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chrislo27 and 7 Guests are viewing this board.
Need KDTree implementation! Schabby 0 1306 Last post 2005-08-19 15:11:59
by Schabby
Using double on cldc 1.0 sblantipodi 3 1754 Last post 2004-12-30 13:36:06
by Falken
Blocky Game sakachi 6 2260 Last post 2005-02-09 00:47:04
by Malohkan
Motionblur effect in 2D S48GS 0 2843 Last post 2010-07-29 17:07:22
by S48GS
Just a 2D Beginners code for sharing RyanMB97 3 4820 Last post 2012-03-26 23:33:57
by ra4king
Texture packer ryanm 9 5792 Last post 2010-03-01 19:03:26
by Nate
Pew Pew Pew! Sound synthesis ryanm 16 9526 Last post 2010-08-20 17:00:04
by ryanm
Volume/plane intersection ryanm 5 4949 Last post 2009-06-01 06:07:36
by markmistry
Local network peer discovery ryanm 16 5385 Last post 2009-11-01 11:33:37
by Mr. Gol
OpenGL state management - minimises GL calls, type-safe and batchable ryanm 0 2001 Last post 2009-05-06 13:41:16
by ryanm
: automagical PreferenceActivity generation ryanm 1 2794 Last post 2010-12-04 23:10:34
by CommanderKeith
Cross-game presence/friend/chat system ryanm 6 1832 Last post 2010-02-27 05:31:26
by ryanm
Upnp library ryanm 27 8030 Last post 2010-03-11 16:35:42
by markmistry
atan2 Roquen 12 1779 Last post 2013-03-20 15:10:57
by Roquen
Dice roller Roquen 5 2457 Last post 2012-07-28 19:57:37
by Roquen
Value noise 2D/3D (Java & Glsl) Roquen 8 3763 Last post 2012-12-13 15:11:33
by Roquen
Simplex Noise (3D) Roquen 6 5282 Last post 2012-08-30 13:35:45
by Roquen
2-to-1 mappings, Fractals and thanks for all the fish Roquen 5 1346 Last post 2014-03-25 12:08:23
by Roquen
Two speed IIR (notably for debug timing) Roquen 4 1115 Last post 2013-01-30 16:38:56
by Roquen
Exp, Log & Pow Roquen 2 1529 Last post 2011-05-17 11:48:59
by Roquen
Yet another Prng with some bits & bobs. Roquen 7 2150 Last post 2012-12-12 22:15:38
by theagentd
Sobol sequence 2D/3D Roquen 1 3413 Last post 2014-01-27 09:50:55
by Roquen
TextureFiller roland 0 1049 Last post 2011-11-06 21:16:26
by roland
Pre-multiplied Alpha for drawing particles in one pass « 1 2 » roland 40 8131 Last post 2012-08-22 20:20:30
by princec
Super fast tween color RobinB 0 901 Last post 2012-11-07 20:09:25
by RobinB
NIO, IO, and SSL facilitation code Rob Grzywinski 9 2583 Last post 2004-08-20 16:05:04
by Rob Grzywinski
FastMath: hypot(int,int) Riven 12 2310 Last post 2013-03-12 10:24:17
by Roquen
Read PNG dimensions without loading image data Riven 3 2496 Last post 2009-10-31 00:27:01
by broumbroum
Line -> Grid intersection code (all plotted cells directly connected) Riven 5 2221 Last post 2013-04-15 01:40:51
by ClickerMonkey
MappedObject library « 1 2 » Riven 52 10793 Last post 2013-01-12 02:43:44
by concerto49
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How to: JGO Wiki
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2D Dynamic Lighting
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Resources for WIP games
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