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Boolean BitFlags DrHalfway 16 4454 Last post 2012-11-14 16:31:43
by Roquen
Pew Pew Pew! Sound synthesis ryanm 16 9294 Last post 2010-08-20 17:00:04
by ryanm
Apollo Entity Framework appel 16 4703 Last post 2012-08-06 20:11:43
by appel
Power of 2 Converter pploco1996 17 3134 Last post 2013-08-11 16:39:06
by pploco1996
Sleep based timer hack Jeff 17 7447 Last post 2002-12-05 15:36:43
by MGodehardt
learning how to create chessboard in java Bilal 18 7771 Last post 2006-12-20 16:28:49
by Bilal
Scar: Simple Java-based build system Nate 18 6789 Last post 2010-10-05 21:05:50
by Nate
Box2DSprite: easily draw Sprites on Box2D Bodies and Fixtures dermetfan 18 9662 Last post 2013-09-14 01:12:22
by dermetfan
Atmospheric Scattering bjgil2 18 7196 Last post 2013-06-24 05:17:50
by Ben Jiminy
Fast Trig on the x86 Jeff 18 4595 Last post 2005-12-11 22:53:50
by chaosdeathfish
[Help] Unlimited terrain deadteck 18 5180 Last post 2012-05-29 09:17:02
by princec
The perfect solution to handling circle and rectangle collisions ClickerMonkey 19 7340 Last post 2013-09-17 18:12:32
by ClickerMonkey
KryoNet: TCP and UDP client/server NIO library Nate 19 11118 Last post 2012-10-06 18:45:00
by OttoMeier
Many many different things. Here is the example. m77 19 5132 Last post 2008-05-22 17:43:19
by g666
Image and sound encryption TheAnalogKid 19 3946 Last post 2005-06-14 14:35:58
by Markus_Persson
[Open Source]Terrain Generator - Development Halted orogamo 19 6233 Last post 2012-10-17 11:02:07
by orogamo
Common xml dialog format for RPGs ? abies 19 5437 Last post 2004-04-10 13:54:32
by abies
Simplified Advanced Collision Detection (SAT)(v2.1) (updated 8/4/2011) namrog84 19 12730 Last post 2012-03-07 16:07:37
by Roquen
Green Threads Nate 19 7709 Last post 2014-03-19 16:50:22
by Riven
Bare-Bones Intro to Textures & Programmable Pipeline davedes 20 4317 Last post 2012-11-10 21:33:57
by matheus23
VecMath (fast?) replacement shawnkendall 20 5212 Last post 2004-01-06 17:14:49
by NexusOne
"BufferWriter" blahblahblahh 20 6634 Last post 2004-08-25 06:29:57
by Mark Thornton
2D normal maps Nate 20 6453 Last post 2013-11-03 14:05:58
by pitbuller
Awesome collision detection algorithem CyanPrime 20 4457 Last post 2010-11-25 08:45:14
by OverKill
Files on your harddrive can be mapped and passed directly into textures/buffers theagentd 20 2878 Last post 2015-02-05 23:15:39
by basil_
Locking-List, a new Data Structure designed for video games. CodeBunny 20 7837 Last post 2011-10-05 23:00:35
by Eli Delventhal
Cross-platform/browser method to detect java plugin kappa 21 5101 Last post 2009-03-04 12:40:56
by h3ckboy
Pure Java PNG loader, with efficient & clear code... DzzD 21 6415 Last post 2010-03-01 06:24:43
by DzzD
Spinoff project: Advanced lowlevel Network API Riven 21 4683 Last post 2006-04-07 13:07:44
by Riven
Java 3D Games Programming Chapters online Andrew Davison 21 11799 Last post 2009-08-20 00:09:10
by SwampChicken
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