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A* Multiple paths to goal roland 8 554 Last post 2014-07-01 19:13:09
by roland
Can anyone give me an easy ANN exercise? Andre Lopes 11 2003 Last post 2014-06-26 16:59:08
by KevinWorkman
AI Challenge: '2048' « 1 2 » HeroesGraveDev 36 8579 Last post 2014-06-24 23:26:44
by Seiya02
How to implement N-Opt in Genetic Algorithm To Solve the Travelesman Problem? Andre Lopes 6 583 Last post 2014-06-23 07:21:09
by Roquen
A* NodeMap Gibbo3771 0 367 Last post 2014-04-15 12:09:12
by Gibbo3771
AI path finding on non tile based game? FewCode 27 2701 Last post 2014-03-25 11:05:34
by dezzroy
Pathfinding efficiency Gibbo3771 18 2425 Last post 2014-03-21 09:58:46
by Roquen
A* trouble Sabomoth 3 419 Last post 2014-03-16 14:58:20
by UprightPath
Questions about ANN's Andre Lopes 0 200 Last post 2014-03-15 23:52:03
by Andre Lopes
Simple but efficient pathfinding AI assasinDN 8 1685 Last post 2014-02-24 18:00:26
by assasinDN
Initial steps on navigation meshes jh62 0 356 Last post 2014-02-20 09:08:30
by jh62
Active Time Battle AI :: Am I doing it right? Sethir 2 1034 Last post 2014-01-10 20:14:27
by actual
Using genetic algorithms to 'train' my AI Netherlords 5 2568 Last post 2013-10-02 22:36:56
by EmanP
Neural network - Yay or Nay? For games as well ? Andre Lopes 6 1373 Last post 2013-09-11 20:35:08
by ags1
Is This Book Good To Learn AI ? Andre Lopes 8 1974 Last post 2013-09-08 00:19:42
by Andre Lopes
AI FOR MY Game ??? GNecro1 6 1028 Last post 2013-07-31 13:41:36
by GNecro1
Enemy moving towards player with low friction TotalSpelNerd 13 1293 Last post 2013-07-09 16:27:46
by h3ckboy
Pathfinding, and your A* Heuristic of choice? heisenbergman 7 1936 Last post 2013-06-13 11:15:58
by heisenbergman
AI Combat novasharp 3 1230 Last post 2013-04-30 14:06:21
by novasharp
AI in a turn based strategy game Netherlords 13 6530 Last post 2013-04-12 18:51:31
by Netherlords
AI for 2D game like Flicky or Sonic Andre Lopes 5 2236 Last post 2013-03-24 03:53:51
by Andre Lopes
A* with wall based tiles sproket 6 1294 Last post 2013-01-29 01:47:27
by Roquen
Making a sprite jump? wreed12345 12 2557 Last post 2013-01-06 14:32:11
by PeterNicholson
Starting with Artifical Intelligence Tyb97 5 2413 Last post 2012-08-06 15:47:52
by ReBirth
I need to fix my enemy's Xray vision. cubemaster21 2 1507 Last post 2012-08-06 04:45:42
by cubemaster21
A* with different sized units counterp 13 3605 Last post 2012-07-08 13:41:48
by counterp
Getting started with A* :x StonePickaxes 5 2154 Last post 2012-05-23 20:00:09
by Mike
Help making enemies more aware of walls. Pungsnigel 11 3741 Last post 2012-05-18 19:24:33
by Eli Delventhal
Visibility graph pathfinding theagentd 8 4048 Last post 2012-05-11 20:59:41
by krasse
AI Blackboards - anyone any experience with them? Orangy Tang 1 1929 Last post 2011-08-27 11:11:26
by delt0r
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Add your game by posting it in the WIP section,
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ctomni231 (35 views)
2014-07-18 06:55:21

Zero Volt (31 views)
2014-07-17 23:47:54

danieldean (26 views)
2014-07-17 23:41:23

MustardPeter (28 views)
2014-07-16 23:30:00

Cero (43 views)
2014-07-16 00:42:17

Riven (45 views)
2014-07-14 18:02:53

OpenGLShaders (34 views)
2014-07-14 16:23:47

Riven (35 views)
2014-07-14 11:51:35

quew8 (31 views)
2014-07-13 13:57:52

SHC (67 views)
2014-07-12 17:50:04
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
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