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Gagetimer and the error trace Daire Quinlan 4 2001 Last post 2005-02-02 00:03:49
by Malohkan
Xenplat - a Jogl platformer - full game source code release! CyanPrime 1 1723 Last post 2009-06-28 09:24:49
by indexunknown
Open Source Shmup: Blue Fiend CyanPrime 5 3415 Last post 2009-04-06 14:10:05
by appel
Awesome collision detection algorithem CyanPrime 20 5251 Last post 2010-11-25 08:45:14
by OverKill
Client and Server test (allows unlimited users!) CyanPrime 2 4862 Last post 2010-10-18 20:49:39
by CyanPrime
Key Buffer! CyanPrime 5 2771 Last post 2010-09-16 23:49:11
by Wildern
ms3d animated model loader for Lwjgl! CyanPrime 5 2573 Last post 2013-01-23 09:39:12
by gimbal
2D Matrix Equivalent of ArrayList cubemaster21 2 2107 Last post 2013-03-26 04:21:50
by HeroesGraveDev
Quaternion Rotations in 3D Java OpenGL « 1 2 » croft 31 15773 Last post 2008-10-08 04:07:22
by SimonH
Model Loaders and Utilities for Jogl and Lwjgl crash0veride007 1 2195 Last post 2006-06-10 13:55:39
by Markus_Persson
HashSet counterp 2 2030 Last post 2011-10-04 18:33:47
by counterp
Sortable Map CopyableCougar4 2 1118 Last post 2015-01-18 02:05:52
by BurntPizza
XML Reader Classes CopyableCougar4 9 18566 Last post 2014-07-28 20:54:11
by CaptainJester
Glsl Shader Loader CopyableCougar4 5 2074 Last post 2014-07-08 03:30:06
by CopyableCougar4
Simple Game Updater CopyableCougar4 0 1367 Last post 2015-01-27 00:39:09
by CopyableCougar4
transaccel images causes stutter Conflux 0 1442 Last post 2005-06-30 14:49:40
by Conflux
An easy way to count up at a constant (frame-independant) rate. Computerology 7 2225 Last post 2015-01-19 03:00:36
by Computerology
A convenient method that tells you if a rectangle is intersecting a line Computerology 7 1770 Last post 2015-05-22 14:12:18
by Roquen
Ant build script for making a keystore and signing all jar files CommanderKeith 0 6443 Last post 2011-07-24 17:13:12
by CommanderKeith
A* Pathfinding through 2d polygons CommanderKeith 25 14146 Last post 2009-07-08 02:38:49
by CommanderKeith
Line of sight through 2d polygons (shadows, field of view) « 1 2 3 » CommanderKeith 80 37468 Last post 2010-10-18 12:22:22
by bahuman
Fastest linesIntersect method CommanderKeith 9 19295 Last post 2011-07-21 13:13:06
by counterp
2D vector graphics style CommanderKeith 13 8743 Last post 2008-09-24 21:36:44
by thijs
Profiling and optimising - convenience class CommanderKeith 10 3175 Last post 2010-04-04 08:27:24
by ryanm
StraightEdge - 2D path finding and lighting CommanderKeith 28 23947 Last post 2013-09-19 22:16:50
by lcass
Sprite Sheet class Coinerson 0 2207 Last post 2007-03-10 06:19:46
by Coinerson
Modular 2d, 3d, 4d and 6d noise library codeTaylor 5 3889 Last post 2013-08-01 16:07:47
by matheus23
Locking-List, a new Data Structure designed for video games. CodeBunny 20 9285 Last post 2011-10-05 23:00:35
by Eli Delventhal
The perfect solution to handling circle and rectangle collisions ClickerMonkey 19 13298 Last post 2013-09-17 18:12:32
by ClickerMonkey
CyclicMap - A Map implementation perfect for games and faster than HashMap ClickerMonkey 11 4286 Last post 2013-03-29 17:51:49
by Nate
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FPS Camera Tutorial
by Hydroque
2016-05-22 05:40:58

Website offering 3D Models specifically for games for free
by vusman
2016-05-18 17:23:09

Website offering 3D Models specifically for games for free
by vusman
2016-05-09 08:50:56

Website offering 3D Models specifically for games for free
by vusman
2016-05-06 11:10:21

Website offering 3D Models specifically for games for free
by vusman
2016-04-29 12:56:17

List of Learning Resources
by SilverTiger
2016-02-05 09:39:47

List of Learning Resources
by SilverTiger
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List of Learning Resources
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