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Frustrum culling example: for basic translation. bobjob 2 2233 Last post 2009-01-30 23:47:14
by bobjob
Singleton with generics - howto? Bombadil 2 3184 Last post 2004-10-21 23:25:19
by jherber
Loaders for Jogl, Lwjgl, Xith3d and Java3d? Bombadil 16 13660 Last post 2006-05-29 13:14:19
by bahuman
NanoTime for dual-core AMD systems. brackeen 5 6404 Last post 2008-12-11 20:24:38
by zammbi
2D web game engine (used to create Milpa) released as open source brackeen 5 4283 Last post 2007-06-19 07:52:58
by CommanderKeith
Jigaxtended (the RenderingScene):a static method for some unplugged graphics FX broumbroum 0 1915 Last post 2008-03-08 04:11:41
by broumbroum
One Test Application for synchronized() wait()-notify() blocks broumbroum 0 1955 Last post 2007-09-26 23:52:31
by broumbroum
Jigaxtended API - Java2D and JInput gathered into one single library broumbroum 7 4059 Last post 2008-02-20 06:20:05
by gouessej
Fogging problem with sea bulutoprak 2 2187 Last post 2006-05-30 11:55:00
by bulutoprak
Possible spline substitute: Sigmoid function BurntPizza 5 14139 Last post 2015-04-07 14:13:57
by basil_
Multithreaded arithmetic benchmark BurntPizza 2 2177 Last post 2014-03-17 22:13:56
by BurntPizza
Captain Awesome's ResourceFactory Captain Awesome 6 2697 Last post 2010-11-17 19:19:57
by Nate
Sprite class Captain Awesome 7 9653 Last post 2012-02-24 15:31:16
by Takidoso
Feedback on Lwjgl alternative matrix math library Captain-Goatse 0 2607 Last post 2003-04-25 07:30:23
by Captain-Goatse
Manual image rotation without Graphics2D Captain-Goatse 1 4186 Last post 2002-12-03 23:17:11
by javatypo
Learn NIO CaptainJester 12 5005 Last post 2010-03-17 06:49:37
by Riven
Starfield generator CaptainJester 5 4384 Last post 2006-10-03 22:38:05
by DarkMortar
Milkshape3D loader written w/ animation support cep21 5 3739 Last post 2007-02-19 19:42:20
by johnrico2000
Xbox360 controller mapping Cero 12 13789 Last post 2013-05-31 11:17:57
by Cero
FPS timer chaosdeathfish 0 1995 Last post 2005-08-31 17:03:57
by chaosdeathfish
Classfile internals lister chaosdeathfish 1 1792 Last post 2005-09-17 03:11:00
by William Denniss
(another) Simple QuadTree implementation that doesn't use any rectangle classes chrislo27 4 2751 Last post 2015-10-11 13:28:15
by KaiHH
Grab a float from 0 to 1 based on millisecond time chrislo27 1 2587 Last post 2015-03-19 01:07:19
by BurntPizza
Effective Execution Statistics ChristerSwahn 0 1355 Last post 2012-06-13 08:27:08
by ChristerSwahn
Ents - an Entity-Component and Model-View-Controller framework for Games ClickerMonkey 0 1728 Last post 2013-11-15 06:21:32
by ClickerMonkey
A collection of games I made in college to help teach game programming ClickerMonkey 1 2756 Last post 2013-04-19 10:43:53
by orochimadit
OpenGL font without textures ClickerMonkey 6 15149 Last post 2014-01-20 14:23:11
by xsvenson
Determining if a circle is in your field of view in 2D "without" trig functions. ClickerMonkey 3 4975 Last post 2013-06-28 15:36:28
by RobinB
TrieHard - A Trie implementation! ClickerMonkey 16 17064 Last post 2013-11-15 18:40:22
by ClickerMonkey
Instantiating Generic Arrays ClickerMonkey 12 5973 Last post 2013-02-09 20:31:39
by Best Username Ever
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List of Learning Resources
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List of Learning Resources
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SF/X Libraries
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SF/X Libraries
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