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Pew Pew Pew! Sound synthesis ryanm 16 8738 Last post 2010-08-20 17:00:04
by ryanm
Rendering tiles fast (isometric too) theagentd 16 14725 Last post 2012-10-09 22:56:08
by theagentd
UIs in libgdx via scene2d.ui Nate 16 15730 Last post 2012-07-30 22:18:19
by Nate
Apollo Entity Framework appel 16 4180 Last post 2012-08-06 20:11:43
by appel
Boolean BitFlags DrHalfway 16 3965 Last post 2012-11-14 16:31:43
by Roquen
3DzzD MathX class Accurate and Fast cos/sin DzzD 16 5714 Last post 2007-11-08 18:02:18
by DzzD
Dungeon Generation kevglass 16 6440 Last post 2010-11-28 23:26:47
by kevglass
Color object Spacebeans 16 1998 Last post 2014-06-14 10:52:39
by Roquen
Like Simplex Noise but don't like the patent? Introducing OpenSimplex Noise! KdotJPG 17 2498 Last post 2014-09-24 11:06:28
by basil_
Sleep based timer hack Jeff 17 7062 Last post 2002-12-05 15:36:43
by MGodehardt
Power of 2 Converter pploco1996 17 2439 Last post 2013-08-11 16:39:06
by pploco1996
Scar: Simple Java-based build system Nate 18 6419 Last post 2010-10-05 21:05:50
by Nate
[Help] Unlimited terrain deadteck 18 4703 Last post 2012-05-29 09:17:02
by princec
Fast Trig on the x86 Jeff 18 4392 Last post 2005-12-11 22:53:50
by chaosdeathfish
Box2DSprite: easily draw Sprites on Box2D Bodies and Fixtures dermetfan 18 7492 Last post 2013-09-14 01:12:22
by dermetfan
Atmospheric Scattering bjgil2 18 5838 Last post 2013-06-24 05:17:50
by Ben Jiminy
learning how to create chessboard in java Bilal 18 6223 Last post 2006-12-20 16:28:49
by Bilal
The perfect solution to handling circle and rectangle collisions ClickerMonkey 19 4681 Last post 2013-09-17 18:12:32
by ClickerMonkey
Green Threads Nate 19 6903 Last post 2014-03-19 16:50:22
by Riven
KryoNet: TCP and UDP client/server NIO library Nate 19 10473 Last post 2012-10-06 18:45:00
by OttoMeier
Simplified Advanced Collision Detection (SAT)(v2.1) (updated 8/4/2011) namrog84 19 11913 Last post 2012-03-07 16:07:37
by Roquen
Image and sound encryption TheAnalogKid 19 3712 Last post 2005-06-14 14:35:58
by Markus_Persson
[Open Source]Terrain Generator - Development Halted orogamo 19 5335 Last post 2012-10-17 11:02:07
by orogamo
Common xml dialog format for RPGs ? abies 19 4852 Last post 2004-04-10 13:54:32
by abies
Many many different things. Here is the example. m77 19 4947 Last post 2008-05-22 17:43:19
by g666
2D normal maps Nate 20 5027 Last post 2013-11-03 14:05:58
by pitbuller
VecMath (fast?) replacement shawnkendall 20 4664 Last post 2004-01-06 17:14:49
by NexusOne
Locking-List, a new Data Structure designed for video games. CodeBunny 20 7256 Last post 2011-10-05 23:00:35
by Eli Delventhal
Awesome collision detection algorithem CyanPrime 20 4068 Last post 2010-11-25 08:45:14
by OverKill
"BufferWriter" blahblahblahh 20 6217 Last post 2004-08-25 06:29:57
by Mark Thornton
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (37 views)
2014-09-24 16:13:29

Pippogeek (29 views)
2014-09-24 16:12:22

Pippogeek (18 views)
2014-09-24 16:12:06

Grunnt (42 views)
2014-09-23 14:38:19

radar3301 (24 views)
2014-09-21 23:33:17

BurntPizza (60 views)
2014-09-21 02:42:18

BurntPizza (30 views)
2014-09-21 01:30:30

moogie (36 views)
2014-09-21 00:26:15

UprightPath (49 views)
2014-09-20 20:14:06

BurntPizza (52 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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