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NIO, IO, and SSL facilitation code Rob Grzywinski 9 2458 Last post 2004-08-20 16:05:04
by Rob Grzywinski
Noise in 2D matheus23 14 6198 Last post 2012-05-07 17:27:19
by matheus23
Not always reinventing the wheel - Concept Amos Wenger 5 2197 Last post 2005-11-15 08:57:51
by Amos Wenger
NVPerfKit binding for Java Matthias 1 1750 Last post 2006-07-05 06:54:30
by pepijnve
OggInputStream tom 13 3025 Last post 2005-05-18 17:52:13
by MasterOfDisaster
Ogre4J - Java Binding to Ogre 3D Engine macross 2 3442 Last post 2004-09-21 06:47:31
by macross
Old JavaGaming.org site with Examples jasonlam604 4 2544 Last post 2003-04-05 18:17:06
by princec
Once again! fast MappedObjects implementation « 1 2 ... 6 7 » Riven 181 32119 Last post 2011-07-24 22:58:32
by princec
One Test Application for synchronized() wait()-notify() blocks broumbroum 0 1391 Last post 2007-09-26 23:52:31
by broumbroum
online game 3d snowajang 1 1567 Last post 2006-02-15 16:33:32
by Riven
Open Source 3DS loader??? antoinelechacal 13 6919 Last post 2008-05-27 11:05:29
by gouessej
Open Source free HonoCMS (asp,php,jsp.net) auto code generate hightgig 0 1045 Last post 2009-06-13 15:59:02
by hightgig
Open source Java blender3d file format reader (vertex extractor e.g. for Jogl) erana 11 3131 Last post 2012-12-10 01:39:32
by Riven
Open Source Shmup: Blue Fiend CyanPrime 5 3069 Last post 2009-04-06 14:10:05
by appel
OpenCTM, mesh compression now in Java Danny02 8 2456 Last post 2012-05-28 13:30:00
by theagentd
OpenGL font without textures ClickerMonkey 6 4346 Last post 2014-01-20 14:23:11
by xsvenson
OpenGL lightning fast (managed) VBO mapping « 1 2 » Riven 30 8319 Last post 2012-12-22 22:59:19
by theagentd
OpenGL Matrix Stack zero 0 1437 Last post 2006-03-19 15:37:03
by zero
OpenGL state management - minimises GL calls, type-safe and batchable ryanm 0 1839 Last post 2009-05-06 13:41:16
by ryanm
OpenGL text renderer jammas615 2 2906 Last post 2012-01-31 05:02:50
by ra4king
Particle editor Nate 7 4806 Last post 2012-11-09 22:26:44
by Nate
Particle generator for Lwjgl Mac70 2 2146 Last post 2013-01-09 16:20:24
by davedes
Particle Reality Project (Extremely Flexible Particle System) (Lwjgl) tusaki 0 2248 Last post 2006-01-19 15:47:47
by tusaki
Per-Pixel 2D Shadows on the GPU davedes 7 3793 Last post 2013-08-14 14:16:19
by Slyth2727
Perlin landscape applet SimonH 8 4460 Last post 2011-05-05 08:31:53
by Mads
Perlin Noise Code omg_meme 1 4051 Last post 2007-11-28 06:14:25
by DzzD
Perspective correct texture-mapped triangle routine mlaux 2 2164 Last post 2011-12-12 23:05:40
by mlaux
Pew Pew Pew! Sound synthesis ryanm 16 8992 Last post 2010-08-20 17:00:04
by ryanm
Phantom Types actual 5 3343 Last post 2012-09-12 14:25:08
by sproingie
Picking Utility Riven 2 2410 Last post 2005-09-27 20:32:39
by Cyberchrist
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (24 views)
2014-12-23 03:34:11

rwatson462 (55 views)
2014-12-15 09:26:44

Mr.CodeIt (46 views)
2014-12-14 19:50:38

BurntPizza (91 views)
2014-12-09 22:41:13

BurntPizza (113 views)
2014-12-08 04:46:31

JscottyBieshaar (83 views)
2014-12-05 12:39:02

SHC (92 views)
2014-12-03 16:27:13

CopyableCougar4 (101 views)
2014-11-29 21:32:03

toopeicgaming1999 (160 views)
2014-11-26 15:22:04

toopeicgaming1999 (163 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
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