 2004-12-20 03:38:00
by Malohkan
Is This Book Good To Learn AI ? Andre Lopes 8 2789 Last post 2013-09-07 22:19:42
by Andre Lopes
Starting with Artifical Intelligence Tyb97 5 2806 Last post 2012-08-06 13:47:52
by ReBirth
Determing player/objects within a certain radius of "self" Jannick 5 2832 Last post 2006-02-18 18:33:37
by t_larkworthy
Pathfinding efficiency Gibbo3771 18 2887 Last post 2014-03-21 08:58:46
by Roquen
Using genetic algorithms to 'train' my AI Netherlords 5 3029 Last post 2013-10-02 20:36:56
by EmanP
Context pooling feasability AI Guy 4 3065 Last post 2007-10-30 16:00:24
by SimonH
Vektors and Angles Bananni 2 3082 Last post 2010-09-10 21:38:07
by Bananni
the AI contest is here misterX 6 3152 Last post 2005-01-13 18:48:48
by misterX
Simple AI logic with (J)CSP? broumbroum 4 3182 Last post 2007-03-27 23:56:52
by broumbroum
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3204 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Simple but efficient pathfinding AI assasinDN 8 3242 Last post 2014-02-24 17:00:26
by assasinDN
Collision Detection problem dotabyss 3 3263 Last post 2010-03-15 20:16:47
by Eli Delventhal
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