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Game Structure Review Darrin 2 2811 Last post 2009-03-06 17:20:07
by Darrin
TileMap with animations Cero 2 4490 Last post 2009-07-16 20:04:27
by Cero
I need to fix my enemy's Xray vision. cubemaster21 2 2055 Last post 2012-08-06 02:45:42
by cubemaster21
Active Time Battle AI :: Am I doing it right? Sethir 2 1766 Last post 2014-01-10 19:14:27
by actual
Vektors and Angles Bananni 2 3205 Last post 2010-09-10 21:38:07
by Bananni
Help with RPGĀ“s Eatserbeam 2 2667 Last post 2008-06-12 03:20:16
by Eatserbeam
Guide stainer711 2 2011 Last post 2005-02-05 13:01:23
by Malohkan
jKılavuz - a guide in the polygon soup raft 3 3662 Last post 2007-10-01 22:31:31
by raft
java area (outline) to polygon / array (x, y) sQ3rl 3 6331 Last post 2009-12-05 08:31:14
by sQ3rl
A* trouble Sabomoth 3 893 Last post 2014-03-16 13:58:20
by UprightPath
Opensource Java AI library (ai4j) zakster 3 6535 Last post 2009-03-11 19:25:54
by Jono
AI Combat novasharp 3 1884 Last post 2013-04-30 12:06:21
by novasharp
Collision Detection problem dotabyss 3 3461 Last post 2010-03-15 20:16:47
by Eli Delventhal
Calculating Strafe Angle Vector for Top Down Shooter? gridur 3 4838 Last post 2010-03-28 08:25:24
by gridur
AI for mancala game mahfuz 3 6938 Last post 2009-07-25 21:26:15
by Jono
Dungeon Crawl Movement AI/Steering/Flocking this time :) kevglass 3 4406 Last post 2005-09-11 19:26:49
by kevglass
Context pooling feasability AI Guy 4 3157 Last post 2007-10-30 16:00:24
by SimonH
AI and Kohonen Networks JavaSnob77 4 2896 Last post 2005-01-26 09:21:21
by digitprop
Guide for DAN stainer711 4 2440 Last post 2005-08-15 15:08:31
by Matlu
How to stop weapon from creating a close circuit in j2me game. j2me_beginner 4 4844 Last post 2011-01-11 12:36:38
by t_larkworthy
Combined State Machines darkprophet 4 2557 Last post 2004-09-25 16:04:38
by darkprophet
Pathfinding in buildings lhkbob 4 4314 Last post 2007-10-01 18:12:58
by raft
Scripting technologies markus.borbely 4 5078 Last post 2009-04-05 09:49:49
by Roquen
...AI programming contest starting on the 15t misterX 4 2659 Last post 2004-11-14 14:12:35
by z.e.r.o
Simple AI logic with (J)CSP? broumbroum 4 3306 Last post 2007-03-27 23:56:52
by broumbroum
RTS AI lhkbob 5 5255 Last post 2008-05-12 04:02:01
by lhkbob
Passable terrain paths algorithm? appel 5 3712 Last post 2006-06-12 11:06:32
by darkprophet
Determing player/objects within a certain radius of "self" Jannick 5 2997 Last post 2006-02-18 18:33:37
by t_larkworthy
procedural content generation mmcp 5 3956 Last post 2008-07-12 23:25:10
by mmcp
AI API digitprop 5 4532 Last post 2005-09-12 17:41:29
by t_larkworthy
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