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Help making enemies more aware of walls. Pungsnigel 11 4416 Last post 2012-05-18 17:24:33
by Eli Delventhal
Spell effects: (Damage-Over-Time) Threading? Oryan 7 3296 Last post 2005-12-06 03:08:48
by Ask_Hjorth_Larsen
Scripting languages (again!) Orangy Tang 15 9946 Last post 2008-01-24 13:28:16
by markus.borbely
Is there a search algorithm for this? Orangy Tang 18 7139 Last post 2011-08-08 21:28:04
by Jono
AI Blackboards - anyone any experience with them? Orangy Tang 1 2132 Last post 2011-08-27 09:11:26
by delt0r
AI Combat novasharp 3 1782 Last post 2013-04-30 12:06:21
by novasharp
AI Scripting for Players? noblemaster 23 11593 Last post 2010-02-07 00:12:53
by noblemaster
Determine Traffic in Real-Time? noblemaster 2 2724 Last post 2007-08-10 07:55:02
by keldon85
nOOb going doing an AI to an computerized war boardgame, yeah sure.. NewOnJava 1 2629 Last post 2007-05-25 13:03:00
by JAW
Using genetic algorithms to 'train' my AI Netherlords 5 3281 Last post 2013-10-02 20:36:56
by EmanP
AI in a turn based strategy game Netherlords 13 8618 Last post 2013-04-12 16:51:31
by Netherlords
Pathfinding method: discussion mokopa 16 6918 Last post 2007-07-13 16:44:40
by t_larkworthy
procedural content generation mmcp 5 3890 Last post 2008-07-12 23:25:10
by mmcp
collidesWith() method mizzy 9 9310 Last post 2010-04-26 09:22:52
by gouessej
What do you think of an AI contest? « 1 2 » misterX 39 11117 Last post 2006-01-27 12:48:15
by misterX
...AI programming contest starting on the 15t misterX 4 2593 Last post 2004-11-14 14:12:35
by z.e.r.o
the AI contest is here misterX 6 3219 Last post 2005-01-13 18:48:48
by misterX
string based conversation MickeyB 1 2400 Last post 2009-02-27 16:45:59
by zammbi
Scripting technologies markus.borbely 4 4987 Last post 2009-04-05 09:49:49
by Roquen
Difficulty effects on AI Malohkan 13 5023 Last post 2004-09-20 15:09:15
by darkprophet
Rimscape Combat AI Here Malohkan 1 2815 Last post 2004-12-20 03:38:00
by Malohkan
Tiny AI contest malberts 9 4444 Last post 2008-05-09 12:39:18
by SluX
AI for mancala game mahfuz 3 6818 Last post 2009-07-25 21:26:15
by Jono
updating octree's or similar data structures lhkbob 0 2501 Last post 2007-05-06 22:35:10
by lhkbob
Pathfinding in buildings lhkbob 4 4280 Last post 2007-10-01 18:12:58
by raft
RTS AI lhkbob 5 5165 Last post 2008-05-12 04:02:01
by lhkbob
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 4337 Last post 2005-09-11 19:26:49
by kevglass
AI detail level and scripting kevglass 7 4018 Last post 2007-02-15 19:34:26
by oNyx
pathfinding for multiple objects? kappa 8 4452 Last post 2006-05-05 22:06:22
by appel
How's my basic AI? K.I.L.E.R 0 1815 Last post 2005-03-08 08:22:57
by K.I.L.E.R
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