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Queue Sound Effects Gibbo3771 4 2839 Last post 2014-04-23 06:27:18
by Grunnt
3D Stereogram Islidius 1 2832 Last post 2015-03-02 22:38:58
by basil_
Line -> Grid intersection code (all plotted cells directly connected) Riven 5 2832 Last post 2013-04-15 01:40:51
by ClickerMonkey
Beginners drawing JuddMan 2 2831 Last post 2003-02-28 05:58:25
by mattocks
Fast A* code I Paposo 10 2823 Last post 2010-06-22 12:08:51
by Paposo
When System.nanotime() runs backwards mgianota 2 2810 Last post 2008-11-13 06:59:58
by Riven
Yet another Prng with some bits & bobs. Roquen 7 2806 Last post 2012-12-12 22:15:38
by theagentd
Perspective correct texture-mapped triangle routine mlaux 2 2788 Last post 2011-12-12 23:05:40
by mlaux
faster ArrayList HamsterofDeath 4 2786 Last post 2004-07-16 22:35:48
by Abuse
ms3d animated model loader for Lwjgl! CyanPrime 5 2784 Last post 2013-01-23 09:39:12
by gimbal
Reducing class file sizes (Java4K) orogamo 5 2752 Last post 2013-03-19 07:17:33
by orogamo
JGF: hosting your source code blahblahblahh 6 2749 Last post 2005-08-09 18:54:44
by blahblahblahh
Inputs & Events management TigroO 5 2742 Last post 2003-03-26 14:07:29
by Herkules
isometric tiles in Java2D w/ scrolling JuddMan 3 2733 Last post 2005-02-20 07:28:57
by dronus
Tux on the Run and other stuff I wrote spellcaster 2 2724 Last post 2003-01-03 16:04:27
by SpongeBob
Picking Utility Riven 2 2710 Last post 2005-09-27 20:32:39
by Cyberchrist
code request:graphs jah 2 2688 Last post 2002-11-07 06:10:52
by Herkules
Particle Reality Project (Extremely Flexible Particle System) (Lwjgl) tusaki 0 2679 Last post 2006-01-19 15:47:47
by tusaki
Not always reinventing the wheel - Concept Amos Wenger 5 2677 Last post 2005-11-15 08:57:51
by Amos Wenger
Code Request: Height map to normal map conv Mithrandir 4 2666 Last post 2004-07-29 02:10:22
by Mithrandir
millisecond & nanosecond precision replacement for system.currentTimeMillis() pepe 3 2658 Last post 2006-04-27 10:49:15
by pepe
Simple 2D particle engine online demo & sources DzzD 4 2653 Last post 2006-01-19 07:26:13
by kylix999
High quality image rescaler jezek2 2 2651 Last post 2012-09-11 02:50:11
by Danny02
[entity system framework] artemis-odb 0.5.0 and agrotera 0.3.0 junkdog 0 2649 Last post 2013-11-28 10:20:09
by junkdog
Applet Border/Frame Generator steveyO 3 2641 Last post 2009-05-28 20:52:43
by steveyO
Blocky Game sakachi 6 2622 Last post 2005-02-09 00:47:04
by Malohkan
Code Request: 3ds loader/handler magellan 2 2622 Last post 2003-02-15 20:51:08
by The_Wyvern
ProtectedInteger - Protect your game from memory editors Dxu1994 11 2621 Last post 2014-02-11 20:18:08
by Roquen
Gagetimer 1.1 released! jbanes 5 2616 Last post 2004-02-16 07:04:18
by Herkules
An easy way to count up at a constant (frame-independant) rate. Computerology 7 2609 Last post 2015-01-19 03:00:36
by Computerology
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List of Learning Resources
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List of Learning Resources
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List of Learning Resources
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List of Learning Resources
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List of Learning Resources
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List of Learning Resources
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List of Learning Resources
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Rendering resources
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