Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (701)
Games in Android Showcase (203)
games submitted by our members
Games in WIP (774)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 ... 3 4 [5]
  ignore  
Subject Started by Replies Views Last post
0 Members and 1 Guest are viewing this board.
Simple but efficient pathfinding AI assasinDN 8 12093 Last post 2014-02-24 17:00:26
by assasinDN
Questions about ANN's Andre Lopes 0 827 Last post 2014-03-15 22:52:03
by Andre Lopes
A* trouble Sabomoth 3 1578 Last post 2014-03-16 13:58:20
by UprightPath
Pathfinding efficiency Gibbo3771 18 6419 Last post 2014-03-21 08:58:46
by Roquen
AI path finding on non tile based game? FewCode 27 12978 Last post 2014-03-25 10:05:34
by dezzroy
A* NodeMap Gibbo3771 0 1361 Last post 2014-04-15 10:09:12
by Gibbo3771
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 3205 Last post 2014-06-23 05:21:09
by Roquen
AI Challenge: '2048' « 1 2 » HeroesGraveDev 36 19687 Last post 2014-06-24 21:26:44
by Seiya02
Can anyone give me an easy ANN exercise? Andre Lopes 11 6632 Last post 2014-06-26 14:59:08
by KevinWorkman
A* Multiple paths to goal roland 8 3692 Last post 2014-07-01 17:13:09
by roland
A* Pathfinding seems to give up before target CopyableCougar4 24 4264 Last post 2014-09-19 08:58:18
by richierich
Faster A* Pathfinding CopyableCougar4 13 3373 Last post 2014-09-25 09:49:26
by richierich
[Sharing] Genetic Algorithm - libGDX ( Based on Jeff Heaton's Book ) Andre Lopes 0 1424 Last post 2014-10-22 00:57:00
by Andre Lopes
Make an Entity in 3D face a specific angle? BurningCore 9 4602 Last post 2014-11-30 05:23:15
by BurningCore
Tutorial or example on a* pathfinding without Slick Ed_RockStarGuy 16 3259 Last post 2015-01-12 15:30:36
by pixeduck
Architecture for behaviour trees with scheduled tasks JJengineering 9 4711 Last post 2015-05-28 05:21:47
by Roquen
Decision Making in Strategy Game theOne 11 3931 Last post 2015-07-22 05:21:50
by ddyer
Resources for generating a navmesh? CopyableCougar4 6 1832 Last post 2015-10-14 09:50:59
by Roquen
Hidden Markov Models, how to train using Baum-Welch? theagentd 3 5036 Last post 2015-10-19 19:45:36
by Jono
Hnefatafl ags1 26 18781 Last post 2016-05-04 21:44:05
by ags1
euler numbers erana 3 8472 Last post 2016-06-26 13:33:21
by Hydroque
Python or other scripting language for simple AI? DayTripperID 5 1045 Last post 2016-08-02 12:18:42
by DayTripperID
Pages: 1 ... 3 4 [5]
  ignore  
Topic you have posted in
Normal Topic
Hot Topic (More than 15 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
:  
 
ral0r2 (213 views)
2016-11-23 16:08:26

ClaasJG (354 views)
2016-11-10 17:36:32

CoffeeChemist (446 views)
2016-11-05 00:46:53

jay4842 (499 views)
2016-11-01 19:04:52

theagentd (508 views)
2016-10-24 17:51:53

theagentd (499 views)
2016-10-24 17:50:08

theagentd (454 views)
2016-10-24 17:43:15

CommanderKeith (453 views)
2016-10-22 15:22:05

Roquen (424 views)
2016-10-22 01:57:43

Roquen (310 views)
2016-10-17 12:09:13
List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!