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Open Source Shmup: Blue Fiend CyanPrime 5 2915 Last post 2009-04-06 16:10:05
by appel
Awesome collision detection algorithem CyanPrime 20 3798 Last post 2010-11-25 09:45:14
by OverKill
Xenplat - a JOGL platformer - full game source code release! CyanPrime 1 1434 Last post 2009-06-28 11:24:49
by indexunknown
GAGETimer and the error trace Daire Quinlan 4 1443 Last post 2005-02-02 01:03:49
by Malohkan
Calculating a SquareRoot Damocles 7 2260 Last post 2013-11-16 11:27:58
by Damocles
Calculating PI Damocles 12 2200 Last post 2013-12-18 10:30:32
by Roquen
Simple Pathsearcher Damocles 0 1141 Last post 2012-03-12 11:08:12
by Damocles
JOGL .x loader DanK 15 4063 Last post 2005-02-20 05:41:33
by DanK
DarwinsBox - game library bundle Danny02 13 2840 Last post 2013-01-21 11:46:01
by Danny02
little rendering toolbox Danny02 0 1246 Last post 2012-01-20 17:38:51
by Danny02
OpenCTM, mesh compression now in Java Danny02 8 2104 Last post 2012-05-28 15:30:00
by theagentd
Scala based type safe BLAS Danny02 0 209 Last post 2014-02-12 20:47:19
by Danny02
TileMap Generator + Scroller v2.0 DarkMortar 5 5270 Last post 2008-08-01 05:00:15
by SwampChicken
[GLSL] Using Normal Maps to Illuminate a 2D Texture (LibGDX) davedes 25 15080 Last post 2012-10-17 16:07:54
by Roquen
Bare-Bones Intro to Textures & Programmable Pipeline davedes 20 2946 Last post 2012-11-10 22:33:57
by matheus23
Per-Pixel 2D Shadows on the GPU [LibGDX] davedes 7 2949 Last post 2013-08-14 16:16:19
by Slyth2727
Asynchronous Sound Player based on JavaSound API DavidX 3 1551 Last post 2010-06-26 17:25:17
by DavidX
Fix for docking JToolBars to JSplitPanes DavidX 0 1107 Last post 2010-06-26 17:20:07
by DavidX
Code Request: Quake3 loader DavidYazel 3 1656 Last post 2003-07-10 16:49:43
by endolf
3D code deadteck 5 1916 Last post 2012-04-17 16:41:23
by _Al3x
[Help] Unlimited terrain deadteck 18 4337 Last post 2012-05-29 11:17:02
by princec
Distributing a library Del-ONE 12 3409 Last post 2008-11-13 13:31:58
by Del-ONE
Cuckoo hashing code[important update**2] « 1 2 » delt0r 44 10271 Last post 2011-01-07 07:27:13
by CommanderKeith
Complex Angles, you don't need trig delt0r 13 2139 Last post 2013-05-26 13:46:19
by Roquen
Box2DSprite: easily draw Sprites on Box2D Bodies and Fixtures dermetfan 18 5536 Last post 2013-09-14 03:12:22
by dermetfan
Box2DMapObjectParser: edit Box2D with your map editor dermetfan 7 6528 Last post 2013-10-07 18:53:08
by dermetfan
libGDX: Draw a wavy background devmas 1 1158 Last post 2013-04-18 00:45:39
by R.D.
Run Function on Exception or Throwable Without try{} block DQQAYME 3 728 Last post 2013-04-13 14:04:33
by ReBirth
Java Sector holding N-Size Tree – Quid =) DQQAYME 0 628 Last post 2013-05-17 15:46:02
by DQQAYME
Adding jars at runtime dranonymous 5 5388 Last post 2011-06-27 12:36:46
by rritoch
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (50 views)
2014-04-15 18:08:23

BurntPizza (46 views)
2014-04-15 03:46:01

UprightPath (62 views)
2014-04-14 17:39:50

UprightPath (44 views)
2014-04-14 17:35:47

Porlus (61 views)
2014-04-14 15:48:38

tom_mai78101 (84 views)
2014-04-10 04:04:31

BurntPizza (142 views)
2014-04-08 23:06:04

tom_mai78101 (242 views)
2014-04-05 13:34:39

trollwarrior1 (201 views)
2014-04-04 12:06:45

CJLetsGame (208 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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