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What do you think of an AI contest? « 1 2 » misterX 39 10424 Last post 2006-01-27 12:48:15
by misterX
An AI challenge « 1 2 » SimonH 39 12931 Last post 2008-07-23 15:25:27
by SimonH
AI Challenge: '2048' « 1 2 » HeroesGraveDev 36 9914 Last post 2014-06-24 21:26:44
by Seiya02
AI path finding on non tile based game? FewCode 27 3639 Last post 2014-03-25 10:05:34
by dezzroy
[AI] Java Rules engines - especially Rete-based blahblahblahh 25 9111 Last post 2005-03-28 02:29:47
by greg_barton
A* Pathfinding seems to give up before target CopyableCougar4 24 1079 Last post 2014-09-19 08:58:18
by richierich
AI Scripting for Players? noblemaster 23 11066 Last post 2010-02-07 00:12:53
by noblemaster
The History of AI bert 23 8260 Last post 2006-10-30 00:53:05
by ENC
AI APIs? gouessej 23 8451 Last post 2011-01-11 11:58:55
by t_larkworthy
NPC Scripting Frederick 22 12839 Last post 2008-12-03 21:22:00
by Eli Delventhal
RTS AI appel 21 9246 Last post 2010-07-12 21:32:59
by delt0r
Projection Matrix cborders 19 5034 Last post 2005-12-05 15:21:25
by cborders
Is there a search algorithm for this? Orangy Tang 18 6407 Last post 2011-08-08 21:28:04
by Jono
Pathfinding efficiency Gibbo3771 18 2757 Last post 2014-03-21 08:58:46
by Roquen
Good book on AI? sunsett 18 7594 Last post 2006-10-31 09:12:25
by ravenger
Multiple pathfinders and memory usage appel 18 10778 Last post 2010-04-01 09:38:01
by ryanm
pathfinding, targetting, and collisions when the world wraps Wildern 17 8211 Last post 2008-08-15 15:02:10
by Wildern
Any tips for obstacle avoidance etc.? appel 16 7416 Last post 2007-12-31 02:33:34
by t_larkworthy
Pathfinding method: discussion mokopa 16 6484 Last post 2007-07-13 16:44:40
by t_larkworthy
ApoSoccer - the programming challenge 2009 Apo 16 10274 Last post 2009-07-03 14:06:23
by Apo
Scripting languages (again!) Orangy Tang 15 9669 Last post 2008-01-24 13:28:16
by markus.borbely
(in)Finite State Machines (or: my first steps in the AI domain) Riven 14 10330 Last post 2011-01-31 12:47:08
by cylab
A* with different sized units counterp 13 3943 Last post 2012-07-08 11:41:48
by counterp
Faster A* Pathfinding CopyableCougar4 13 1068 Last post 2014-09-25 09:49:26
by richierich
AI project arne 13 4338 Last post 2005-04-25 22:19:19
by Malohkan
Difficulty effects on AI Malohkan 13 4692 Last post 2004-09-20 15:09:15
by darkprophet
LevelOfDetail AI darkprophet 13 3648 Last post 2004-10-29 03:11:24
by Malohkan
Enemy moving towards player with low friction TotalSpelNerd 13 1684 Last post 2013-07-09 14:27:46
by h3ckboy
AI in a turn based strategy game Netherlords 13 7358 Last post 2013-04-12 16:51:31
by Netherlords
Making a sprite jump? wreed12345 12 2984 Last post 2013-01-06 13:32:11
by PeterNicholson
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toopeicgaming1999 (68 views)
2014-11-26 15:22:04

toopeicgaming1999 (58 views)
2014-11-26 15:20:36

toopeicgaming1999 (13 views)
2014-11-26 15:20:08

SHC (26 views)
2014-11-25 12:00:59

SHC (24 views)
2014-11-25 11:53:45

Norakomi (30 views)
2014-11-25 11:26:43

Gibbo3771 (24 views)
2014-11-24 19:59:16

trollwarrior1 (37 views)
2014-11-22 12:13:56

xFryIx (76 views)
2014-11-13 12:34:49

digdugdiggy (53 views)
2014-11-12 21:11:50
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
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