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ApoSoccer - the programming challenge 2009 Apo 16 13712 Last post 2009-07-03 14:06:23
by Apo
Architecture for behaviour trees with scheduled tasks JJengineering 9 7344 Last post 2015-05-28 05:21:47
by Roquen
artificial potential fields gideon 6 6204 Last post 2007-02-19 09:02:14
by gideon
Back propagation algorithm JavaSnob77 6 6313 Last post 2005-12-21 06:51:28
by tkr
Calculating Strafe Angle Vector for Top Down Shooter? gridur 3 6486 Last post 2010-03-28 08:25:24
by gridur
Calculating the future position of an object with 6dof endolf 9 7752 Last post 2007-03-26 16:06:15
by t_larkworthy
Can anyone give me an easy ANN exercise? Andre Lopes 11 10221 Last post 2014-06-26 14:59:08
by KevinWorkman
Car Driver AI rdcarvallo 6 5953 Last post 2006-11-30 04:12:17
by rdcarvallo
Character EXP Formula error777 10 12555 Last post 2009-09-07 08:01:50
by error777
Checkers AI h3ckboy 8 9831 Last post 2009-02-25 11:37:24
by h3ckboy
Chess AI library? appel 2 5546 Last post 2007-11-20 21:49:03
by thijs
collidesWith() method mizzy 9 11169 Last post 2010-04-26 09:22:52
by gouessej
Collision Detection problem dotabyss 3 4476 Last post 2010-03-15 20:16:47
by Eli Delventhal
Combined State Machines darkprophet 4 3459 Last post 2004-09-25 16:04:38
by darkprophet
Context pooling feasability AI Guy 4 3837 Last post 2007-10-30 16:00:24
by SimonH
Decision Making in Strategy Game theOne 11 6177 Last post 2015-07-22 05:21:50
by ddyer
Detect "going in circles" i 2D grid. jompe71 8 5519 Last post 2006-02-18 20:35:43
by ryanm
Determine Traffic in Real-Time? noblemaster 2 3345 Last post 2007-08-10 07:55:02
by keldon85
Determing player/objects within a certain radius of "self" Jannick 5 3912 Last post 2006-02-18 18:33:37
by t_larkworthy
Difficulty effects on AI Malohkan 13 7609 Last post 2004-09-20 15:09:15
by darkprophet
Does anyone know how to modified AI in Tao Soccer Client??? jhonxjhon 0 2573 Last post 2009-06-06 11:03:30
by jhonxjhon
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 5425 Last post 2005-09-11 19:26:49
by kevglass
Enemy moving towards player with low friction TotalSpelNerd 13 5769 Last post 2013-07-09 14:27:46
by h3ckboy
euler numbers erana 3 9787 Last post 2016-06-26 13:33:21
by Hydroque
Faster A* Pathfinding CopyableCougar4 13 4659 Last post 2014-09-25 09:49:26
by richierich
First post ChrisM 0 3198 Last post 2004-09-10 18:28:39
by ChrisM
Fuzzy logic operations JavaSnob77 1 2912 Last post 2005-01-22 06:55:16
by JavaSnob77
Game Structure Review Darrin 2 3709 Last post 2009-03-06 17:20:07
by Darrin
Gaming AI: The Art of Being Not Too Smart lifemakers 0 5893 Last post 2016-12-12 23:39:53
by lifemakers
Getting started with A* :x StonePickaxes 5 3702 Last post 2012-05-23 18:00:09
by Mike
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