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Pew Pew Pew! Sound synthesis ryanm 16 9530 Last post 2010-08-20 17:00:04
by ryanm
Rendering tiles fast (isometric too) theagentd 16 17185 Last post 2012-10-09 22:56:08
by theagentd
Apollo Entity Framework appel 16 4830 Last post 2012-08-06 20:11:43
by appel
Local network peer discovery ryanm 16 5387 Last post 2009-11-01 11:33:37
by Mr. Gol
Dungeon Generation kevglass 16 7108 Last post 2010-11-28 23:26:47
by kevglass
Power of 2 Converter pploco1996 17 3345 Last post 2013-08-11 16:39:06
by pploco1996
Sleep based timer hack Jeff 17 7569 Last post 2002-12-05 15:36:43
by MGodehardt
learning how to create chessboard in java Bilal 18 8200 Last post 2006-12-20 16:28:49
by Bilal
Box2DSprite: easily draw Sprites on Box2D Bodies and Fixtures dermetfan 18 10278 Last post 2013-09-14 01:12:22
by dermetfan
Scar: Simple Java-based build system Nate 18 6963 Last post 2010-10-05 21:05:50
by Nate
Fast Trig on the x86 Jeff 18 4714 Last post 2005-12-11 22:53:50
by chaosdeathfish
[Help] Unlimited terrain deadteck 18 5373 Last post 2012-05-29 09:17:02
by princec
Atmospheric Scattering bjgil2 18 7568 Last post 2013-06-24 05:17:50
by Ben Jiminy
Common xml dialog format for RPGs ? abies 19 5637 Last post 2004-04-10 13:54:32
by abies
Green Threads Nate 19 7944 Last post 2014-03-19 16:50:22
by Riven
The perfect solution to handling circle and rectangle collisions ClickerMonkey 19 8082 Last post 2013-09-17 18:12:32
by ClickerMonkey
[Open Source]Terrain Generator - Development Halted orogamo 19 6521 Last post 2012-10-17 11:02:07
by orogamo
Simplified Advanced Collision Detection (SAT)(v2.1) (updated 8/4/2011) namrog84 19 12978 Last post 2012-03-07 16:07:37
by Roquen
Image and sound encryption TheAnalogKid 19 4037 Last post 2005-06-14 14:35:58
by Markus_Persson
Many many different things. Here is the example. m77 19 5245 Last post 2008-05-22 17:43:19
by g666
KryoNet: TCP and UDP client/server NIO library Nate 19 11404 Last post 2012-10-06 18:45:00
by OttoMeier
Locking-List, a new Data Structure designed for video games. CodeBunny 20 8100 Last post 2011-10-05 23:00:35
by Eli Delventhal
Files on your harddrive can be mapped and passed directly into textures/buffers theagentd 20 3114 Last post 2015-02-05 23:15:39
by basil_
VecMath (fast?) replacement shawnkendall 20 5388 Last post 2004-01-06 17:14:49
by NexusOne
Bare-Bones Intro to Textures & Programmable Pipeline davedes 20 4543 Last post 2012-11-10 21:33:57
by matheus23
Awesome collision detection algorithem CyanPrime 20 4619 Last post 2010-11-25 08:45:14
by OverKill
2D normal maps Nate 20 6889 Last post 2013-11-03 14:05:58
by pitbuller
"BufferWriter" blahblahblahh 20 6757 Last post 2004-08-25 06:29:57
by Mark Thornton
Cross-platform/browser method to detect java plugin kappa 21 5263 Last post 2009-03-04 12:40:56
by h3ckboy
Pure Java PNG loader, with efficient & clear code... DzzD 21 6612 Last post 2010-03-01 06:24:43
by DzzD
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Intersection Methods
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List of Learning Resources
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How to: JGO Wiki
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2D Dynamic Lighting
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How do I start Java Game Development?
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Resources for WIP games
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