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Tutorial or example on a* pathfinding without Slick Ed_RockStarGuy 16 2751 Last post 2015-01-12 15:30:36
by pixeduck
Any tips for obstacle avoidance etc.? appel 16 9974 Last post 2007-12-31 02:33:34
by t_larkworthy
ApoSoccer - the programming challenge 2009 Apo 16 11402 Last post 2009-07-03 14:06:23
by Apo
Pathfinding method: discussion mokopa 16 8492 Last post 2007-07-13 16:44:40
by t_larkworthy
pathfinding, targetting, and collisions when the world wraps Wildern 17 10423 Last post 2008-08-15 15:02:10
by Wildern
Is there a search algorithm for this? Orangy Tang 18 8486 Last post 2011-08-08 21:28:04
by Jono
Multiple pathfinders and memory usage appel 18 11972 Last post 2010-04-01 09:38:01
by ryanm
Pathfinding efficiency Gibbo3771 18 5465 Last post 2014-03-21 08:58:46
by Roquen
Good book on AI? sunsett 18 8647 Last post 2006-10-31 09:12:25
by ravenger
Projection Matrix cborders 19 6253 Last post 2005-12-05 15:21:25
by cborders
RTS AI appel 21 11092 Last post 2010-07-12 21:32:59
by delt0r
NPC Scripting Frederick 22 15032 Last post 2008-12-03 21:22:00
by Eli Delventhal
The History of AI bert 23 10392 Last post 2006-10-30 00:53:05
by ENC
AI APIs? gouessej 23 10958 Last post 2011-01-11 11:58:55
by t_larkworthy
AI Scripting for Players? noblemaster 23 12794 Last post 2010-02-07 00:12:53
by noblemaster
A* Pathfinding seems to give up before target CopyableCougar4 24 3680 Last post 2014-09-19 08:58:18
by richierich
[AI] Java Rules engines - especially Rete-based blahblahblahh 25 11706 Last post 2005-03-28 02:29:47
by greg_barton
Hnefatafl ags1 26 15873 Last post 2016-05-04 21:44:05
by ags1
AI path finding on non tile based game? FewCode 27 10866 Last post 2014-03-25 10:05:34
by dezzroy
AI Challenge: '2048' « 1 2 » HeroesGraveDev 36 17585 Last post 2014-06-24 21:26:44
by Seiya02
What do you think of an AI contest? « 1 2 » misterX 39 12992 Last post 2006-01-27 12:48:15
by misterX
An AI challenge « 1 2 » SimonH 39 15949 Last post 2008-07-23 15:25:27
by SimonH
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