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ProtectedInteger - Protect your game from memory editors Dxu1994 11 3241 Last post 2014-02-11 20:18:08
by Roquen
how to know what current jvm version is running pepe 7 3234 Last post 2003-07-31 20:48:25
by Mac_Systems
GarabgeCollection in Gaming shareme 7 3212 Last post 2003-08-19 18:35:30
by swpalmer
ms3d animated model loader for Lwjgl! CyanPrime 5 3196 Last post 2013-01-23 09:39:12
by gimbal
Sfxr Java Port krasse 4 3195 Last post 2010-08-08 22:29:15
by krasse
Yet another Prng with some bits & bobs. Roquen 7 3193 Last post 2012-12-12 22:15:38
by theagentd
Benchmark: BufferStrategy vs double buffering via .drawImage() Kova 2 3188 Last post 2006-10-25 15:04:51
by Kova
Line -> Grid intersection code (all plotted cells directly connected) Riven 5 3187 Last post 2013-04-15 01:40:51
by ClickerMonkey
Read PNG dimensions without loading image data Riven 3 3148 Last post 2009-10-31 00:27:01
by broumbroum
NIO, IO, and SSL facilitation code Rob Grzywinski 9 3138 Last post 2004-08-20 16:05:04
by Rob Grzywinski
Perspective correct texture-mapped triangle routine mlaux 2 3137 Last post 2011-12-12 23:05:40
by mlaux
A Simple Checkers Game PoohBear 1 3125 Last post 2003-03-17 11:16:57
by zparticle
Aviatrix3D Beta 3: Jogl-based Scenegraph Mithrandir 3 3107 Last post 2004-11-02 16:07:39
by Mithrandir
atan2 Roquen 12 3090 Last post 2013-03-20 15:10:57
by Roquen
Singleton with generics - howto? Bombadil 2 3088 Last post 2004-10-21 23:25:19
by jherber
Picnic highscore system for Http written in PHP Mads 4 3087 Last post 2013-12-01 01:30:06
by Mads
[entity system framework] artemis-odb 0.5.0 and agrotera 0.3.0 junkdog 0 3043 Last post 2013-11-28 10:20:09
by junkdog
Rotation3D trollwarrior1 2 3042 Last post 2013-11-26 11:37:13
by trollwarrior1
'ResourceManager' lwjgl [Criticism Accepted Warmly!] wessles 14 3030 Last post 2013-09-19 20:35:27
by wessles
Applet Border/Frame Generator steveyO 3 3028 Last post 2009-05-28 20:52:43
by steveyO
Beginners drawing JuddMan 2 3024 Last post 2003-02-28 05:58:25
by mattocks
Good blogpost on blending terrain textures by Titan Quest dev. NegativeZero 0 3019 Last post 2013-12-07 10:34:24
by NegativeZero
faster ArrayList HamsterofDeath 4 3014 Last post 2004-07-16 22:35:48
by Abuse
StraightEdge, some questions on use... Jamz 2 3013 Last post 2015-03-17 20:31:48
by Jamz
Type-safe way to access grouped constants Troubleshoots 11 2998 Last post 2013-12-29 14:51:27
by Troubleshoots
Simple mouse coordinate code lcass 8 2997 Last post 2013-12-15 00:30:01
by CodeHead
When System.nanotime() runs backwards mgianota 2 2994 Last post 2008-11-13 06:59:58
by Riven
Tux on the Run and other stuff I wrote spellcaster 2 2970 Last post 2003-01-03 16:04:27
by SpongeBob
antialiased texels for nearest-filter type textures. basil_ 3 2965 Last post 2015-02-28 23:12:01
by basil_
2-to-1 mappings, Fractals and thanks for all the fish Roquen 5 2953 Last post 2014-03-25 12:08:23
by Roquen
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