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Faster A* Pathfinding CopyableCougar4 13 819 Last post 2014-09-25 09:49:26
by richierich
A* Pathfinding seems to give up before target CopyableCougar4 24 958 Last post 2014-09-19 08:58:18
by richierich
A* Multiple paths to goal roland 8 787 Last post 2014-07-01 17:13:09
by roland
Can anyone give me an easy ANN exercise? Andre Lopes 11 2213 Last post 2014-06-26 14:59:08
by KevinWorkman
AI Challenge: '2048' « 1 2 » HeroesGraveDev 36 9570 Last post 2014-06-24 21:26:44
by Seiya02
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 708 Last post 2014-06-23 05:21:09
by Roquen
A* NodeMap Gibbo3771 0 455 Last post 2014-04-15 10:09:12
by Gibbo3771
AI path finding on non tile based game? FewCode 27 3388 Last post 2014-03-25 10:05:34
by dezzroy
Pathfinding efficiency Gibbo3771 18 2700 Last post 2014-03-21 08:58:46
by Roquen
A* trouble Sabomoth 3 522 Last post 2014-03-16 13:58:20
by UprightPath
Questions about ANN's Andre Lopes 0 274 Last post 2014-03-15 22:52:03
by Andre Lopes
Simple but efficient pathfinding AI assasinDN 8 2208 Last post 2014-02-24 17:00:26
by assasinDN
Initial steps on navigation meshes jh62 0 469 Last post 2014-02-20 08:08:30
by jh62
Active Time Battle AI :: Am I doing it right? Sethir 2 1205 Last post 2014-01-10 19:14:27
by actual
Using genetic algorithms to 'train' my AI Netherlords 5 2794 Last post 2013-10-02 20:36:56
by EmanP
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 1588 Last post 2013-09-11 18:35:08
by ags1
Is This Book Good To Learn AI ? Andre Lopes 8 2322 Last post 2013-09-07 22:19:42
by Andre Lopes
AI FOR MY Game ??? GNecro1 6 1236 Last post 2013-07-31 11:41:36
by GNecro1
Enemy moving towards player with low friction TotalSpelNerd 13 1580 Last post 2013-07-09 14:27:46
by h3ckboy
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 2221 Last post 2013-06-13 09:15:58
by heisenbergman
AI Combat novasharp 3 1434 Last post 2013-04-30 12:06:21
by novasharp
AI in a turn based strategy game Netherlords 13 7132 Last post 2013-04-12 16:51:31
by Netherlords
AI for 2D game like Flicky or Sonic Andre Lopes 5 2484 Last post 2013-03-24 02:53:51
by Andre Lopes
A* with wall based tiles sproket 6 1470 Last post 2013-01-29 00:47:27
by Roquen
Making a sprite jump? wreed12345 12 2862 Last post 2013-01-06 13:32:11
by PeterNicholson
Starting with Artifical Intelligence Tyb97 5 2562 Last post 2012-08-06 13:47:52
by ReBirth
I need to fix my enemy's Xray vision. cubemaster21 2 1667 Last post 2012-08-06 02:45:42
by cubemaster21
A* with different sized units counterp 13 3859 Last post 2012-07-08 11:41:48
by counterp
Getting started with A* :x StonePickaxes 5 2292 Last post 2012-05-23 18:00:09
by Mike
Help making enemies more aware of walls. Pungsnigel 11 3982 Last post 2012-05-18 17:24:33
by Eli Delventhal
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Add your game by posting it in the WIP section,
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Longarmx (35 views)
2014-10-17 03:59:02

Norakomi (25 views)
2014-10-16 15:22:06

Norakomi (24 views)
2014-10-16 15:20:20

lcass (26 views)
2014-10-15 16:18:58

TehJavaDev (50 views)
2014-10-14 00:39:48

TehJavaDev (50 views)
2014-10-14 00:35:47

TehJavaDev (40 views)
2014-10-14 00:32:37

BurntPizza (63 views)
2014-10-11 23:24:42

BurntPizza (36 views)
2014-10-11 23:10:45

BurntPizza (74 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
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